Halo: Combat Evolved
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/winporterTemplate:Infobox game/row/osxporterTemplate:Infobox game/row/osxporter
Developers | |
---|---|
Bungie | |
Publishers | |
Microsoft Game Studios | |
Engines | |
Halo Engine | |
Release dates | |
Windows | September 30, 2003 |
macOS (OS X) | December 3, 2003 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- Patch 1.10 fixes issues with modern hardware and replaces the GameSpy master server.
- Cutscenes, as well as animations and effects are capped at 30 FPS.[1]
General information
- Bungie.net - The developer's site
- Halo Nation - A very detailed wiki for everything Halo related
- Halo.Bungie.org - One of the biggest Halo fan sites around
- Halo Maps - A fan site for downloading mods and maps for Halo: Custom Edition
- Bungie forum thread about enhancing many aspects of Halo CE and Halo PC
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- The official demo for the game can be found here.
- Disc checking was removed in Patch 1.08.
Essential improvements
Patches
- Patch 1.10 updates the Windows version. Includes all previous patches. Patch notes may be found here.
- The Mavericks/Lobby patches for the OS X version switches to the new Patch 1.10 lobby servers and optionally fixes compatibility with OS X Mavericks (10.9). Still requires the latest official patch to function properly.
Halo Custom Edition
- Halo Custom Edition allows players to play multiplayer Halo games on user-created maps.
- Doesn't include the single-player campaign by default. See Halo Custom Edition Campaign Port.
Open Sauce
- Open Sauce is a mod for Halo Custom Edition that fixes multiple issues and adds several features for modders.
- Only compatible with HAC 2 after downloading an additional fix for HAC 2.[2]
Halo Anticheat 2
- Halo Anticheat 2 is a mod that fixes multiple issues and adds several features, while supporting all versions of both Combat Evolved and Custom Edition.
- Only compatible with Open Sauce after downloading an additional fix.[2]
Halo Mini Demo
- HaloMD is a mod (perhaps even the only one) for the Mac release of Halo that addresses compatibility issues with later OSes and adds support for hosting and playing on custom maps (Custom Edition was not released for the Mac).
Skip intro videos
Instructions |
---|
Modifications
CMT SPV3
- Texture, model, and gameplay enhancement for Halo: Custom Edition.
- Includes high resolution textures and models; new weapons, enemies, and gameplay features that are inspired by content from future Halo games and multimedia; and includes remade maps to fit the new content.
- Only the first six missions are available to play, with the team planning to release the second half of the campaign at a later date.
Project Lumoria
- A brand new campaign story for Halo CE
- Stays true to the classic Halo CE feel
Game data
Configuration file(s) location
Save game data location
- Custom Edition saves in
%USERPROFILE%\Documents\My Games\Halo CE\
- Mini Demo saves in
%USERPROFILE%\Documents\HLMD\
Video settings
Widescreen resolution
- Patch 1.10 supports resolutions up to 4800x3600. For exotic resolutions follow fix below.
Instructions |
---|
Field of view (FOV)
- By default, Halo compresses its vertical FOV rather than stretching its horizontal FOV in widescreen resolutions.
Instructions |
---|
Instructions |
---|
Windowed
Instructions |
---|
Anti-aliasing (AA)
- Forcing MSAA in the graphics card control panel has no effect.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Only in French version of the game | |||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Xbox version only. | ||
LAN play | Versus | ||
Online play | Versus See Patches. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80 |
UDP | 2302, 2303 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Activating Hardware Acceleration or Environmental Sound causes sounds to cut out randomly
- ASUS sound cards cut out short-duration audio streams for power management, as a result the assault rifle will become silent when holding the fire button.[3]
Instructions |
---|
- i.e. The flyby for the Halo ring in the main menu background is not following the correct path.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 1 | OS X only. |
Shader Model support | 1.1, 1.4, 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | GameSpy | Was shutdown in late 2014. New host uses HostPC.com |
Halo Custom Edition Campaign Port
Instructions |
---|
Command line parameters
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-nosound | Disable all sound |
-novideo | Disable video playback |
-nojoystick | Disable joysticks and gamepads |
-nogamma | Disables adjustment of gamma |
-useff | Forces the game to run as a fixed function card |
-use11 | Forces the game to run as a shader 1.1 card |
-use14 | Forces the game to run as a shader 1.4 card |
-use20 | Forces the game to run as a shader 2.0 card |
-safemode | Disables as much as possible when running the game |
-window | Run the game in windowed mode |
-width x | Forces the game to run at a specified resolution |
-vidmode w,h,r | Forces the game to run at the width(w), height(h), and refresh(r) specified |
-adapter x | Forces the game to run fullscreen on a multimon (multiple monitors) adapter |
-port x | Server port address used when hosting multiplayer games |
-cport x | Client port address used when joining multiplayer games |
-ip x.x.x.x | Server IP address used when you have multiple IP addresses |
-screenshot | Enables the Print Screen key to generate screenshots. Having this always enabled can cause a slight decrease in performance |
-console | Enables the debugging console |
-devmode | Enables the Halo Developer Mode |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | 733 MHz | |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.3 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0b compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.8 (10.3.9 for UB version) | |
Processor (CPU) | PowerPC G4 | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.4 GB (1.5 GB for UB version) | |
Video card (GPU) | Nvidia GeForce 2MX/ATI 7500 or better (ATI Radeon 8500/9000, GeForce
3Ti/4Ti for UB version) 32 MB of VRAM |
References
- ↑ KornnerStudios / OpenSauce-Release / issues / #33 - remove 30fps animations — Bitbucket - last accessed on 2017-05-13
- ↑ 2.0 2.1 Halo Maps Forum - last accessed on 2017-03-17
- ↑ ASUS Soundcard: EAX/GX Issues