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Difference between revisions of "Glossary:Ultra-widescreen"

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(→‎Properties: these are instructions, not pros and cons)
(→‎Properties: the wikipedia source doesn't back up the statement. in fact, 2.37:1 is listed there, 21:9 is also listed under "current video standards")
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===Disadvantages===
 
===Disadvantages===
 
{{Image|Crysis3UW.png|[[Crysis 3]] displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.<ref>http://www.wsgf.org/dr/crysis-3/en</ref>}}
 
{{Image|Crysis3UW.png|[[Crysis 3]] displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.<ref>http://www.wsgf.org/dr/crysis-3/en</ref>}}
{{--}} Aspect ratio not recognized by storage and transmission standards.<ref>[[Wikipedia:Aspect ratio (image)#Previous and currently used aspect ratios]]
 
</ref>
 
 
{{--}} Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use {{term|Vert-}} to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image.
 
{{--}} Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use {{term|Vert-}} to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image.
 
{{--}} For {{term|Vert-}} games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay.
 
{{--}} For {{term|Vert-}} games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay.

Revision as of 08:39, 11 August 2018

Size comparison between an ultra-widescreen (21:9) monitor and a standard widescreen (16:9) monitor.
Size comparison between an ultra-widescreen (21:9) monitor and a standard widescreen (16:9) monitor.

For a list of games, see List of games that support ultra-widescreen.


Key points

Ultra-widescreen is a term applied to widescreen resolutions that apply a 64:27 (marketed as 21:9) aspect ratio;[1] in contrast to the more widely supported 16:9.
The most common resolution supported is 2560x1080.[2]

More information

Aspect ratio (Wikipedia)
Philips Cinema 21:9 TV (Wikipedia)
21:9 & Ultra-Wide Gaming (WSGF)
List of ultra-widescreen monitors (WSGF)

Properties

Advantages

Allows to see more of the game world at once.
Removes letterboxing from the top and bottom of the screen while watching films and cutscenes in certain games.
Ability to split the screen into two or four segments while working.[3]

Disadvantages

Crysis 3 displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.[4]
Crysis 3 displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.[4]
Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use Vert- to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image.
For Vert- games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay.

Game support and fixes

Widescreen Gaming Forum (WSGF)

The WSGF have recently introduced a new set of medals relating to a game's support for the ultra-widescreen 21:9 aspect ratio.
Similarly, the site also contains information on how to force individual games to support the ratio.
This information has now been implemented into the PCGamingWiki video settings table.
The vast majority of games have yet to be rated by the WSGF for their ultra-widescreen support.

PCGamingWiki icons

PCGamingWiki uses icons in the video settings table to illustrate the level of ultra-widescreen support awarded to a game by the WSGF.
Gold Silver Limited Unsupported Incomplete/Unknown

Icon

WSGF UW Gold.svg WSGF UW Silver.svg WSGF UW Bronze.svg False icon.svg WSGF Incomplete.svg

Description

Equivalent to an A-grade from the WSGF. The game has received a perfect score from the WSGF for its UW support, and is 'Ultra-Widescreen Certified'. Equivalent to a B-grade from the WSGF. The game is without major flaws in its UW support, but has at least one blemish that prevents a perfect score. Equivalent to a C-grade from the WSGF. The game has some level of UW support but has significant practical issues. Equivalent to an unsupported grade from the WSGF. The game may be unplayable in UW, or the image may be stretched to fit the window. Equivalent to an incomplete or unknown grade from the WSGF. Analysis of the game's UW support has not yet been completed.

References