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Guacamelee! Gold Edition

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:16, 14 December 2018 by Garrbot (talk | contribs) (→‎top: updated GOG.com ID format)
Guacamelee! Gold Edition
Guacamelee! Gold Edition cover
Developers
DrinkBox Studios
macOS (OS X) Alternative Games
Linux Alternative Games
Release dates
Windows August 8, 2013
macOS (OS X) February 18, 2014
Linux February 18, 2014
Guacamelee! Gold Edition on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Guacamelee!
Guacamelee! Gold Edition 2013
Guacamelee! Super Turbo Championship Edition 2014
Guacamelee! 2 2018

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Includes soundtrack.
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Guacamelee\
macOS (OS X) ~/Documents/Drinkbox Studios/Guacamelee/
Linux $XDG_DATA_HOME/Drinkbox Studios/Guacamelee/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Guacamelee\
macOS (OS X) ~/Documents/Drinkbox Studios/Guacamelee/
Linux $XDG_DATA_HOME/Drinkbox Studios/Guacamelee/
Steam <Steam-folder>/userdata/<user-id>/214770/remote/

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Add DualShock 4 support

The following workaround works only in Linux version of the game. The game uses an older version of SDL2 which lacks the support for DualShock 4.
32 Bit library of SDL2 package needs to be installed.
Replace older SDL 2 library included with the game
  1. Open lib32 folder located in the game's directory.
  2. Rename libSDL2-2.0.so.0 into something else as a backup.
  3. Open the Terminal through file manager's Open Current Directory In Terminal option and type in:
ln -s /usr/lib32/libSDL2-2.0.so ./libSDL2-2.0.so.0

The game will now use the SDL2 library from your system which was installed through the package manager which is much more recent. Alternatively you can compile SDL2 itself (do not forget to instruct to make a 32 bit version of it) and use that instead.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Co-op version of single-player campaign.
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista, 7, 8
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.0 GHz Pentium 3
System memory (RAM) 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible

References