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Difference between revisions of "Heavy Metal: F.A.K.K. 2"

From PCGamingWiki, the wiki about fixing PC games
(availability, patches, video settings, m/c sensitivity, no 64bit exe, DX, performance fix)
m (typo)
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|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/heavy-metal-fakk2 WSGF entry].
 
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/heavy-metal-fakk2 WSGF entry].
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
|4k ultra hd notes          = Menus and HUD doesn't scale with resolution.
+
|4k ultra hd notes          = Menus and HUD don't scale with resolution.
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].

Revision as of 14:04, 27 May 2017

Template:Infobox game/row/macporterTemplate:Infobox game/row/linporterTemplate:Infobox game/row/osxporter
Heavy Metal: F.A.K.K. 2
Heavy Metal: F.A.K.K. 2 cover
Developers
Ritual Entertainment
Publishers
Gathering of Developers
Engines
id Tech 3
Release dates
Windows August 4, 2000
Mac OS (Classic) August 4, 2000
Linux November 4, 2000
macOS (OS X) 2001
Heavy Metal: F.A.K.K. 2 on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

General information

Ritualistic - A fan site for all Ritual Entertainment games.
Heavy Metal Magazine Fan Page (18+ only, NSFW) - A fan site for the Heavy Metal comics and related products.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Mac OS
Linux
Amazon.com
DRM details are not known
Windows
Game is not available digitally.
Demo is available (mirror1/mirror2/mirror3).

Essential improvements

Patches

Install the latest patch(1.02), available here or here.

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Video settings

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video/audio settings.
In-game advanced video/audio settings.

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

See the WSGF entry for a permanent FOV method.
FOV set through the console needs to be set again when starting the game, changing levels and after some cutscenes.
Instructions

Input settings

In-game control settings.
In-game control settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

Other information

API

Technical specs Supported Notes
Direct3D 7
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

Issues fixed

Bad performance, low FPS, laggy gameplay

This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer, it is most common on Windows Vista and Windows 7. Since the game is based on the Quake 3 engine and is using the same or a similar OpenGL version, the graphics card driver will handle the game correctly if it thinks that it is Quake 3.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, NT 4.0 SP3
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 7.0 compatible

References