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Difference between revisions of "Glossary:Sound card"

From PCGamingWiki, the wiki about fixing PC games
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'''Notes'''
 
'''Notes'''
 
{{ii}} Delete/move/rename any a3d related file shipped with the game
 
{{ii}} Delete/move/rename any a3d related file shipped with the game
{{ii}} From Windows Vista onward of course [[#DirectSound hardware path|DirectSound restoration]] is required. Asus' Game Extensions have A3D 1.0 support builtin, thus this is unnecessary with Asus cards<ref>https://www.asus.com/us/Sound-Cards/Xonar_DG/specifications/</ref>.
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{{ii}} From Windows Vista onward of course [[#DirectSound hardware path|DirectSound restoration]] is required. Note that Asus' Game eXtensions also have A3D 1.0 support builtin, thus this is unnecessary with Asus cards<ref>https://www.asus.com/us/Sound-Cards/Xonar_DG/specifications/</ref>.
 
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{{References}}
 
{{References}}
 
[[Category:Hardware]]
 
[[Category:Hardware]]

Revision as of 21:39, 25 September 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Audio card (chip if you have an integrated solution on your motherboard) is the component necessary to play or record sounds on your PC.

The major producers in this field are Realtek, ASUSTeK, Conexant, Creative, SigmaTel/IDT/Tempo, VIA.
AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.

Set up OpenAL

ADI, Creative and nForce are already ready out of the box
Make sure to be running latest libraries. Deleting OpenAL32.dll and wrap_oal.dll in games shipping with ancient ones is recommended.
Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[1]

Asus

Instructions

Realtek

Instructions

Universal

Instructions

Restore legacy audio effects on newer OS

DirectSound hardware path

Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[2]
Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[3]
Instructions

Asus

Instructions

Creative

Instructions

Realtek

Instructions

A3D

Lists of Aureal 3-Dimensional enabled games can be found here and here.
A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[4]), X-Fi and older[5] Creative based devices and older VIA drivers.
Instructions


References