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Gang Beasts

From PCGamingWiki, the wiki about fixing PC games
Revision as of 06:06, 26 March 2019 by Garrbot (talk | contribs) (updated template usage)
Gang Beasts
Gang Beasts cover
Developers
Boneloaf
Publishers
Double Fine Productions
Engines
Unity 5[Note 1]
Release dates
Windows December 12, 2017[3]
macOS (OS X) December 12, 2017[3]
Linux December 12, 2017[3]
Gang Beasts on Wikipedia

Key points

Esc instantly closes the game.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Oculus Store
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Boneloaf\Gang Beasts\
macOS (OS X)
Linux $HOME/.config/unity3d/Boneloaf/Gang Beasts/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Alpha build doesn't feature saving.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.
Press Shift while opening game to access Unity launcher.

Template:Video settings

Input settings

Controller mapping menu.[4]
Controller mapping menu.[4]

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
8 Versus
LAN play
Online play
8

VR support

Headsets State Notes
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Oculus Store version only.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input InControl[4]

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard
Processor (CPU) Dual Core Intel
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support

Notes

  1. Unity engine build: 2017.2.0p2[1][2]

References