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Difference between revisions of "Hellblade: Senua's Sacrifice"

From PCGamingWiki, the wiki about fixing PC games
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DualShock 4 is natively supported.<ref>[https://steamcommunity.com/games/414340/announcements/detail/1447200901466550888 Steam Community :: Group Announcements :: Hellblade: Senua's Sacrifice]</ref>
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
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|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
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|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
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|dualshock 4              = true
|dualshock 4 notes        =  
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|dualshock 4 notes        = DualShock 4 is natively supported.<ref>[https://steamcommunity.com/games/414340/announcements/detail/1447200901466550888 Steam Community :: Group Announcements :: Hellblade: Senua's Sacrifice]</ref>
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
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|light bar support        = false
 
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|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox
 
|button prompts notes      =
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|steam input api          = unknown
 
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|steam input api notes    =  
|light bar support        = false
 
|light bar support notes  =
 
 
}}
 
}}
  

Revision as of 11:20, 20 September 2018

Hellblade: Senua's Sacrifice
Hellblade: Senua's Sacrifice cover
Developers
Ninja Theory
Engines
Unreal Engine 4
Release dates
Windows August 8, 2017
Hellblade: Senua's Sacrifice on Wikipedia

General information

Official Website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
Icon overlay.png
Humble Widget
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete or rename startup videos[1]
  1. Go to <path-to-game>\HellbladeGame\Content\Movies\.
  2. Delete or rename NinjaTheory_Logo.bik, ThirdParty_Logo.bik, and UE4_Logo.bik.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/414340/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\HellbladeGame\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/414340/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

300px
In-game graphics settings.

Template:Video settings

Field of view (FOV)

Change FOV scaling to Hor+[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Can introduce hard edges of elements in gameplay and cutscenes normally hidden by the default field of view.

Anisotropic filtering (AF)

Custom anisotropic samples[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16

Anti-aliasing (AA)

Disable TAA[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.PostProcessAAQuality=0

Notes

Can introduce a noticable amount of texture and shadow dithering.
Enable FXAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
r.PostProcessAAQuality=4

Notes

Enabling FXAA will disable TAA
DefaultFeature.AntiAliasing=
0: off (no anti-aliasing)
1: FXAA
2: TemporalAA (default).

Notes

FXAA quality can be adjusted by changing the value of r.PostProcessAAQuality between 1(low) and 6(high)
Enable SSAA[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=150

Notes

Values between 100 and 200 are recommended.

High frame rate

Custom frame rate cap[2]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit=0.000000 to the desired frame rate cap, e.g. FrameRateLimit=144.000000.

Chromatic aberration

Disable chromatic aberration[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.SceneColorFringeQuality=0

Depth of field

Disable depth of field[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DepthOfFieldQuality=0

Notes

Depth of field is used especially during cut-scenes but also to emphasize certain gameplay situations. Disabling it will also make the effect unavailable in photo mode.

Motion blur

Disable motion blur[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MotionBlurQuality=0

Film grain

Disable film grain[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0

Input settings

300px
In-game keyboard/mouse settings.
300px
In-game controller settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

To change the language in the GOG.com version, use language_setup.exe found in <path-to-game>.
Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

System requirements

A 64-bit system is required.
Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5 3570K
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon R9 280X
2 GB of VRAM
DirectX 11 compatible
Other Minimum supported resolution is 1280x720

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/414340/ in addition to or instead of this directory. The app ID (414340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Waschbär on 2017-12-17
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Verified by User:Keith on 2017-11-16