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Hidden in Plain Sight

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Revision as of 06:34, 20 December 2017 by Garrbot (talk | contribs) (→‎Video settings: updated template usage)
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Hidden in Plain Sight
Hidden in Plain Sight cover
Developers
Adam Spragg
Engines
Windows XNA
OS X, Linux FNA
Release dates
Windows July 16, 2014
macOS (OS X) July 22, 2016
Linux July 22, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 3.0 2.1 with ARB extensions acceptable
Shader Model support 2.0 (HLSL), 1.20 (GLSL)
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) Shader model 2 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
Linux
Minimum Recommended
Operating system (OS) glibc 2.15+, 32/64-bit. S3TC support is NOT required
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible

References