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Difference between revisions of "Glossary:Sound card"

From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries]. Deleting {{file|OpenAL32.dll}} and {{file|wrap_oal.dll}} in games shipping with ancient ones is recommended.  
 
{{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries]. Deleting {{file|OpenAL32.dll}} and {{file|wrap_oal.dll}} in games shipping with ancient ones is recommended.  
 
{{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref>
 
{{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref>
 +
 
====Asus====
 
====Asus====
 
{{Fixbox|description=Enable Game eXtensions|fix=
 
{{Fixbox|description=Enable Game eXtensions|fix=
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}}
 
}}
 
<!-- That's probably not the ideal and perfect way to point out, that the system reports you are using "Speakers (ASUS Xonar DX Audio Device)" while the OpenAL driver only reports "ASUS Xonar DX Audio Device". Though -->
 
<!-- That's probably not the ideal and perfect way to point out, that the system reports you are using "Speakers (ASUS Xonar DX Audio Device)" while the OpenAL driver only reports "ASUS Xonar DX Audio Device". Though -->
 +
 
====Realtek====
 
====Realtek====
 
{{Fixbox|description=Set up native device|fix=
 
{{Fixbox|description=Set up native device|fix=
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# Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\{{p|SysWOW64}}\</code>
 
# Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\{{p|SysWOW64}}\</code>
 
}}
 
}}
 +
 
====Universal====
 
====Universal====
 
{{Fixbox|description=OpenAL Soft|fix=
 
{{Fixbox|description=OpenAL Soft|fix=
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{{ii}} Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session<ref>[https://web.archive.org/web/20070208072610/http://forums.creative.com/creativelabs/board/message?board.id=Vista&message.id=1694 Audio in Windows Vista - Creative Labs Discussion Forums] (retrieved)</ref>
 
{{ii}} Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session<ref>[https://web.archive.org/web/20070208072610/http://forums.creative.com/creativelabs/board/message?board.id=Vista&message.id=1694 Audio in Windows Vista - Creative Labs Discussion Forums] (retrieved)</ref>
 
{{ii}} Most games developed in the preceding decade will experience problems going from the simple lack of [[Wikipedia:Environmental Audio Extensions|EAX]] effects to the complete demotion to stereophony<ref>[http://www.vogons.org/viewtopic.php?f=8&t=39823&start=20#p394241 Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS]</ref>
 
{{ii}} Most games developed in the preceding decade will experience problems going from the simple lack of [[Wikipedia:Environmental Audio Extensions|EAX]] effects to the complete demotion to stereophony<ref>[http://www.vogons.org/viewtopic.php?f=8&t=39823&start=20#p394241 Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS]</ref>
{{Fixbox|description=IndirectSound|ref=<ref>[http://www.vogons.org/viewtopic.php?f=8&t=36870#p322859 indirect sound • VOGONS]</ref>|fix=
+
 
 +
====Universal====
 +
{{Fixbox|description=IndirectSound|ref=<ref>[http://www.vogons.org/viewtopic.php?f=8&t=36870 indirect sound • VOGONS]</ref>|fix=
 
# Download [http://indirectsound.com IndirectSound].
 
# Download [http://indirectsound.com IndirectSound].
 
# Extract into {{p|game}} alongside the main game executable.
 
# Extract into {{p|game}} alongside the main game executable.
 
'''Notes'''
 
'''Notes'''
{{ii}} EAX support is emulated for compatibility reasons, pretending that EAX is supported, but no actual effect is played
+
{{ii}} No EAX effect is emulated, yet there is EAX 1/2 support emulation that is useful for some games that don't calculate 3D positional audio unless EAX is supported.
 
}}
 
}}
 +
 
====Asus====
 
====Asus====
 
{{Fixbox|description=Enable Game eXtensions|fix=
 
{{Fixbox|description=Enable Game eXtensions|fix=
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{{ii}} Turning off GX mode after playing games is advised to avoid glitches in other applications
 
{{ii}} Turning off GX mode after playing games is advised to avoid glitches in other applications
 
}}
 
}}
 +
 
====Creative====
 
====Creative====
 
{{Fixbox|description=Use ALchemy|ref=<ref>[https://web.archive.org/web/20130508122842/http://connect.creativelabs.com/alchemy/default.aspx ALchemy - Creative Labs: Connect] (retrieved)</ref>|fix=
 
{{Fixbox|description=Use ALchemy|ref=<ref>[https://web.archive.org/web/20130508122842/http://connect.creativelabs.com/alchemy/default.aspx ALchemy - Creative Labs: Connect] (retrieved)</ref>|fix=

Revision as of 03:39, 15 February 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Audio card (chip if you have an integrated solution on your motherboard) is the component necessary to play or record sounds on your PC.
The major producers in this field are Realtek, ASUSTeK, Conexant, Creative, SigmaTel/IDT/Tempo, VIA.
AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.

Set up OpenAL

ADI, Creative and nForce are already ready out of the box
Make sure to be running latest libraries. Deleting OpenAL32.dll and wrap_oal.dll in games shipping with ancient ones is recommended.
Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[1]

Asus

Enable Game eXtensions
  1. Open the Asus control panel
  2. Tick "GX" mode
  3. In games configuration files, force native implementation name as reported by ALC_ENUMERATION_EXT in EnumerateWin32

Notes

Turning off GX mode after playing games is advised to avoid glitches in other applications

Realtek

Set up native device
  1. Install 3D SoundBack
  2. Navigate to the installation folder and copy rtk_oal.dll in %WINDIR%\SysWOW64\

Universal

OpenAL Soft
  1. Download OpenAL Soft
  2. Copy \bin\Win32\soft_oal.dll in %WINDIR%\SysWOW64\ (optionally in 64 bit OS copy \Win64\soft_oal.dll in %WINDIR%\System32\)

Restore legacy audio effects on newer OS

DirectSound hardware path

Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[2]
Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[3]

Universal

IndirectSound[4]
  1. Download IndirectSound.
  2. Extract into <path-to-game> alongside the main game executable.

Notes

No EAX effect is emulated, yet there is EAX 1/2 support emulation that is useful for some games that don't calculate 3D positional audio unless EAX is supported.

Asus

Enable Game eXtensions
  1. Open the Asus control panel
  2. Tick "GX" mode

Notes

Your Xonar must be the default playback device
Turning off GX mode after playing games is advised to avoid glitches in other applications

Creative

Use ALchemy[5]
  1. Download latest ALchemy version
  2. Open the Creative control panel and switch on Game mode
  3. Start the ALchemy installer and enable it for the interested games

Notes

Setting Game mode is mandatory[6][citation needed]
Could be made into a universal solution, alongside IndirectSound, by using Creative ALchemy Universal (obsolete) or ALchemy Restriction Remover.
Also restores EAX completely.

Realtek

Use 3D SoundBack
  1. Download 3D SoundBack
  2. Open the program and add/enable the fix for selected games.

Notes

Your Realtek chip must be the default playback device.
Both the installer and the 3DSoundBack.exe configurator require Windows Vista compatibility mode to start
The end-quality of this method is very buggy with many errors in sound processing

A3D

Lists of Aureal 3-Dimensional enabled games can be found here and here.
A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[7]), X-Fi and older[8] Creative based devices and older VIA drivers.
Use DirectSound3D wrapper[9][10][11][12]
  1. Download latest A2D driver and install it
  2. Download a3dx5.dll (Creative's official wrapper) or QSound A3D in %WINDIR%\system\, or use A3D-Live
  3. if need Run the application with "Windows 98 / Windows Me" compatibility

Notes

Delete/move/rename any a3d related file shipped with the game
From Windows Vista onward of course DirectSound restoration is required. Note that Asus' Game eXtensions also have A3D 1.0 support builtin, thus this is unnecessary with Asus cards[13].


References