Difference between revisions of "Ginger: Beyond the Crystal"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated template usage) |
(VR support) |
||
Line 7: | Line 7: | ||
{{Infobox game/row/publisher|Badland Games}} | {{Infobox game/row/publisher|Badland Games}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 25, 2016}} | {{Infobox game/row/date|Windows|October 25, 2016}} | ||
Line 71: | Line 72: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Use <code>-window-mode exclusive</code> [[Glossary:Command line arguments|parameter]] for exclusive fullscreen. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 134: | Line 135: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [http://helixmod.blogspot.ca/2017/07/ginger-beyond-crystal-dx9.html Helix Mod: Ginger Beyond the Crystal (DX9)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 22:48, 19 July 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Drakhar Studio | |
Publishers | |
Badland Games | |
Engines | |
Unity | |
Release dates | |
Windows | October 25, 2016 |
macOS (OS X) | October 25, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/409520/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/409520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Ginger Beyond the Crystal (DX9). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | Intel Core i7 |
System memory (RAM) | 3 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia 730 or equivalent | Nvidia 750 or better |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 Lion | |
Processor (CPU) | Intel Core i3 | Intel Core i7 |
System memory (RAM) | 3 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia 730 or equivalent | Nvidia 750 or better |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/409520/
in addition to or instead of this directory. The app ID (409520) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.