Hidden in Plain Sight
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Developers | |
---|---|
Adam Spragg | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | July 16, 2014 |
macOS (OS X) | July 22, 2016 |
Linux | July 22, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Saved Games\HiddenInPlainSight\ |
macOS (OS X) | ~/Library/Application Support/HiddenInPlainSight/ |
Linux | $XDG_DATA_HOME/HiddenInPlainSight/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (HLSL), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP |
Processor (CPU) | 1.2 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 512 MB |
Hard disk drive (HDD) | 200 MB | 200 MB |
Video card (GPU) | Shader model 2 support | Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | Latest macOS release |
Processor (CPU) | 1.2 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 512 MB |
Hard disk drive (HDD) | 200 MB | 200 MB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required | glibc 2.15+, 64-bit |
Processor (CPU) | 1.2 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 512 MB |
Hard disk drive (HDD) | 200 MB | 200 MB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |