Difference between revisions of "Dragon Quest XI"
From PCGamingWiki, the wiki about fixing PC games
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'''Notes''' | '''Notes''' | ||
− | {{ii}} Values between 100.000000 and 200.000000 are recommended. | + | {{ii}} Values between <code>100.000000</code> and <code>200.000000</code> are recommended. |
}} | }} | ||
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# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
# Add this at the bottom: <code>[/script/engine.renderersettings]</code> | # Add this at the bottom: <code>[/script/engine.renderersettings]</code> | ||
− | # | + | # Add the following lines below the previous one |
− | < | + | <pre> |
− | + | r.DefaultFeature.AntiAliasing=2 | |
− | + | r.PostProcessAAQuality=6 | |
− | + | r.TemporalAASamples=16 | |
− | + | r.TemporalAACurrentFrameWeight=0.45 | |
+ | r.TemporalAAFilterSize=0.5 | ||
+ | </pre> | ||
'''Notes''' | '''Notes''' | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} The value will reset to default after entering the | + | {{ii}} The value will reset to default after entering the frame rate option menu ingame. |
}} | }} | ||
===Improve graphics quality=== | ===Improve graphics quality=== | ||
− | + | {{Fixbox|description=Implement various tweaks|ref={{cn|date=September 2018}}|fix= | |
− | {{ | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
# Add this at the bottom: <code>[/script/engine.renderersettings]</code> | # Add this at the bottom: <code>[/script/engine.renderersettings]</code> | ||
# All settings below should be placed under the above line. | # All settings below should be placed under the above line. | ||
− | # | + | # <u>'''Increase draw distance'''</u> |
− | + | #* <code>r.ViewDistanceScale=5</code> | |
− | + | #* <code>r.SkeletalMeshLODBias=-2</code> | |
− | + | #* <code>r.StaticMeshLODDistanceScale=0.25</code> | |
− | + | #** <code>r.ViewDistanceScale=5</code> can be lowered or increased. A value around 3-5 is recommended to minimize visible pop-in. 1 is the default. | |
− | <code>r.ViewDistanceScale=5</code> | + | #** May have a substantial performance impact depending on your hardware. |
− | <code>r.SkeletalMeshLODBias=-2</code> | + | # <u>'''Improve shadow quality'''</u> |
− | <code>r.StaticMeshLODDistanceScale=0.25</code> | + | #* <code>r.Shadow.MaxResolution=8192</code> |
− | + | #* <code>r.Shadow.CSM.MaxCascades=16</code> | |
− | + | #* <code>r.Shadow.TexelsPerPixel=10</code> | |
− | + | #* <code>r.Shadow.RadiusThreshold=0.01</code> | |
− | + | #** This will also eliminate pop-in of shadows on smaller objects. | |
− | + | #** <code>r.Shadow.MaxResolution=8192</code> can be lowered for increased performance. 512 is the default. | |
− | + | #** May have a substantial performance impact depending on your hardware. | |
− | + | # <u>'''Add sharpen filter'''</u> | |
− | <code>r.Shadow.MaxResolution=8192</code> | + | #* <code>r.Tonemapper.Sharpen=1</code> |
− | <code>r.Shadow.CSM.MaxCascades=16</code> | + | #** This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended. It has no performance impact. |
− | <code>r.Shadow.TexelsPerPixel=10</code> | + | # <u>'''Enable motion blur'''</u> |
− | <code>r.Shadow.RadiusThreshold=0.01</code> | + | #* <code>r.MotionBlurQuality=4</code> |
− | + | #* <code>r.MotionBlur.Amount=0.3</code> | |
− | + | #* <code>r.MotionBlur.Max=1</code> | |
− | + | #* <code>r.MotionBlur.Scale=1</code> | |
− | #This will also eliminate pop-in of shadows on smaller objects. | + | #* <code>r.MotionBlurSeparable=1</code> |
− | # | + | #** Motion blur can help to disguise the TAA blurring effect, as well as make a low frame rate feel smoother. It may have a small performance impact. It may also cause motion sickness and a headache for some. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | # | ||
− | <code>r.MotionBlurQuality=4</code> | ||
− | <code>r.MotionBlur.Amount=0.3</code> | ||
− | <code>r.MotionBlur.Max=1</code> | ||
− | <code>r.MotionBlur.Scale=1</code> | ||
− | <code>r.MotionBlurSeparable=1</code> | ||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 07:08, 20 September 2018
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by adding an image or additional information.
Developers | |
---|---|
Square Enix | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 4, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Edition of Light Bonus DLC | Pre-purchase and early purchase exclusive. | |
Pre-Purchase Bonus DLC | Pre-purchase exclusive. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\DRAGON QUEST XI\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/742120/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\DRAGON QUEST XI\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/742120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Enable SSAA |
---|
Notes
|
Enable TAA |
---|
r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.TemporalAASamples=16 r.TemporalAACurrentFrameWeight=0.45 r.TemporalAAFilterSize=0.5 Notes
|
High frame rate
Unlock the frame rate |
---|
Notes
|
Improve graphics quality
Implement various tweaks[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
- These recommended specs are for 1080p 60 FPS. Recommended specs for 4K 30 FPS are noted with (4K) and can be found here.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1, 10 | |
Processor (CPU) | Intel Core i3-2105 AMD A10-5800K |
Intel Core i5-6600 AMD Ryzen 7 1800X Intel Core i7-7700 3.6 GHz (4K) |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon RX 470 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX Vega 56 Nvidia GeForce GTX 1070 8 GB (4K) |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/742120/
in addition to or instead of this directory. The app ID (742120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ DRAGON QUEST® XI: Echoes of an Elusive Age™ on Steam - last accessed on August 29, 2018
- "Incorporates 3rd-party DRM: Denuvo Antitamper"