Difference between revisions of "Glossary:Ultra-widescreen"
From PCGamingWiki, the wiki about fixing PC games
(→Properties: these are instructions, not pros and cons) |
(→Properties: the wikipedia source doesn't back up the statement. in fact, 2.37:1 is listed there, 21:9 is also listed under "current video standards") |
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===Disadvantages=== | ===Disadvantages=== | ||
{{Image|Crysis3UW.png|[[Crysis 3]] displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.<ref>http://www.wsgf.org/dr/crysis-3/en</ref>}} | {{Image|Crysis3UW.png|[[Crysis 3]] displays in the 21:9 aspect ratio, but its UI is centred and obstructs the player's view.<ref>http://www.wsgf.org/dr/crysis-3/en</ref>}} | ||
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{{--}} Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use {{term|Vert-}} to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image. | {{--}} Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use {{term|Vert-}} to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image. | ||
{{--}} For {{term|Vert-}} games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay. | {{--}} For {{term|Vert-}} games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay. |
Revision as of 08:39, 11 August 2018
Size comparison between an ultra-widescreen (21:9) monitor and a standard widescreen (16:9) monitor.
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
For a list of games, see List of games that support ultra-widescreen.
Key points
- Ultra-widescreen is a term applied to widescreen resolutions that apply a 64:27 (marketed as 21:9) aspect ratio;[1] in contrast to the more widely supported 16:9.
- The most common resolution supported is 2560x1080.[2]
More information
- Aspect ratio (Wikipedia)
- Philips Cinema 21:9 TV (Wikipedia)
- 21:9 & Ultra-Wide Gaming (WSGF)
- List of ultra-widescreen monitors (WSGF)
Properties
Advantages
- Allows to see more of the game world at once.
- Removes letterboxing from the top and bottom of the screen while watching films and cutscenes in certain games.
- Ability to split the screen into two or four segments while working.[3]
Disadvantages
- Many games, especially older or lower budget titles, either do not support ultrawide resolutions, use Vert- to zoom in on a standard 4:3 or 16:9 image to fill the screen, or simply stretch a 4:3 or 16:9 image to fit the screen instead of giving a true ultrawide image.
- For Vert- games in which FOV cannot be adjusted, at ultra-widescreen resolutions the FOV may be so zoomed in that it seriously impacts gameplay.
Game support and fixes
Widescreen Gaming Forum (WSGF)
- The WSGF have recently introduced a new set of medals relating to a game's support for the ultra-widescreen 21:9 aspect ratio.
- Similarly, the site also contains information on how to force individual games to support the ratio.
- This information has now been implemented into the PCGamingWiki video settings table.
- The vast majority of games have yet to be rated by the WSGF for their ultra-widescreen support.
PCGamingWiki icons
- PCGamingWiki uses icons in the video settings table to illustrate the level of ultra-widescreen support awarded to a game by the WSGF.
Gold | Silver | Limited | Unsupported | Incomplete/Unknown | |
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Icon |
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Description |
Equivalent to an A-grade from the WSGF. The game has received a perfect score from the WSGF for its UW support, and is 'Ultra-Widescreen Certified'. | Equivalent to a B-grade from the WSGF. The game is without major flaws in its UW support, but has at least one blemish that prevents a perfect score. | Equivalent to a C-grade from the WSGF. The game has some level of UW support but has significant practical issues. | Equivalent to an unsupported grade from the WSGF. The game may be unplayable in UW, or the image may be stretched to fit the window. | Equivalent to an incomplete or unknown grade from the WSGF. Analysis of the game's UW support has not yet been completed. |