Difference between revisions of "Glossary:Stealth"
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|definition = Stealth games require the player to avoid contact with enemies in the game and instead try to pass them by silently and hidden or using disguises. Goals can range from reaching a certain position, theft, sabotage, etc. | |definition = Stealth games require the player to avoid contact with enemies in the game and instead try to pass them by silently and hidden or using disguises. Goals can range from reaching a certain position, theft, sabotage, etc. | ||
|examples = | |examples = | ||
− | * [[Splinter Cell]] | + | * [[Series:Tom Clancy's Splinter Cell |Splinter Cell]] |
+ | * [[Series:Thief |Thief]] | ||
+ | * [[Series:Metal Gear |Metal Gear]] | ||
+ | * [[Mark of the Ninja]] | ||
|notes = [https://www.mobygames.com/genre/sheet/stealth/ MobyGames] | |notes = [https://www.mobygames.com/genre/sheet/stealth/ MobyGames] | ||
}}</includeonly><noinclude>{{Glossary:Stealth|box}}[[Category:Glossary]]</noinclude> | }}</includeonly><noinclude>{{Glossary:Stealth|box}}[[Category:Glossary]]</noinclude> |
Latest revision as of 02:32, 19 December 2021
Definition | |
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Stealth games require the player to avoid contact with enemies in the game and instead try to pass them by silently and hidden or using disguises. Goals can range from reaching a certain position, theft, sabotage, etc. | |
Examples | |
Notes | |
MobyGames |