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Grand Theft Auto III

From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/osxporter
Grand Theft Auto III
Grand Theft Auto III cover
Developers
Rockstar North
Publishers
Rockstar Games
Japan Capcom
Engines
RenderWare
Release dates
Windows May 20, 2002
macOS (OS X) November 12, 2010
Grand Theft Auto III guide on StrategyWiki
Grand Theft Auto III on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Key points

Exceeding 30 FPS introduces gameplay and physics issues.
Ability to import your music for your own custom radio station.
SilentPatch is essential to avoid a number of serious glitches which may prevent 100% game completion.

General information

Rockstar Games's Official site
Rockstar Games's Official Grand Theft Auto site
Steam Community Discussions
GTAForums - Grand Theft Auto III Discussion.
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series

Availability

SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

Patches

Patch 1.1 fixes several bugs. Most digital distribution versions already include this patch.

Skip intro videos

Rename/delete movies folder[citation needed]
  1. Go to the installation folder.
  2. Delete or rename the movies folder.
  3. Launch the game normally and you should skip every intro movie entirely.

SilentPatch

Fixes numerous bugs and oversights introduced in the PC version.
How to install[citation needed]

Extract both SilentPatchIII.asi and models folder to <path-to-game>.

GInput

Adds full XInput controller support
Restores haptic feedback from console versions
Choice between Xbox and DualShock button prompts
Unpack patch in <path-to-game>\

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\gta3.set
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12100/pfx/[Note 2]
Configuration file is encrypted

Save game data location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\GTA3sf*.b
macOS (OS X) ~/Documents/GTA3 User Files/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12100/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Widescreen resolution

In-game wide screen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
Yet not only wide screen option cuts part of the image (Vert-), it does also misalign aiming.
Accurate widescreen implementation[citation needed]
  1. Download ThirteenAG's fix.
  2. Extract GTA3.WidescreenFix folder contents in <path-to-game>.

Notes

Multi-monitor users also need to use SilentPatch[3]
Field of view can be controlled inside GTA3.WidescreenFix.ini
MSAA can be enabled inside GTA3.WidescreenFix.ini for non-Steam version

Windowed

ThirteenAG's Windowed Mode[citation needed]
  1. Download the Ultimate ASI loader
  2. Download the mod here
  3. Put the III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe to <path-to-game>\scripts\
Requires 1.0 version

Shortcuts

  • Alt+ Enter toggles Fullscreen/Windowed modes
  • Ctrl+ Enter toggles Border/Borderless modes
  • Shift+ Enter toggles Coords Manager menu
Use D3DWindower[citation needed]

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Polish
Retail only. Made by publisher
Russian
Retail only. Patch for digital release here.
Slovak
Spanish

Network

Dedicated multiplayer maps can be restored with a mod

Multiplayer types

Connection types

VR support

3D modes State GG3D Notes
iZ3D

Issues fixed

Game refuses to start

Fix Data Execution Prevention setting[citation needed]

Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>\

Cannot find 640x480 video mode error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[4]

Game requires at least 12MB of available video memory error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[5]

Game freezes at loading

Delete gta3.set[citation needed]
Turn on frame limiter[citation needed]

Vehicles are missing colours

Install Steam Car Colour Fix [citation needed]

Wonky physics while walking on sloped surfaces

Turn on the frame limiter[6]

Inaccurate aiming

Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
Install the Widescreen resolution fix[citation needed]

Missing text in menus

Install SilentPatch[citation needed]

Bad lighting, reflections, shadowing

Install SilentPatch[citation needed]

Purple Nines gang has vanished

Install SilentPatch[7]

Mouse sensitivity resets after restart

Install SilentPatch[8]

The game will ask for CD even when all files are copied to the disk

Install SilentPatch[9]

Alchemy doesn't restore EAX

Install Alchemy Fix[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Miles Sound System 6.1c

OpenRW

OpenRW is an open source game engine that attempts to re-implement the engine used in classic GTA 3, Vice City and San Andreas in order to ensure a better compatibility with modern system and playable in the future. It currently supports only GTA 3 and it is currently not finished yet, however you can still play the game with it. Bear in mind that you need to compile it from its source code, instructions and requirements are available

Modding

Frequently used plugins

  • CLEO - Popular script extender used by lots of sophisticated mods.
  • IMG Manager V2.0 - Beta version of the most bug-free .img files manager

Featured mods

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) AMD Athlon 500 MHz
Intel Pentium III 450 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) Direct3D compatible
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300 GT
Intel GMA X3100

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12100/ in addition to or instead of this directory. The app ID (12100) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References