Difference between revisions of "Grand Theft Auto III"
Line 62: | Line 62: | ||
{{Fixbox|description=Install Silent Patch|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix= | {{Fixbox|description=Install Silent Patch|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix= | ||
# Download the {{file|SilentPatchIII}} and {{file|DDraw Component}} [http://gtaforums.com/topic/669045-silentpatch/ here]. | # Download the {{file|SilentPatchIII}} and {{file|DDraw Component}} [http://gtaforums.com/topic/669045-silentpatch/ here]. | ||
− | # Extract the contents of {{file|SilentPatchIII.zip}} archive, then place the {{file|models}} folder into <code>{{p|game}}</code>, overwriting any files in the process, and then place {{file|SilentPatchIII.asi}} into | + | # Extract the contents of {{file|SilentPatchIII.zip}} archive, then place the {{file|models}} folder into <code>{{p|game}}</code>, overwriting any files in the process, and then place {{file|SilentPatchIII.asi}} into <code>{{p|game}}\scripts</code> (create a {{file|scripts}} folder if it does not already exist in <code>{{p|game}}</code>). |
# Extract the contents of {{file|SilentPatchDDraw}} archive, then copy {{file|ddraw.dll}} to <code>{{p|game}}</code>. | # Extract the contents of {{file|SilentPatchDDraw}} archive, then copy {{file|ddraw.dll}} to <code>{{p|game}}</code>. | ||
}} | }} | ||
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# Download Ultimate ASI Loader [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases here], then extract the {{file|dinput8.dll}} into <code>{{p|game}}</code>. | # Download Ultimate ASI Loader [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases here], then extract the {{file|dinput8.dll}} into <code>{{p|game}}</code>. | ||
# Download SkyGfx [https://github.com/aap/skygfx_vc/releases/ here], then extract the {{file|d3d8.dll}} and {{file|rwd3d9.dll}} into <code>{{p|game}}</code>, then extract the {{file|skygfx.asi}} and place it into the <code>{{p|game}}\scripts</code> (create a {{file|scripts}} folder if it does not already exist in <code>{{p|game}}</code>). | # Download SkyGfx [https://github.com/aap/skygfx_vc/releases/ here], then extract the {{file|d3d8.dll}} and {{file|rwd3d9.dll}} into <code>{{p|game}}</code>, then extract the {{file|skygfx.asi}} and place it into the <code>{{p|game}}\scripts</code> (create a {{file|scripts}} folder if it does not already exist in <code>{{p|game}}</code>). | ||
− | # Go into the {{file|III}} folder extracted from the archive, then extract the {{file|neo}} folder and {{file|skygfx.ini}} into | + | # Go into the {{file|III}} folder extracted from the archive, then extract the {{file|neo}} folder and {{file|skygfx.ini}} into <code>{{p|game}}\scripts</code> folder. |
}} | }} | ||
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|vsync notes = Called '''Frame Sync'''. Enabling '''Frame Limiter''' caps the game to 30 FPS unless modded. | |vsync notes = Called '''Frame Sync'''. Enabling '''Frame Limiter''' caps the game to 30 FPS unless modded. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Exceeding 30 FPS can | + | |60 fps notes = Exceeding 30 FPS can introduce technical issues. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 153: | Line 153: | ||
# Download ThirteenAG's Widescreen Fix [https://thirteenag.github.io/wfp#gta3 here]. | # Download ThirteenAG's Widescreen Fix [https://thirteenag.github.io/wfp#gta3 here]. | ||
# Extract the <code>GTA3.WidescreenFix</code> folder from the zip archive and perform either the following: | # Extract the <code>GTA3.WidescreenFix</code> folder from the zip archive and perform either the following: | ||
− | * Copy the {{file|d3d8.dll}} file {{file|scripts}} folder into <code>{{p|game}}</code> (recommended). | + | * Copy the {{file|d3d8.dll}} file and {{file|scripts}} folder into <code>{{p|game}}</code> (recommended). |
* Copy only the contents of the {{file|scripts}} folder into <code>{{p|game}}</code> or <code>{{p|game}}\mss</code> without copying {{file|d3d8.dll}} if desired. | * Copy only the contents of the {{file|scripts}} folder into <code>{{p|game}}</code> or <code>{{p|game}}\mss</code> without copying {{file|d3d8.dll}} if desired. | ||
'''Notes''' | '''Notes''' | ||
{{ii}} A v1.0 executable is recommended. | {{ii}} A v1.0 executable is recommended. | ||
+ | {{ii}} An optional Widescreen Frontend add-on texture pack for the Widescreen Fix is also available to replace the original 4:3 menus and loading screens with a widescreen version. | ||
{{ii}} For multi-monitor support, the [[#Silent Patch|Silent Patch]] is required.<ref>[http://gtaforums.com/topic/669045-silentpatch/page-102#entry1067061247 SilentPatch - Page 101 - GTAForums]</ref> | {{ii}} For multi-monitor support, the [[#Silent Patch|Silent Patch]] is required.<ref>[http://gtaforums.com/topic/669045-silentpatch/page-102#entry1067061247 SilentPatch - Page 101 - GTAForums]</ref> | ||
{{++}} Field of view can be controlled inside <code>GTA3.WidescreenFix.ini</code>. | {{++}} Field of view can be controlled inside <code>GTA3.WidescreenFix.ini</code>. | ||
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|full controller = hackable | |full controller = hackable | ||
|full controller notes = Skipping intros requires keyboard unless the [[#Skip intro videos|No Intro Mod]] is used. | |full controller notes = Skipping intros requires keyboard unless the [[#Skip intro videos|No Intro Mod]] is used. | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = GInput features five presets, including configurations based on the console versions and [[Grand Theft Auto | + | |controller remap notes = Only for DirectInput controllers. For XInput controllers, GInput features five presets, including configurations based on the console versions and [[Grand Theft Auto IV]]. |
|controller sensitivity = hackable | |controller sensitivity = hackable | ||
|controller sensitivity notes= Install GInput and adjust sensitivity options in {{file|GInputIII.ini}}. | |controller sensitivity notes= Install GInput and adjust sensitivity options in {{file|GInputIII.ini}}. | ||
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|audio = no | |audio = no | ||
|subtitles = yes | |subtitles = yes | ||
− | |notes = Retail only. Made by publisher | + | |notes = Retail only. Made by publisher. |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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}} | }} | ||
− | ===Cannot find 640x480 video mode error=== | + | ==="Cannot find 640x480 video mode" error=== |
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12100/discussions/0/540738051602209765/#c613937942895758304 Can't find 640x480 video mode FIX :: Steam Community Discussions]</ref>}} | {{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12100/discussions/0/540738051602209765/#c613937942895758304 Can't find 640x480 video mode FIX :: Steam Community Discussions]</ref>}} | ||
− | ===Game requires at least 12MB of available video memory error=== | + | ==="Game requires at least 12MB of available video memory" error=== |
{{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12100/discussions/0/810921273981954376/#c613938575212080679 Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions]</ref>}} | {{Fixbox|description=Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12100/discussions/0/810921273981954376/#c613938575212080679 Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions]</ref>}} | ||
===Game freezes at loading=== | ===Game freezes at loading=== | ||
{{Fixbox|description=Delete [[#Game data|gta3.set]]|ref={{cn|date=September 2016}}}} | {{Fixbox|description=Delete [[#Game data|gta3.set]]|ref={{cn|date=September 2016}}}} | ||
− | {{Fixbox|description=Turn on | + | {{Fixbox|description=Turn the in-game Frame Limiter setting on|ref={{cn|date=September 2016}}}} |
− | ===Vehicles are missing | + | ===Vehicles are missing colors=== |
− | {{Fixbox|description=Install [http://gtaforums.com/topic/816604-steam-car-colour-fix-gta-iii/ Steam Car Colour Fix ]|ref={{cn|date=July 2016}}}} | + | {{Fixbox|description=Install [http://gtaforums.com/topic/816604-steam-car-colour-fix-gta-iii/ Steam Car Colour Fix]|ref={{cn|date=July 2016}}}} |
===Wonky physics while walking on sloped surfaces=== | ===Wonky physics while walking on sloped surfaces=== | ||
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===Inaccurate aiming=== | ===Inaccurate aiming=== | ||
− | {{--}} | + | {{--}} Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs. |
{{Fixbox|description=Install the [[#Widescreen resolution|Widescreen resolution fix]]|ref={{cn|date=May 2017}}}} | {{Fixbox|description=Install the [[#Widescreen resolution|Widescreen resolution fix]]|ref={{cn|date=May 2017}}}} | ||
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===Alchemy doesn't restore EAX=== | ===Alchemy doesn't restore EAX=== | ||
− | {{Fixbox|description=Install [http://www.gtagarage.com/mods/show.php?id=27928 Alchemy Fix]|ref={{ | + | {{Fixbox|description=Install [http://www.gtagarage.com/mods/show.php?id=27928 Alchemy Fix]|ref=<ref>{{Refcheck|user=AmethystViper|date=May 22, 2018|comment=}}</ref>}} |
==Other information== | ==Other information== | ||
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====Featured mods==== | ====Featured mods==== | ||
* [http://gtaforums.com/topic/662873-wipreliii-gta-iii-dark-edition/ GTA III Dark Edition] - Collection of various litter graphics improvements | * [http://gtaforums.com/topic/662873-wipreliii-gta-iii-dark-edition/ GTA III Dark Edition] - Collection of various litter graphics improvements | ||
− | * [http://gtaforums.com/topic/399016-iii-xbox-version/ GTA III Xbox Version HD] - Ports many of the high quality Xbox models, textures, and effects to PC | + | * [http://gtaforums.com/topic/399016-iii-xbox-version/ GTA III Xbox Version HD] - Ports many of the high quality Xbox models, textures, and effects to PC version. |
− | * [http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ Liberty City - The Leftovers Fix] - Restores elements from the original | + | * [http://gtaforums.com/topic/813272-liberty-city-the-leftovers-fix/ Liberty City - The Leftovers Fix] - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Cleff FM radio station. |
==System requirements== | ==System requirements== |
Revision as of 21:08, 22 May 2018
Developers | |
---|---|
Rockstar North | |
Publishers | |
Rockstar Games | |
Japan | Capcom |
Engines | |
RenderWare | |
Release dates | |
Windows | May 20, 2002 |
macOS (OS X) | November 12, 2010 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Silent Patch is essential to avoid a number of serious glitches which may prevent 100% game completion.
- Features to import your music for your own custom radio station.
- Exceeding 30 FPS introduces gameplay and physics issues.
General information
- Rockstar Games's Official site
- Rockstar Games's Official Grand Theft Auto site
- Steam Community Discussions
- GTAForums - Grand Theft Auto III Discussion.
- Grand Theft Wiki
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM[Note 1]. | |||
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Essential improvements
Patches
Patch 1.1 fixes several bugs. Most digital distribution versions already include this patch.
Skip intro videos
Use No Intro Mod[3] |
---|
|
Silent Patch
- Fixes numerous bugs and oversights introduced in the PC version.
Install Silent Patch[4] |
---|
|
SkyGfx
- Requires Ultimate ASI Loader and currently only works with a v1.0 executable.
- Restores visual aesthetics of the RenderWare engine from the console versions and may fix potential crash issues when used in conjunction with Silent Patch and ThirteenAG's Widescreen Fix.
Install SkyGfx[5] |
---|
|
GInput
- Adds full XInput and DualShock 3 controller support and restores haptic feedback from console versions.
Install GInput[6] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\GTA3 User Files\gta3.set |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 2] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\GTA3 User Files\GTA3sf*.b |
macOS (OS X) | ~/Documents/GTA3 User Files/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- In-game widescreen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
- However, the in-game widescreen option cuts part of the image (Vert-), and also causes misaligned aiming.
Use ThirteenAG's Widescreen Fix[7] |
---|
Notes
|
Windowed
Use ThirteenAG's Widescreen Fix[9] |
---|
|
Use D3DWindower[citation needed] |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Retail only. Made by publisher. | |||
Russian | Retail only. Patch for digital release here. | |||
Slovak | ||||
Spanish |
Network
- Dedicated multiplayer maps can be restored with a mod
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Use Liberty Unleashed. | ||
Online play | Use Liberty Unleashed. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | Use Liberty Unleashed. | |
Self-hosting | Use Liberty Unleashed. | |
Direct IP |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
iZ3D |
Issues fixed
Game refuses to start
Fix Data Execution Prevention setting[citation needed] |
---|
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only). |
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>\
|
---|
Install Silent Patch with DDraw Component, Thirteen AG's Widescreen Fix, and SkyGfx with Ultimate ASI Loader[10] |
---|
"Cannot find 640x480 video mode" error
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[11]
|
---|
"Game requires at least 12MB of available video memory" error
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[12]
|
---|
Game freezes at loading
Delete gta3.set[citation needed] |
---|
Turn the in-game Frame Limiter setting on[citation needed] |
---|
Vehicles are missing colors
Install Steam Car Colour Fix[citation needed] |
---|
Wonky physics while walking on sloped surfaces
Turn on the frame limiter[13] |
---|
Inaccurate aiming
- Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
Install the Widescreen resolution fix[citation needed] |
---|
Install Silent Patch[citation needed] |
---|
Bad lighting, reflections, shadowing
Install Silent Patch[citation needed] |
---|
Purple Nines gang has vanished
Install Silent Patch[14] |
---|
Mouse sensitivity resets after restart
Install Silent Patch[15] |
---|
The game will ask for CD even when all files are copied to the disk
Install Silent Patch[16] |
---|
Alchemy doesn't restore EAX
Install Alchemy Fix[17] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.1c |
OpenRW
OpenRW is an open source game engine that attempts to re-implement the engine used in classic GTA 3, Vice City and San Andreas in order to ensure a better compatibility with modern system and playable in the future. It currently supports only GTA 3 and it is currently not finished yet, however you can still play the game with it. Bear in mind that you need to compile it from its source code, instructions and requirements are available
Modding
Frequently used plugins
- CLEO - Popular script extender used by lots of sophisticated mods.
- IMG Manager V2.0 - Beta version of the most bug-free .img files manager
Featured mods
- GTA III Dark Edition - Collection of various litter graphics improvements
- GTA III Xbox Version HD - Ports many of the high quality Xbox models, textures, and effects to PC version.
- Liberty City - The Leftovers Fix - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Cleff FM radio station.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | AMD Athlon 500 MHz Intel Pentium III 450 MHz |
AMD Athlon 700 MHz Intel Pentium III 700 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Direct3D compatible 16 MB of VRAM DirectX 8.1 compatible | Direct3D compatible 32 MB of VRAM |
Sound (audio device) | DirectX compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 7300 GT Intel GMA X3100 |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ SilentPatch - Page 101 - GTAForums
- ↑ Verified by User:AmethystViper on May 21, 2018
- ↑ Verified by User:AmethystViper on May 21, 2018
- Installing these fixes on a clean install of the game fixed the game refusing the start.
- ↑ Can't find 640x480 video mode FIX :: Steam Community Discussions
- ↑ Grand Theft Auto III requires at least 12MB of available video memory - Help please?! :: Steam Community Discussions
- ↑ GTA III bug - Steam Users' Forums (retrieved)
- ↑ Southside Hoods - Grand Theft Wiki, the GTA wiki
- ↑ SilentPatch - Page 141 - GTAForums
- ↑ SilentPatch - Page 148 - GTAForums:
- ↑ Verified by User:AmethystViper on May 22, 2018