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Difference between revisions of "Duke Nukem 3D"

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(118 intermediate revisions by 43 users not shown)
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{{disambig|the original release|the Megaton Edition|[[Duke Nukem 3D: Megaton Edition]]|World Tour|[[Duke Nukem 3D: 20th Anniversary World Tour]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Duke Nukem 3D cover.png
 
|cover        = Duke Nukem 3D cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|3D Realms}}
 
{{Infobox game/row/developer|3D Realms}}
{{Infobox game/row/developer|Sunstorm Interactive|Expansions}}
+
{{Infobox game/row/developer|Sunstorm Interactive|Life's A Beach & Duke It Out In D.C.}}
{{Infobox game/row/macporter|Lion Entertainment Inc.}}
+
{{Infobox game/row/developer|Simply Silly Software|Nuclear Winter}}
 +
{{Infobox game/row/porter|Lion Entertainment Inc.|Mac OS}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|GT Interactive}}
+
{{Infobox game/row/publisher|GT Interactive|Retail}}
 +
{{Infobox game/row/publisher|3D Realms|Digital (former)}}
 +
{{Infobox game/row/publisher|Gearbox Publishing|Digital (current)}}
 
{{Infobox game/row/publisher|MacSoft|Mac OS}}
 
{{Infobox game/row/publisher|MacSoft|Mac OS}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Build}}
 
{{Infobox game/row/engine|Build}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|DOS|January 29, 1996|ref=<ref>[https://3drealms.com/catalog/duke-nukem-3d_27/ Duke Nukem 3D - 3D Realms - Firepower Matters]</ref>}}
+
{{Infobox game/row/date|DOS|January 29, 1996|ref=<ref>{{Refurl|url=https://3drealms.com/catalog/duke-nukem-3d_27/|title=Duke Nukem 3D - 3D Realms - Firepower Matters|date=May 2023}}</ref>}}
{{Infobox game/row/date|Mac OS|1997}}
+
{{Infobox game/row/date|Mac OS|June 6, 1997}}
{{Infobox game/row/date|Windows|February 26, 2009|ref=<ref>[https://www.gog.com/news/new_release_duke_nukem_3d_atomic_edition_1 New release: Duke Nukem 3D: Atomic Edition ● GOG.com]</ref>}}
+
{{Infobox game/row/date|Windows|February 26, 2009|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/news/new_release_duke_nukem_3d_atomic_edition_1|title=New release: Duke Nukem 3D: Atomic Edition ● GOG.com|date=9 June 2023}}</ref>}}
{{Infobox game/row/date|OS X|December 12, 2012|ref=<ref>[https://www.gog.com/forum/general_archive/holiday_gift_duke_nukem_3d_pcmac/page1 Holiday Gift: Duke Nukem 3D (Win+Mac), page 1 - Forum - GOG.com]</ref>}}
+
{{Infobox game/row/date|OS X|December 12, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/forum/general_archive/holiday_gift_duke_nukem_3d_pcmac/page1|title=Holiday Gift: Duke Nukem 3D (Win+Mac), page 1 - Forum - GOG.com|date=May 2023}}</ref>}}
{{Infobox game/row/date|Linux|September 4, 2013|ref=<ref>[https://store.steampowered.com/news/11388/ News - Duke Nukem 3D Update Released]</ref>}}
+
{{Infobox game/row/date|Linux|September 4, 2013|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://store.steampowered.com/news/11388/|title=News - Duke Nukem 3D Update Released|date=May 2023}}</ref>}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|duke-nukem-3d|89}}
 +
{{Infobox game/row/reception|IGDB|duke-nukem-3d|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Adult, North America, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Duke Nukem }}
 
|steam appid  = 359850
 
|steam appid  = 359850
 
|steam appid side = 225140
 
|steam appid side = 225140
|gogcom page  = duke_nukem_3d_atomic_edition
+
|gogcom id    = 1207658730
 +
|official site= https://legacy.3drealms.com/duke3d/index.html
 +
|hltb        = 2914
 +
|lutris      = duke-nukem-3d
 
|strategywiki = Duke Nukem 3D
 
|strategywiki = Duke Nukem 3D
 +
|mobygames    = 365
 
|wikipedia    = Duke Nukem 3D
 
|wikipedia    = Duke Nukem 3D
|winehq      =  
+
|winehq      = 17382
 +
|license      = commercial
 
}}
 
}}
{{Series|Duke Nukem 3D}}
 
{{disambig|the original release|the Megaton Edition|[[Duke Nukem 3D: Megaton Edition]]|World Tour|[[Duke Nukem 3D: 20th Anniversary World Tour]]}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Can run on virtually any computer
+
|introduction      =
{{++}} Duke Nukem 3D source code was released in 2003, making the game very mod-friendly.
+
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://legacy.3drealms.com/duke3d/index.html Official game site]
+
{{++}} Duke Nukem 3D source code was released in 2003.
{{mm}} [http://dukenukem.wikia.com/wiki/Duke_Nukem_Wiki Duke Nukem Wiki]
 
 
{{GOG.com links|1207658730|duke_nukem_series|for game series}}
 
{{GOG.com links|1207658730|duke_nukem_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/359850/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/359850/discussions/ Steam Community Discussions]
Line 39: Line 65:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | DRM-free | Regular or Atomic Edition. Atomic has a disc check (see [[#Play without the CD|Play without the CD]]). | | DOS, Mac OS }}
+
{{Availability/row| Retail | | DRM-free | | | DOS }}
 +
{{Availability/row| Retail | | disc check | Atomic Edition (see [[#Play without the CD|Play without the CD]]). | | DOS, Mac OS }}
 +
{{Availability/row| ZOOM | duke-nukem-3d-atomic-edition | DRM-free | Atomic Edition. Pre-packaged with [[DOSBox#DOSBox-staging|DOSBox-staging]].<br>Since June 10, 2020, the expansions included with the Megaton Edition are available. Since December 14, 2022, it also includes [https://dukenukem.fandom.com/wiki/Duke_It%27s_Zero_Hour Duke It's Zero Hour]. | | Windows, OS X, Linux }}
 +
{{Availability/row| GOG.com | duke_nukem_3d_atomic_edition | DRM-free | Atomic Edition. Pre-packaged with [[DOSBox]]. | | Windows, OS X, Linux | unavailable }}
 +
{{Availability/row| Steam | 359850 | Steam | Pre-packaged with [[DOSBox]]. | | Windows, OS X | unavailable }}
 
}}
 
}}
{{ii}} A [http://legacy.3drealms.com/duke3d/index.html shareware episode] is available.
+
{{ii}} A [https://legacy.3drealms.com/duke3d/index.html shareware episode] is available.
  
 
===Version differences===
 
===Version differences===
 
{{ii}} The Atomic Edition includes the Plutonium Pak expansion. All digital distribution versions include the expansion.
 
{{ii}} The Atomic Edition includes the Plutonium Pak expansion. All digital distribution versions include the expansion.
{{ii}} [[Duke Nukem 3D: Megaton Edition]] includes both the DOS Atomic Edition as well as an updated version that includes Duke Caribbean: Life's A Beach, Duke It Out In D.C., and Duke: Nuclear Winter.
+
{{ii}} The [[Duke Nukem 3D: Megaton Edition]] (no longer available) included both the DOS Atomic Edition as well as an updated version that includes Duke Caribbean: Life's A Beach, Duke It Out In D.C., and Duke: Nuclear Winter.
 
{{ii}} The version sold digitally by 3D Realms (as part of the Anthology Pack) included the Atomic Edition as well as Duke Caribbean: Life's A Beach, Duke It Out In D.C., Duke: Nuclear Winter, and Duke!ZONE II. This version is no longer sold.
 
{{ii}} The version sold digitally by 3D Realms (as part of the Anthology Pack) included the Atomic Edition as well as Duke Caribbean: Life's A Beach, Duke It Out In D.C., Duke: Nuclear Winter, and Duke!ZONE II. This version is no longer sold.
 +
{{ii}} The version sold digitally by ZOOM Platform includes the Atomic Edition as well as Duke Caribbean: Life's A Beach, Duke It Out in D.C., Duke Nukem's Penthouse Paradise, Duke! ZONE I, Duke! ZONE II, Duke: Nuclear Winter, and Duke, It's Zero Hour.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
{{ii}} The PlayStation version included an exclusive bonus episode, Plug 'n' Pray, which includes six new levels and a secret level. The secret level for this episode was actually recycled from the PC version. The Saturn port did also include one exclusive secret level, Urea 51, and a hidden mini game, Death Tank Zwei. It is unknown if there is a way to play this content on the PC version. More info [http://dukenukem.wikia.com/wiki/Plug_%27N%27_Pray here] and [http://dukenukem.wikia.com/wiki/Duke_Nukem_3D_(Sega_Saturn) here].
 
 
 
{{DLC/row| Plutonium Pak | Included with Atomic Edition and all digital distribution versions. | DOS, Mac OS }}
 
{{DLC/row| Plutonium Pak | Included with Atomic Edition and all digital distribution versions. | DOS, Mac OS }}
{{DLC/row| Duke Caribbean: Life's A Beach | Sold at retail; included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]] (see [[Duke Nukem 3D: Megaton Edition#Run in EDuke32|Run in EDuke32]]). | DOS}}
+
{{DLC/row| Duke Caribbean: Life's A Beach | Included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]]. | DOS}}
{{DLC/row| Duke It Out In D.C. | Sold at retail; included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]] (see [[Duke Nukem 3D: Megaton Edition#Run in EDuke32|Run in EDuke32]]). | DOS, Mac OS}}
+
{{DLC/row| Duke It Out In D.C. | Included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]]. | DOS, Mac OS}}
{{DLC/row| Duke: Nuclear Winter | Sold at retail; included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]] (see [[Duke Nukem 3D: Megaton Edition#Run in EDuke32|Run in EDuke32]]). | DOS}}
+
{{DLC/row| Duke: Nuclear Winter | Included with the [[Duke Nukem 3D: Megaton Edition|Megaton Edition]]. | DOS}}
{{DLC/row| Duke Extreme| | DOS}}
+
{{DLC/row| Duke Nukem's Penthouse Paradise | Freeware, available [https://www.moddb.com/games/duke-nukem-3d/addons/duke-nukems-penthouse-paradise1 here] repacked for use with source ports. Included with the Zoom release. <br> Warning, very NSFW. | DOS}}
{{DLC/row| Duke!ZONE II (see note below) | Includes all Duke!ZONE content along with 3 new episodes. | DOS }}
+
{{DLC/row| Duke!ZONE II | Includes all Duke!ZONE content along with 3 new episodes. Included with the Zoom release.| DOS }}
{{DLC/row| Duke It's Zero Hour | Unauthorized add-on. Eventually released as freeware; can downloaded [http://www.moddb.com/mods/duke-in-zero-hour/downloads/duke-in-zero-hour here]. | DOS}}
+
{{DLC/row| Duke Xtreme | Includes 50 new levels. | DOS }}
 
}}
 
}}
{{ii}} Duke!ZONE I was just a Shovelware user map compilation; most maps could be downloaded free online.
+
{{ii}} Duke!ZONE was just a shovelware user map compilation; most maps could be downloaded free online.  Included with the Zoom release.
{{ii}} Many more obscure, unauthorized expansions are available. See [http://dukenukem.wikia.com/wiki/Unofficial_expansion_packs here] for more info.
+
{{ii}} A remake of the PlayStation exclusive episode "Plug and Prey", can be found [https://www.moddb.com/games/duke-nukem-3d/addons/plug-n-pray-remake-episode here].
 +
{{ii}} Many more obscure, unauthorized expansions are available. See [http://dukenukem.fandom.com/wiki/Unofficial_expansion_packs here] for more info.
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
All patches for the retail version can be found [http://legacy.3drealms.com/duke3d/index.html here] (including '''E'''nhanced '''Duke'''). An old semi-official patch for OS X (PowerPC only) can also be found [https://www.macupdate.com/app/mac/727/duke-nukem-3d here]. Digital distribution versions are already patched.
+
All patches for the retail version can be found [https://legacy.3drealms.com/duke3d/index.html here]. An old semi-official patch for OS X (PowerPC only) can also be found [https://www.macupdate.com/app/mac/727/duke-nukem-3d here]. Digital distribution versions are already patched.
 
 
===EDuke32 source port===
 
[http://www.eduke32.com EDuke32] is a modern source port and map editor for Windows, OS X and Linux. It features many improvements including higher resolutions, widescreen/multi-monitor support, and optional support for [[#High Resolution Pack|high resolution textures and models]].
 
 
 
====High Resolution Pack====
 
The [http://hrp.duke4.net High Resolution Pack] for EDuke32 adds high resolution textures and 3D models (in place of the 2D sprites used by the original game).
 
  
====YANG multiplayer====
+
===[http://swisscm.duke4.net/mine.html bMouse]===
[http://yang-online.com YANG] is an easy to use program for hosting multiplayer matches using [[#EDuke32 source port|EDuke32]] or another source port.
+
{{--}} bMouse will cause the vertical aiming to be inverted. To fix this, set the mouse Y scale to a negative number in Control Setup and Setup Advanced Control Options.
 +
{{ii}} bMouse is a DOS extension which improves mouse looking by removing an engine limitation which would force to use one mouse axis at a time to aim.
  
====[http://swisscm.duke4.net/mine.html bMouse]====
+
===[https://github.com/NightFright2k19/duke3d_widefix Widescreen Fixes for Duke Nukem 3D]===
{{ii}} bMouse will cause the vertical aiming to be inverted. To fix this just go to the Setup Advanced Control Options from Control Setup, then at Advanced Mouse Setup change the Mouse Y Scale to negative number.
+
{{ii}} An unofficial patch for Duke Nukem 3D which aims for adding widescreen support.
 
+
{{ii}} Supports EDuke32, Rednukem, BuildGDX and Raze.
bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly.
+
{{++}} Under active development.
 
+
{{++}} Adds widescreen support for weapons and menu tiles in Duke Nukem 3D and all official addons (Caribbean, DukeDC, Nuclear Winter).
===Mods===
+
{{++}} Replaces default menu font from Atomic with redfont from 1.3D.
{{ii}} [https://www.gog.com/forum/duke_nukem_series/duke_nukem_3d_mods Duke Nukem 3D mods] lists some of the most popular mods.
+
{{++}} Adds skyboxes in BuildGDX.
[http://www.moddb.com/mods/duke-nukem-forever Duke Nukem Forever 2013 Mod] for Eduke32 transports the basic ideas and areas from Forever (and its 2001 preview) into the original Duke Nukem 3D.
+
{{--}} No widescreen support for user maps.<ref>{{Refurl|url=https://github.com/NightFright2k19/duke3dfix/blob/master/duke3d_fixes.txt|title=duke3d_fixes.txt|date=9 June 2023}}</ref>
  
 
===Play without the CD===
 
===Play without the CD===
{{ii}} The Atomic Edition checks for files on the CD.<ref>[http://www.vogons.org/viewtopic.php?t=16517 VOGONS • View topic - Duke Nukem 3D]</ref>
+
{{ii}} The Atomic Edition checks for files on the CD.<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=16517|title=VOGONS • View topic - Duke Nukem 3D|date=9 June 2023}}</ref>
  
{{Fixbox|description=Make necessary changes|ref=<ref>[http://www.vogons.org/viewtopic.php?p=116685#p116685 VOGONS • View topic - Duke Nukem 3D]</ref>|fix=
+
{{Fixbox|description=Make necessary changes|ref=<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?p=116685#p116685|title=VOGONS • View topic - Duke Nukem 3D|date=9 June 2023}}</ref>|fix=
 
# Copy the CD contents to the installation folder.
 
# Copy the CD contents to the installation folder.
# Edit <code>{{p|game}}\CDROM.INI</code>
+
# Edit {{file|{{p|game}}\CDROM.INI}}
# Clear the contents of <code>CDROM.INI</code>
+
# Clear the contents of {{file|CDROM.INI}}
# Save your changes and close the file.
+
# Save the changes and close the file.
 +
# If you installed the game from the CD open {{file|DUKE3D.EXE}} in a hex editor, go to offset '''00087F93''' and change the byte value from '''84''' to '''2A'''. If you got the game from a digital storefront, this step is not necessary.
 +
}}
 +
 
 +
===Source ports===
 +
{{Source ports table|content=
 +
{{Source ports table/row| EDuke32 | url=http://eduke32.com/ | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.<br />It doesn't properly support multiplayer yet. | Windows, OS X, Linux }}
 +
{{Source ports table/row| EDuke32-OldMP | url=https://forums.duke4.net/topic/6523-/ | A multiplayer branch of an old EDuke32 build. | Windows }}
 +
{{Source ports table/row| Rednukem | url=https://lerppu.net/wannabethesis/ | Branch of EDuke32. Supports games based on Duke Nukem 3D codebase such as '''Redneck Rampage''' and '''Duke Nukem 64'''. | Windows, OS X, Linux }}
 +
{{Source ports table/row| xDuke | url=http://vision.gel.ulaval.ca/~klein/duke3d/ | Straight port from the original DOS release that only adds a console and the ability to load music packs. | Windows }}
 +
{{Source ports table/row| hDuke | url=http://vision.gel.ulaval.ca/~klein/duke3d/ | Based off '''xDuke'''. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system. | Windows }}
 +
{{Source ports table/row| nDuke | url=http://nduke.dukenukem.com.br/ | Base off '''xDuke'''. Similar to '''hDuke''', it also features a team deathmatch mode. | Windows }}
 +
{{Source ports table/row| Icculus Duke3D | url=http://icculus.org/duke3d/ | Straight port from the original DOS release for all platforms. | Windows, OS X, Linux }}
 +
{{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Source port based on Java's libGDX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls.
 +
Can run official addon and custom made campaigns straight from the main menu without the need to use installers or replace any original files. Supports multiplayer. '''Discontinued'''. | Windows, Linux, OS X }}
 +
{{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows, OS X, Linux }}
 +
{{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of various Build Engine ports to [[Engine:Id Tech 1#Source ports|GZDoom]] architecture. Also supports '''Blood''', '''Redneck Rampage''', and PC '''Powerslave/Exhumed'''. | Windows, OS X, Linux }}
 
}}
 
}}
 +
{{ii}} All source ports (except later builds of EDuke32) will require to manually copy {{file|DUKE3D.GRP}} and {{file|DUKE.RTS}} into their root folders.
 +
{{ii}} EDuke32 in particular will automatically recognize an existing ''Duke Nukem 3D'' install (either from Steam as the Megaton Edition or 20th Anniversary World Tour, or from GOG.com) and will pull from there.
 +
====[http://sc55.duke4.net/games.php#duke3d Roland SC-55 music packs]====
 +
{{ii}} Soundtrack for Duke Nukem 3D recorded on an authentic SC-55 for use with EDuke32 or the Megaton Edition. Choose either OGG or FLAC; MP3 does not support proper looping.
 +
 +
===Multiplayer frontends===
 +
{{ii}} Below frontends support both the DOS release and all source ports.
 +
* [https://nukemnet.com NukemNet] - An IRC based multiplayer launcher, supports build engine games, both source ports and DOSBox.
 +
* [http://yang-online.com YANG] - Also supports other Build game such as Blood and Shadow Warrior, as well as any DOS games run through DOSBox.
 +
* [http://dukematches.net/dm Duke Matcher]
  
 
==Game data==
 
==Game data==
Line 98: Line 150:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|DOS|{{p|game}}\DUKE3D.CFG}}
 
{{Game data/config|DOS|{{p|game}}\DUKE3D.CFG}}
{{Game data/config|Windows|{{p|game}}\DUKE3D.CFG}}
+
{{Game data/config|Windows|}}
 
{{Game data/config|Mac OS|}}
 
{{Game data/config|Mac OS|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
Line 108: Line 160:
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|DOS|{{p|game}}\GAME*.SAV}}
 
{{Game data/saves|DOS|{{p|game}}\GAME*.SAV}}
{{Game data/saves|Windows|{{p|game}}\GAME*.SAV}}
+
{{Game data/saves|Windows|}}
 
{{Game data/saves|Mac OS|}}
 
{{Game data/saves|Mac OS|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
Line 116: Line 168:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|Duke Nukem 3D Options.png|In-game options menu.}}
+
{{Image|Duke Nukem 3D Options.png|In-game options menu (DOS).}}
{{Image|GOG.com DOSBox Configurator v2.png|Graphics settings (GOG.com version)}}
+
{{Image|Duke Nukem 3D Demo for Classic Mac OS Graphics Options.png|In-game options menu (Classic Mac OS).}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/duke-nukem-3d
+
|wsgf link                  = https://www.wsgf.org/dr/duke-nukem-3d
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 138: Line 194:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Use [[#EDuke32 source port|EDuke32]].
+
|widescreen resolution notes= See [[#Source ports|Source ports]].
|multimonitor              = hackable
+
|multimonitor              = unknown
|multimonitor notes        = Use [[#EDuke32 source port|EDuke32]].
+
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Use [[#EDuke32 source port|EDuke32]].
+
|ultrawidescreen notes      = See [[#Source ports|Source ports]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Source ports|Source ports]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = true
+
|windowed                  = false
|windowed notes            = Toggle with {{key|Alt|Enter}} (when using [[DOSBox]] or [[#EDuke32 source port|EDuke32]]).
+
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[#EDuke32 source port|EDuke32]] and run it your desktop's native resolution in windowed mode.
+
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Use [[#EDuke32 source port|EDuke32]].
+
|anisotropic notes          = Supported by EDuke32. See [[#Source ports|Source ports]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Use [[#EDuke32 source port|EDuke32]] and force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings|Nvidia Control Panel]]/[[AMD VISION Engine Control Center]].
+
|antialiasing notes        = Use EDuke32 and force using the [[Nvidia Control Panel#Modifying Advanced 3D Settings|Nvidia Control Panel]]/[[AMD VISION Engine Control Center]]. See [[#Source ports|Source ports]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Use [[#EDuke32 source port|EDuke32]].
+
|vsync notes                = Supported by EDuke32. See [[#Source ports|Source ports]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Use [[#EDuke32 source port|EDuke32]] to remove the frame rate cap.
+
|120 fps notes              = Use EDuke32 to remove the frame rate cap. See [[#Source ports|Source ports]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Set EDuke32 FOV|ref=<ref>[http://forums.duke4.net/topic/3406-way-to-modify-fov/page__p__72205#entry72205 Way to modify FOV? - Duke4.net Forums]</ref><ref>[http://forums.duke4.net/topic/1947-field-of-view-110-degrees-eduke32/page__p__35324#entry35324 Field of View 110 degrees, eduke32. - Duke4.net Forums]</ref>|fix=
+
{{Fixbox|description=Set EDuke32 FOV|ref=<ref>{{Refurl|url=http://forums.duke4.net/topic/3406-way-to-modify-fov/page__p__72205#entry72205|title=Way to modify FOV? - Duke4.net Forums|date=May 2023}}</ref><ref>{{Refurl|url=http://forums.duke4.net/topic/1947-field-of-view-110-degrees-eduke32/page__p__35324#entry35324|title=Field of View 110 degrees, eduke32. - Duke4.net Forums|date=May 2023}}</ref>|fix=
# Extract [http://www.eduke32.com EDuke32] into the installation folder.
+
Open the console ({{key|~}}) and enter <code>r_pr_fov #</code> with the angle to use.
# Run it and enable Polymer in the launcher.
 
# Open the console ({{key|~}}) and enter <code>r_pr_fov #</code> with the angle to use.
 
  
 
'''Notes'''
 
'''Notes'''
 +
{{ii}} FOV can only be modified in Polymer render mode.
 
{{ii}} FOV is calculated in Build angles, not degrees; <code>512</code> is about 90°, <code>625</code> is about 110°, etc. The default is <code>426</code>.
 
{{ii}} FOV is calculated in Build angles, not degrees; <code>512</code> is about 90°, <code>625</code> is about 110°, etc. The default is <code>426</code>.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Duke Nukem 3D Demo for Classic Mac OS Control Options.png|Control options (Classic Mac OS).}}
 +
{{Image|Duke Nukem 3D Demo for Classic Mac OS Keyboard Options.png|Keyboard options (Classic Mac OS).}}
 +
{{Image|Duke Nukem 3D Demo for Classic Mac OS Mouse Options.png|Mouse options (Classic Mac OS).}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 186: Line 247:
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Native support in the Mac OS version. Supported by EDuke32. See [[#Source ports|Source ports]].
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = hackable
|full controller notes    =  
+
|full controller notes    = Supported by EDuke32. See [[#Source ports|Source ports]].
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = hackable
+
|invert controller y-axis  = true
|invert controller y-axis notes= Use [[#EDuke32 source port|EDuke32]].
+
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
|xinput controllers notes  = Use [https://github.com/aybe/eduke32 EDuke32 XInput fork] for better support.<ref>[https://forums.duke4.net/topic/8631-release-eduke32-with-proper-xinput-support-and-a-few-bugfixes/ &#91;RELEASE&#93; EDuke32 with proper XInput support and a few bugfixes - Duke4.net Forums]</ref>
+
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
Line 223: Line 284:
 
|other button prompts      = false
 
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 241: Line 302:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Image|Duke Nukem 3D Audio.png|In-game audio settings.}}
+
{{Image|Duke Nukem 3D Audio.png|In-game audio settings (DOS).}}
{{Audio settings
+
{{Image|Duke Nukem 3D Demo for Classic Mac OS Sound Options.png|In-game audio settings (Classic Mac OS).}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Sound and Music.
+
|separate volume notes    = Sound effects, Music
|surround sound          = false
+
|surround sound          = hackable
|surround sound notes    =  
+
|surround sound notes    = Supported by BuildGDX and Raze through [[Glossary:Sound card#Set up OpenAL|OpenAL Soft]]. See [[#Source ports|Source ports]].
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 254: Line 316:
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = hackable
|eax support notes        =  
+
|eax support notes        = Raze supports [[Glossary:Surround sound#OpenAL|OpenAL Soft]] for binaural HRTF mixing and EFX effects.<ref>{{Refurl|url=https://www.youtube.com/watch?v=irEP3EmVv78|title=True Chads play Duke Nukem 3D with HRTF audio in Raze|date=May 2023}}</ref>
 +
|general midi audio      = true
 +
|general midi audio notes =
 +
|royalty free audio      = always on
 +
|royalty free audio notes =  
 
}}
 
}}
  
Line 266: Line 332:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 273: Line 338:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    = Available only in local retail stores.
+
  |notes    = Available only in local retail stores. [https://dubbingpedia.pl/wiki/Duke_Nukem_3D Details]
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 288: Line 352:
 
|lan play players    = 8
 
|lan play players    = 8
 
|lan play modes      = Versus, Co-op
 
|lan play modes      = Versus, Co-op
|lan play notes      = Use [http://yang-online.com YANG] for co-op.
+
|lan play notes      = See [[#Multiplayer frontends|Multiplayer frontends]] for extended features.
|online play          = hackable
+
|online play          = true
 
|online play players  = 8
 
|online play players  = 8
 
|online play modes    = Versus, Co-op
 
|online play modes    = Versus, Co-op
|online play notes    = Use [http://yang-online.com YANG].
+
|online play notes    = See [[#Multiplayer frontends|Multiplayer frontends]] for extended features.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 303: Line 367:
 
|p2p notes          =  
 
|p2p notes          =  
 
|dedicated          = hackable
 
|dedicated          = hackable
|dedicated notes    = Use [http://yang-online.com YANG].
+
|dedicated notes    = Provided by EDuke32-OldMP. See [[#Source ports|Source ports]] and [[#Multiplayer frontends|Multiplayer frontends]].
 
|self-hosting      = hackable
 
|self-hosting      = hackable
|self-hosting notes = Use [http://yang-online.com YANG].
+
|self-hosting notes = See [[#Multiplayer frontends|Multiplayer frontends]].
 
|direct ip          = hackable
 
|direct ip          = hackable
|direct ip notes    = Use [http://yang-online.com YANG].
+
|direct ip notes    = See [[#Multiplayer frontends|Multiplayer frontends]].
}}{{Network/Ports
 
|tcp  = 8501
 
|udp  = 23513
 
|upnp = false
 
|upnp ref = <ref>[https://forums.duke4.net/topic/2711-help-setting-up-duke-nukem-3d-through-yang/page__p__54161#entry54161 Help setting up Duke Nukem 3D through YANG - Duke4.net Forums]</ref>
 
 
}}
 
}}
{{ii}} TCP port <code>8501</code> is only needed if hosting a room.<ref>[http://yang-online.com/portforwarding.htm YANG - Port Forwarding Guide]</ref>
 
  
 
===[[Glossary:Local play|Local play]]===
 
===[[Glossary:Local play|Local play]]===
{{Fixbox|description=Splitscreen mod|ref=<ref>[https://forums.duke4.net/topic/1178-splitscreen-mod/page__hl__splitscreen Splitscreen mod - Duke4.net Forums]</ref>|fix=
+
{{Fixbox|description=Splitscreen mod|ref=<ref>{{Refurl|url=https://forums.duke4.net/topic/1178-splitscreen-mod/page__hl__splitscreen|title=Splitscreen mod - Duke4.net Forums|date=May 2023}}</ref>|fix=
# Download the attached file from [https://forums.duke4.net/topic/1178-splitscreen-mod/page__view__findpost__p__134218 this post].
+
# Download [https://forums.duke4.net/topic/1178-splitscreen-mod/page__view__findpost__p__134218 this script file].
# Download the eduke32 build in [https://forums.duke4.net/topic/1178-splitscreen-mod/page__view__findpost__p__219541 this post]. And follow those instructions.
+
# Download the EDuke32 build in [https://forums.duke4.net/topic/1178-splitscreen-mod/page__view__findpost__p__219541 this post] and follow the instructions.
# Execute eduke32 normally and set '''Input Devices''' to '''Keyboard Only''', then exit. This will avoid mouse look to screw up Player 2 forward movement (And the mouse will still work for Player 1).
+
# Execute EDuke32 and set '''Input Devices''' to '''Keyboard Only''', then exit. This will avoid mouse look to impede player 2 forward movement while keeping player 1 mouse look functional.
# Finally, execute eduke32 with the splitscreen parameters and in Control Settings remap Player 2 keys.
+
# Execute EDuke32 with the splitscreen parameters and remap player 2 keys in Control Settings.
 
}}
 
}}
  
Line 332: Line 390:
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
 
|native 3d                  = false
 
|native 3d                  = false
|native 3d notes            = Red/blue anaglyph support was never finished. Broken in v1.5.<ref>[http://www.vogons.org/viewtopic.php?t=23074 VOGONS • View topic - Duke Nukem 3-D Anaglyph Sterescopic Glasses Support]</ref>
+
|native 3d notes            = Red/blue anaglyph support was never finished. Broken in v1.5.<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=23074|title=VOGONS • View topic - Duke Nukem 3-D Anaglyph Sterescopic Glasses Support|date=9 June 2023}}</ref>
 
|nvidia 3d vision            =  
 
|nvidia 3d vision            =  
 
|nvidia 3d vision notes      =  
 
|nvidia 3d vision notes      =  
Line 341: Line 399:
 
|vr only                    = false
 
|vr only                    = false
 
|htc vive                    = hackable
 
|htc vive                    = hackable
|htc vive notes              = Use [http://www.malcolm-s.net/dukevr/ DukeVR] with the [https://github.com/LibreVR/Revive/releases Revive Compatibility Layer]
+
|htc vive notes              = Use [http://www.malcolm-s.net/dukevr/ DukeVR] with the [https://github.com/LibreVR/Revive/releases Revive Compatibility Layer]
 
|oculus rift                = hackable
 
|oculus rift                = hackable
 
|oculus rift notes          = Use [http://www.malcolm-s.net/dukevr/ DukeVR].
 
|oculus rift notes          = Use [http://www.malcolm-s.net/dukevr/ DukeVR].
Line 360: Line 418:
 
|play area seated            = true
 
|play area seated            = true
 
|play area seated notes      =  
 
|play area seated notes      =  
|play area standing          =  
+
|play area standing          = unknown
 
|play area standing notes    =  
 
|play area standing notes    =  
|play area room-scale        =  
+
|play area room-scale        = unknown
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
Line 389: Line 447:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = hackable
 +
|windows arm app        = unknown
 +
|windows exe notes      = See [[#Source ports|Source ports]] for 64-bit.
 +
|mac os x powerpc app  = hackable
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = hackable
 +
|macos arm app          = unknown
 +
|macos app notes        = See [[#Source ports|Source ports]] for 64-bit Intel.
 +
|linux powerpc app      = hackable
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= hackable
 +
|linux arm app          = hackable
 +
|linux 68k app          = unknown
 +
|linux executable notes = See [[#Source ports|Source ports]] for 64-bit and ARM.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref>
 +
|mac os powerpc app    = unknown
 +
|mac os 68k app        = true
 +
|mac os executable notes=  
 
}}
 
}}
 +
 +
==Modifications==
 +
{{ii}} [https://www.gog.com/forum/duke_nukem_series/duke_nukem_3d_mods Duke Nukem 3D mods] lists some of the most popular mods.
 +
{{ii}} Most of the mods require Eduke32.
 +
 +
===[https://hrp.duke4.net/index.php High Resolution Pack]===
 +
{{ii}} A Graphical enhancement mod that adds high resolution textures and replace the 2D sprites with 3D models
 +
{{ii}} Not to be used with the Duke3D Voxel Pack.
 +
 +
===[https://www.moddb.com/mods/duke-nukem-alien-armageddon Alien Armageddon]===
 +
{{ii}} Alien Armageddon is a fan made expansion pack made by some of the best Duke Nukem 3D modders.
 +
{{++}} Active Development
 +
{{++}} 2nd Playable character
 +
{{++}} New episodes and game modes
 +
{{++}} Expanded Gameplay such as new enemies, NPCs and weapons.
 +
{{++}} Bugfixes and QOL improvements
 +
{{--}} Not compatible with the Raze source port.<ref>{{Refurl|url=https://www.moddb.com/mods/duke-nukem-alien-armageddon/downloads/code-updates-read-below|title=Latest Patch (read below)|date=May 2023}}</ref>
 +
 +
===[https://www.moddb.com/mods/duke-nukem-3d-legacy-edition Duke Nukem 3D - Legacy Edition]===
 +
{{++}} Adds new levels, weapons, difficulty mode, lots of gameplay rebalances and more.
 +
 +
===[https://www.moddb.com/mods/duke-plus Duke Plus]===
 +
{{ii}} DukePlus is a game-enhancer and customizer for the EDuke32 port of Duke Nukem 3D
 +
{{++}} Provides various enhancements to the game that are optional.
 +
 +
===[https://www.moddb.com/mods/duke-nukem-forever Duke Nukem Forever 2013 Mod]===
 +
{{ii}} Based on the basic ideas and areas from Duke Nukem Forever (and its 2001 preview).
 +
 +
===[https://github.com/NightFright2k19/voxelpack Duke3D Voxel Pack]===
 +
{{ii}} An open-source graphic pack that keeps the classic Duke Nukem 3D look while adding some 3D effects using voxels.
 +
{{ii}} Not to be used with the High Resolution Pack.
 +
 +
===[https://forums.duke4.net/topic/7744-urea-51-pc-version/ Urea 51]===
 +
{{ii}} An mod that brings back the exclusive secret level from the Saturn version
 +
 +
===[https://github.com/LordMisfit/NR-IotDM Naferia's Reign: Invasion of the Dark Mistress]===
 +
{{ii}} A Total Conversion that adds multiple characters with each own gameplay style.
 +
{{ii}} High Resolution Pack can be found [https://github.com/LordMisfit/NR-HRP here.]
 +
 +
===[https://www.moddb.com/mods/dn64 Duke Nukem 64 Mod]===
 +
{{ii}} A Total Conversion of the N64 version that includes new guns such as: Grenade Launcher and Dual SMG's
 +
 +
===[https://www.moddb.com/mods/dntm Duke Nukem: Total Meltdown TC]===
 +
{{ii}} A Total Conversion of the PS1 version that includes the exclusive episode: Plug "N" Pray and new cinematics
  
 
==System requirements==
 
==System requirements==
Line 420: Line 538:
 
|recRAM  = 1 GB
 
|recRAM  = 1 GB
 
|recDX    = 9
 
|recDX    = 9
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Mac OS
 +
 +
|minOS    =
 +
|minCPU  = Motorola 68040
 +
|minRAM  = 8 MB
 +
|minHD    =
 +
|minGPU  = 256-color display
 +
 +
|recCPU  = PowerPC
 +
|recRAM  = 16 MB
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
Line 431: Line 564:
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
 
}}
 
}}
 +
{{ii}}Supported Sound Devices: Gravis UltraSound, Sound Blaster/Pro/16/AWE32, SoundMan16, Pro Audio Spectrum, SoundScape, WaveBlaster, Sound Canvas, Adlib, Disney Sound Source and General MIDI.
  
 
{{References}}
 
{{References}}

Latest revision as of 02:59, 15 March 2024

This page is for the original release. For the Megaton Edition, see Duke Nukem 3D: Megaton Edition. For World Tour, see Duke Nukem 3D: 20th Anniversary World Tour.

Duke Nukem 3D
Duke Nukem 3D cover
Developers
3D Realms
Life's A Beach & Duke It Out In D.C. Sunstorm Interactive
Nuclear Winter Simply Silly Software
Mac OS (Classic) Lion Entertainment Inc.
Publishers
Retail GT Interactive
Digital (former) 3D Realms
Digital (current) Gearbox Publishing
Mac OS MacSoft
Engines
Build
Release dates
DOS January 29, 1996[1]
Mac OS (Classic) June 6, 1997
Windows (DOSBox) February 26, 2009[2]
macOS (OS X) (DOSBox) December 12, 2012[3]
Linux (DOSBox) September 4, 2013[4]
Reception
Metacritic 89
Taxonomy
Monetization One-time game purchase, Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Adult, North America, Sci-fi
Series Duke Nukem
Duke Nukem 3D on HowLongToBeat
Duke Nukem 3D on IGDB
Duke Nukem 3D guide on StrategyWiki
Duke Nukem 3D on MobyGames
Duke Nukem 3D on Wikipedia
Duke Nukem
Duke Nukem 1991
Duke Nukem II 1993
Duke Nukem 3D 1996
Duke Nukem: Manhattan Project 2002
Duke Nukem Forever 2011
Duke Nukem 3D: Megaton Edition 2013
Duke Nukem 3D: 20th Anniversary World Tour 2016
Duke Nukem Forever (2001) 2022
Duke Nukem Forever: Restoration Project (unofficial) Early access

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Duke Nukem 3D is a singleplayer and multiplayer first-person action, FPS and shooter game in the Duke Nukem series.

General information

Duke Nukem 3D source code was released in 2003.
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Duke Nukem Fan Community

Availability

Source DRM Notes Keys OS
Retail
DRM-free
DOS
Retail
Disc check (requires the CD/DVD in the drive to play)
Atomic Edition (see Play without the CD).
DOS
Mac OS
ZOOM Platform
DRM-free
Atomic Edition. Pre-packaged with DOSBox-staging.
Since June 10, 2020, the expansions included with the Megaton Edition are available. Since December 14, 2022, it also includes Duke It's Zero Hour.
Windows
macOS (OS X)
Linux
GOG.com (unavailable)
DRM-free
Atomic Edition. Pre-packaged with DOSBox.
Windows
macOS (OS X)
Linux
Steam (unavailable)
Icon overlay.png
Pre-packaged with DOSBox.
Windows
macOS (OS X)
A shareware episode is available.

Version differences

The Atomic Edition includes the Plutonium Pak expansion. All digital distribution versions include the expansion.
The Duke Nukem 3D: Megaton Edition (no longer available) included both the DOS Atomic Edition as well as an updated version that includes Duke Caribbean: Life's A Beach, Duke It Out In D.C., and Duke: Nuclear Winter.
The version sold digitally by 3D Realms (as part of the Anthology Pack) included the Atomic Edition as well as Duke Caribbean: Life's A Beach, Duke It Out In D.C., Duke: Nuclear Winter, and Duke!ZONE II. This version is no longer sold.
The version sold digitally by ZOOM Platform includes the Atomic Edition as well as Duke Caribbean: Life's A Beach, Duke It Out in D.C., Duke Nukem's Penthouse Paradise, Duke! ZONE I, Duke! ZONE II, Duke: Nuclear Winter, and Duke, It's Zero Hour.

Monetization

DLC and expansion packs

Name Notes
Plutonium Pak Included with Atomic Edition and all digital distribution versions.
DOS
Mac OS
Duke Caribbean: Life's A Beach Included with the Megaton Edition.
DOS
Duke It Out In D.C. Included with the Megaton Edition.
DOS
Mac OS
Duke: Nuclear Winter Included with the Megaton Edition.
DOS
Duke Nukem's Penthouse Paradise Freeware, available here repacked for use with source ports. Included with the Zoom release.
Warning, very NSFW.
DOS
Duke!ZONE II Includes all Duke!ZONE content along with 3 new episodes. Included with the Zoom release.
DOS
Duke Xtreme Includes 50 new levels.
DOS
Duke!ZONE was just a shovelware user map compilation; most maps could be downloaded free online. Included with the Zoom release.
A remake of the PlayStation exclusive episode "Plug and Prey", can be found here.
Many more obscure, unauthorized expansions are available. See here for more info.

Essential improvements

Patches

All patches for the retail version can be found here. An old semi-official patch for OS X (PowerPC only) can also be found here. Digital distribution versions are already patched.

bMouse

bMouse will cause the vertical aiming to be inverted. To fix this, set the mouse Y scale to a negative number in Control Setup and Setup Advanced Control Options.
bMouse is a DOS extension which improves mouse looking by removing an engine limitation which would force to use one mouse axis at a time to aim.

Widescreen Fixes for Duke Nukem 3D

An unofficial patch for Duke Nukem 3D which aims for adding widescreen support.
Supports EDuke32, Rednukem, BuildGDX and Raze.
Under active development.
Adds widescreen support for weapons and menu tiles in Duke Nukem 3D and all official addons (Caribbean, DukeDC, Nuclear Winter).
Replaces default menu font from Atomic with redfont from 1.3D.
Adds skyboxes in BuildGDX.
No widescreen support for user maps.[5]

Play without the CD

The Atomic Edition checks for files on the CD.[6]
Make necessary changes[7]
  1. Copy the CD contents to the installation folder.
  2. Edit <path-to-game>\CDROM.INI
  3. Clear the contents of CDROM.INI
  4. Save the changes and close the file.
  5. If you installed the game from the CD open DUKE3D.EXE in a hex editor, go to offset 00087F93 and change the byte value from 84 to 2A. If you got the game from a digital storefront, this step is not necessary.

Source ports

Name Description
EDuke32 Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.
It doesn't properly support multiplayer yet.
Windows
macOS (OS X)
Linux
EDuke32-OldMP A multiplayer branch of an old EDuke32 build.
Windows
Rednukem Branch of EDuke32. Supports games based on Duke Nukem 3D codebase such as Redneck Rampage and Duke Nukem 64.
Windows
macOS (OS X)
Linux
xDuke Straight port from the original DOS release that only adds a console and the ability to load music packs.
Windows
hDuke Based off xDuke. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system.
Windows
nDuke Base off xDuke. Similar to hDuke, it also features a team deathmatch mode.
Windows
Icculus Duke3D Straight port from the original DOS release for all platforms.
Windows
macOS (OS X)
Linux
BuildGDX Source port based on Java's libGDX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls. Can run official addon and custom made campaigns straight from the main menu without the need to use installers or replace any original files. Supports multiplayer. Discontinued.
Windows
Linux
macOS (OS X)
NuBuildGDX Fork of BuildGDX aiming for stability, bug fixing and performance improvements.
Windows
macOS (OS X)
Linux
Raze Fork of various Build Engine ports to GZDoom architecture. Also supports Blood, Redneck Rampage, and PC Powerslave/Exhumed.
Windows
macOS (OS X)
Linux
All source ports (except later builds of EDuke32) will require to manually copy DUKE3D.GRP and DUKE.RTS into their root folders.
EDuke32 in particular will automatically recognize an existing Duke Nukem 3D install (either from Steam as the Megaton Edition or 20th Anniversary World Tour, or from GOG.com) and will pull from there.

Roland SC-55 music packs

Soundtrack for Duke Nukem 3D recorded on an authentic SC-55 for use with EDuke32 or the Megaton Edition. Choose either OGG or FLAC; MP3 does not support proper looping.

Multiplayer frontends

Below frontends support both the DOS release and all source ports.
  • NukemNet - An IRC based multiplayer launcher, supports build engine games, both source ports and DOSBox.
  • YANG - Also supports other Build game such as Blood and Shadow Warrior, as well as any DOS games run through DOSBox.
  • Duke Matcher

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\DUKE3D.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/359850/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\GAME*.SAV
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/359850/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game options menu (DOS).
In-game options menu (DOS).
In-game options menu (Classic Mac OS).
In-game options menu (Classic Mac OS).

Graphics feature State WSGF Notes
Widescreen resolution
See Source ports.
Multi-monitor
Ultra-widescreen
See Source ports.
4K Ultra HD
See Source ports.
Field of view (FOV)
See Field of view (FOV).
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Supported by EDuke32. See Source ports.
Anti-aliasing (AA)
Use EDuke32 and force using the Nvidia Control Panel/AMD VISION Engine Control Center. See Source ports.
Vertical sync (Vsync)
Supported by EDuke32. See Source ports.
60 FPS
120+ FPS
Use EDuke32 to remove the frame rate cap. See Source ports.
High dynamic range display (HDR)

Field of view (FOV)

Set EDuke32 FOV[8][9]

Open the console (~) and enter r_pr_fov # with the angle to use.

Notes

FOV can only be modified in Polymer render mode.
FOV is calculated in Build angles, not degrees; 512 is about 90°, 625 is about 110°, etc. The default is 426.

Input

Control options (Classic Mac OS).
Control options (Classic Mac OS).
Keyboard options (Classic Mac OS).
Keyboard options (Classic Mac OS).
Mouse options (Classic Mac OS).
Mouse options (Classic Mac OS).

Audio

In-game audio settings (DOS).
In-game audio settings (DOS).
In-game audio settings (Classic Mac OS).
In-game audio settings (Classic Mac OS).

Audio feature State Notes
Separate volume controls
Sound effects, Music
Surround sound
Supported by BuildGDX and Raze through OpenAL Soft. See Source ports.
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
EAX support
Raze supports OpenAL Soft for binaural HRTF mixing and EFX effects.[10]
Royalty free audio
General MIDI audio

Localizations

Language UI Audio Sub Notes
English
Polish
Available only in local retail stores. Details

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus, Co-op
See Local play.
LAN play
8 Versus, Co-op
See Multiplayer frontends for extended features.
Online play
8 Versus, Co-op
See Multiplayer frontends for extended features.

Connection types

Local play

Splitscreen mod[11]
  1. Download this script file.
  2. Download the EDuke32 build in this post and follow the instructions.
  3. Execute EDuke32 and set Input Devices to Keyboard Only, then exit. This will avoid mouse look to impede player 2 forward movement while keeping player 1 mouse look functional.
  4. Execute EDuke32 with the splitscreen parameters and remap player 2 keys in Control Settings.

VR support

3D modes State Notes
Native 3D
Red/blue anaglyph support was never finished. Broken in v1.5.[12]
Headsets
SteamVR
Use DukeVR with the Revive Compatibility Layer
Oculus VR (LibOVR)
Use DukeVR.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
DOS video modes VGA
ExecutablePPC16-bit 32-bit 64-bitARM Notes
Windows
See Source ports for 64-bit.
macOS (OS X)
See Source ports for 64-bit Intel.
Linux
See Source ports for 64-bit and ARM.[13]
Mac OS (Classic)

Modifications

Duke Nukem 3D mods lists some of the most popular mods.
Most of the mods require Eduke32.

High Resolution Pack

A Graphical enhancement mod that adds high resolution textures and replace the 2D sprites with 3D models
Not to be used with the Duke3D Voxel Pack.

Alien Armageddon

Alien Armageddon is a fan made expansion pack made by some of the best Duke Nukem 3D modders.
Active Development
2nd Playable character
New episodes and game modes
Expanded Gameplay such as new enemies, NPCs and weapons.
Bugfixes and QOL improvements
Not compatible with the Raze source port.[14]

Duke Nukem 3D - Legacy Edition

Adds new levels, weapons, difficulty mode, lots of gameplay rebalances and more.

Duke Plus

DukePlus is a game-enhancer and customizer for the EDuke32 port of Duke Nukem 3D
Provides various enhancements to the game that are optional.

Duke Nukem Forever 2013 Mod

Based on the basic ideas and areas from Duke Nukem Forever (and its 2001 preview).

Duke3D Voxel Pack

An open-source graphic pack that keeps the classic Duke Nukem 3D look while adding some 3D effects using voxels.
Not to be used with the High Resolution Pack.

Urea 51

An mod that brings back the exclusive secret level from the Saturn version

Naferia's Reign: Invasion of the Dark Mistress

A Total Conversion that adds multiple characters with each own gameplay style.
High Resolution Pack can be found here.

Duke Nukem 64 Mod

A Total Conversion of the N64 version that includes new guns such as: Grenade Launcher and Dual SMG's

Duke Nukem: Total Meltdown TC

A Total Conversion of the PS1 version that includes the exclusive episode: Plug "N" Pray and new cinematics

System requirements

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 486DX2 66 MHz
System memory (RAM) 8 MB
Hard disk drive (HDD) 48 MB
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible
Mac OS
Minimum Recommended
Operating system (OS)
Processor (CPU) Motorola 68040
System memory (RAM) 8 MB
Hard disk drive (HDD)
Video card (GPU) 256-color display
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 64 MB of VRAM
Supported Sound Devices: Gravis UltraSound, Sound Blaster/Pro/16/AWE32, SoundMan16, Pro Audio Spectrum, SoundScape, WaveBlaster, Sound Canvas, Adlib, Disney Sound Source and General MIDI.


Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/359850/ in addition to or instead of this directory. The app ID (359850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References