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Difference between revisions of "I-Ninja"

From PCGamingWiki, the wiki about fixing PC games
 
(29 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Ininja_cover.jpg
 
|cover        = Ininja_cover.jpg
Line 5: Line 4:
 
{{Infobox game/row/developer|Argonaut Games}}
 
{{Infobox game/row/developer|Argonaut Games}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
+
{{Infobox game/row/publisher|Namco}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 23, 2004}}
 
{{Infobox game/row/date|Windows|April 23, 2004}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= https://web.archive.org/web/20040125030336/http://www.ininjagame.com/
 
|strategywiki = I-Ninja
 
|strategywiki = I-Ninja
 +
|mobygames    = i-ninja
 
|wikipedia    = I-Ninja
 
|wikipedia    = I-Ninja
|winehq      =  
+
|winehq      = 3504
 +
|license      = commercial
 
}}
 
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | {{DRM|StarForce|V3}} disc check || Windows }}
+
{{Availability/row| Retail | | disc | {{DRM|StarForce|3}} disc check || Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Delete/rename video files|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|game}}\Movies</code>
 
# Go to <code>{{p|game}}\Movies</code>
 
# Delete or rename {{file|Dolby.bik}}, {{file|Logo.bik}} and {{file|NVidia.bik}}.
 
# Delete or rename {{file|Dolby.bik}}, {{file|Logo.bik}} and {{file|NVidia.bik}}.
Line 32: Line 46:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Configuration\options.dat}}
+
{{Game data/config|Windows|{{p|game}}\Configuration\options.dat}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Saved Games}}
+
{{Game data/saves|Windows|{{p|game}}\Saved Games}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 61: Line 75:
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced through the [[NVIDIA Control Panel|NVIDIA Control Panel]]/[[AMD Catalyst Control Center|AMD Catalyst Control Center]].
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced through the [[NVIDIA Control Panel|NVIDIA Control Panel]]/[[AMD Catalyst Control Center|AMD Catalyst Control Center]].
+
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
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|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = false
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 77: Line 96:
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{ii}} Requires a No-CD executable.
 
{{ii}} Requires a No-CD executable.
 +
{{ii}} Stretches HUD elements.
  
{{Fixbox|1=
+
{{Fixbox|description=Fix aspect ratio|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27574 View topic - I-Ninja Widescreen fixed | WSGF]</ref>|fix=
{{Fixbox/fix|Fix aspect ratio|ref=<ref>[http://www.wsgf.org/forums/viewtopic.php?f=64&t=27574 View topic - I-Ninja Widescreen fixed | WSGF]</ref>}}
 
 
# Open {{file|I-Ninja.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 
# Open {{file|I-Ninja.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 
# Find the hex value {{code|AB AA AA 3F}}
 
# Find the hex value {{code|AB AA AA 3F}}
# Replace it with your desired aspect ratio (see [http://www.wsgf.org/forums/viewtopic.php?f=64&t=19462 here] for a list). For example use {{code|39 8E E3 3F}} for 16:9.
+
# Replace it with your desired aspect ratio (see [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=19462 here] for a list). For example use {{code|39 8E E3 3F}} for 16:9.
 
# Save the file.
 
# Save the file.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = While no information online, the game refuses/refused to remap keys unless a PS/2 keyboard is attached on some legacy systems
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Input in game is still recognized while navigating Big Picture Mode.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = unknown
+
|xbox prompts              = unknown
|button prompts notes      =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = false
 +
|button prompts notes      = Uses action names (example: Jump is mapped to the A Button, so the tutorial says "Press JUMP")
 +
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    =  
+
  |notes    = U.K. or U.S.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    =  
+
  |notes    = Standard.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 215: Line 263:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 98, ME
|minCPU  =  
+
|minCPU  = Intel Pentium III 800 MHz
|minRAM  =  
+
|minRAM  = 64 MB
|minHD    =  
+
|minHD    = 1.15 GB
 +
|minVRAM  = 32 MB
 
|minGPU  =  
 
|minGPU  =  
 +
|minDX    = 9.0c
  
|recOS    =  
+
|recOS    = 2000, XP
|recCPU  =  
+
|recCPU  = Intel Pentium III 1.0 GHz
|recRAM  =  
+
|recRAM  = 256 MB
|recHD    =  
+
|recVRAM  = 64 MB
 
|recGPU  =  
 
|recGPU  =  
 +
|recDX    =
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
Official website - http://i-ninja-game.com/

Latest revision as of 23:20, 27 March 2024

I-Ninja
I-Ninja cover
Developers
Argonaut Games
Publishers
Namco
Release dates
Windows April 23, 2004
I-Ninja guide on StrategyWiki
I-Ninja on MobyGames
I-Ninja on Wikipedia

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1] disc check
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\Movies
  2. Delete or rename Dolby.bik, Logo.bik and NVidia.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Configuration\options.dat[Note 2]

Save game data location

System Location
Windows <path-to-game>\Saved Games[Note 2]

Video

Widescreen resolution

Requires a No-CD executable.
Stretches HUD elements.
Fix aspect ratio[5]
  1. Open I-Ninja.exe with a hex editor such as HxD.
  2. Find the hex value AB AA AA 3F
  3. Replace it with your desired aspect ratio (see here for a list). For example use 39 8E E3 3F for 16:9.
  4. Save the file.

Input

Keyboard and mouse State Notes
Remapping
While no information online, the game refuses/refused to remap keys unless a PS/2 keyboard is attached on some legacy systems
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No mouse input in the game.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Input in game is still recognized while navigating Big Picture Mode.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Uses action names (example: Jump is mapped to the A Button, so the tutorial says "Press JUMP")
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
U.K. or U.S.
French
Standard.
German
Italian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1.15 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

Official website - http://i-ninja-game.com/