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Difference between revisions of "Dragon Ball Xenoverse"

From PCGamingWiki, the wiki about fixing PC games
 
(49 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{Stub}}
+
 
 
{{Infobox game
 
{{Infobox game
|cover        = Dragon Ball Xenoverse - cover.jpg
+
|cover        = Dragon Ball Xenoverse cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Dimps}}
 
{{Infobox game/row/developer|Dimps}}
{{Infobox game/row/winporter|QLOC}}
+
{{Infobox game/row/porter|QLOC|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
Line 10: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 27, 2015}}
 
{{Infobox game/row/date|Windows|February 27, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|dragon-ball-xenoverse|}}
 +
{{Infobox game/row/reception|OpenCritic|102/dragon-ball-xenoverse|71}}
 +
{{Infobox game/row/reception|IGDB|dragon-ball-xenoverse|74}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Fighting, RPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Dragon Ball }}
 
|steam appid  = 323470
 
|steam appid  = 323470
 
|steam appid side = 344460
 
|steam appid side = 344460
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 21251
 +
|igdb        =
 +
|mobygames    = dragon-ball-xenoverse
 
|strategywiki = Dragon Ball Xenoverse
 
|strategywiki = Dragon Ball Xenoverse
|wikipedia    = Dragon Ball XenoVerse
+
|wikipedia    = Dragon Ball Xenoverse
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Dragon Ball}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/323470/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/323470/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Gamesplanet | 2754-1 | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 2754-1 | Steam | | | Windows }}
{{Availability/row| GameStop | 120134 | Steam | | | Windows }}
+
{{Availability/row| GMG | dragon-ball-xenoverse | Steam | Region locked in Latin America. | | Windows }}
{{Availability/row| GMG | dragon-ball-xenoverse | Steam | | | Windows }}
 
 
{{Availability/row| Humble | dragon-ball-xenoverse | Steam | | | Windows }}
 
{{Availability/row| Humble | dragon-ball-xenoverse | Steam | | | Windows }}
 
{{Availability/row| Steam | 323470 | Steam | | | Windows }}
 
{{Availability/row| Steam | 323470 | Steam | | | Windows }}
Line 33: Line 54:
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Season Pass | Includes three planned DLC packs.<ref>http://steamcommunity.com/games/323470/announcements/detail/222134975306382137</ref> | Windows }}
+
{{DLC/row| Season Pass | | Windows }}
 +
{{DLC/row| Pre-order DLC  | Includes Super Saiyan 4 Vegeta, along with a gold and silver outfit. | Windows }}
 
{{DLC/row| GT Pack 1 |  | Windows }}
 
{{DLC/row| GT Pack 1 |  | Windows }}
 
{{DLC/row| GT Pack 2 (+ Mira and Towa) |  | Windows }}
 
{{DLC/row| GT Pack 2 (+ Mira and Towa) |  | Windows }}
 
{{DLC/row| Resurrection ‘F’ pack |  | Windows }}
 
{{DLC/row| Resurrection ‘F’ pack |  | Windows }}
 +
{{DLC/row| Movie Costumes Pack | Free. No longer available. | Windows }}
 
}}
 
}}
 +
{{--}} Unlike Xenoverse 2, the Pre-order content was never made available as a separate DLC for people who didn't pre-order.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\BANDAI NAMCO Games\DB Xenoverse\}}
+
{{Game data/config|Windows|{{p|localappdata}}\BANDAI NAMCO Games\DB Xenoverse\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Steam|{{p|steam}}\userdata\{{p|uid}}\323470\remote\DBXV.sav}}
+
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\323470\remote\DBXV.sav}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Dragon Ball Xenoverse - Options - Adjust Graphics.jpg|Graphics settings.}}
 
{{Image|Dragon Ball Xenoverse - Options - Adjust Graphics.jpg|Graphics settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 75: Line 107:
 
|ultrawidescreen notes      = Pillarboxed 16:9. See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = Pillarboxed 16:9. See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = <ref>[http://steamcommunity.com/app/323470/discussions/0/617329150696370877/ Can't see Ki Effects in 4K :: DRAGON BALL XENOVERSE General Discussions]</ref>
+
|4k ultra hd notes          = <ref>{{Refurl|url=https://steamcommunity.com/app/323470/discussions/0/617329150696370877/|title=Can't see Ki Effects in 4K :: DRAGON BALL XENOVERSE General Discussions|date=May 2023}}</ref>
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 82: Line 114:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] only. Force [[SGSSAA]] with <code>0x004010C5</code> bits via [[NVIDIA Profile Inspector]].
+
|antialiasing notes        = [[FXAA]] only. Force [[SGSSAA]] with <code>0x004010C5</code> bits via [[Nvidia Profile Inspector]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Both vsync and refresh rate limiter options in-game.
+
|vsync notes                = Both Vsync and refresh rate limiter options in-game.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = Game appears to be limited to 150 FPS.
 
|120 fps notes              = Game appears to be limited to 150 FPS.
 +
|hdr                        = false
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 97: Line 134:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{Fixbox|description=Use replacement xgcore.dll|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Use replacement xgcore.dll|ref={{cn|date=July 2016}}}}
+
# Download the [https://www.wsgf.org/phpBB3/viewtopic.php?p=156314#p156314 modified xgcore.dll].
# Download the [http://www.wsgf.org/forums/viewtopic.php?p=156314#p156314 modified xgcore.dll].
 
 
# Move it to the installation folder and replace the original file.
 
# Move it to the installation folder and replace the original file.
  
Line 106: Line 142:
 
}}
 
}}
  
==Input settings==
+
===Cel shading===
 +
{{Fixbox|description=Toggle cel shading|ref={{cn|date=December 2017}}|fix=
 +
Use [https://helixmod.blogspot.com/2016/08/dragon-ball-xenoverse.html Helix Mod: Dragon Ball Xenoverse] to toggle.
 +
}}
 +
 
 +
==Input==
 
{{Image|Dragon Ball Xenoverse - Options - Controls Settings.jpg|Control settings.}}
 
{{Image|Dragon Ball Xenoverse - Options - Controls Settings.jpg|Control settings.}}
 
{{Image|Dragon Ball Xenoverse - Options - Camera Settings.jpg|Camera settings.}}
 
{{Image|Dragon Ball Xenoverse - Options - Camera Settings.jpg|Camera settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 120: Line 161:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes = Mouse X-axis inversion also available.
 
|invert mouse y-axis notes = Mouse X-axis inversion also available.
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput + DirectInput
 
|controller support notes  = XInput + DirectInput
Line 130: Line 173:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Controller X-axis inversion also available.
 
|invert controller y-axis notes= Controller X-axis inversion also available.
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = xbox, generic
+
|xbox prompts              = true
|button prompts notes      =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes   =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = Xbox, generic, DualShock
 +
|button prompts notes      = For DualShock use the [https://videogamemods.com/xenoverse/mods/playstation-button-display-for-xenoverse-1/ PlayStation Buttons Mod]
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  = Rapidly changes button prompts
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Dragon Ball Xenoverse - Options - Game Settings.jpg|Game settings.}}
 
{{Image|Dragon Ball Xenoverse - Options - Game Settings.jpg|Game settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Sound Effects, Voice.
 
|separate volume notes    = Music, Sound Effects, Voice.
Line 156: Line 229:
 
|mute on focus lost notes = Most sound currently playing will mute, but game will continue to run and some new sounds will play.
 
|mute on focus lost notes = Most sound currently playing will mute, but game will continue to run and some new sounds will play.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 167: Line 242:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 185: Line 258:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Japanese
  |interface = true
+
  |interface = false
  |audio    = false
+
  |audio    = true
  |subtitles = true
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 212: Line 282:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 221: Line 290:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Russian
  |interface = false
+
  |interface = true
  |audio    = true
+
  |audio    = false
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 239: Line 306:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 6
 +
|local play modes    = Versus
 +
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  =
 +
|online play modes    = Versus, Co-op
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          =
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
Line 264: Line 363:
 
|osvr                        =  
 
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|tracked motion controllers  =
 
|tracked motion controllers notes=
 
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 274: Line 371:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 297: Line 396:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 310: Line 419:
 
{{Middleware
 
{{Middleware
 
|physics          = Havok
 
|physics          = Havok
|physics notes    = With a highly modified Street Fighter IV Engine  
+
|physics notes    = With a highly modified Street Fighter IV Engine
 
|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
|interface        =  
+
|interface        = Iggy
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
Line 324: Line 433:
  
 
==System requirements==
 
==System requirements==
{{ii}} 32-bit Systems are not supported. But the game works on 32-bit Systems however.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 344: Line 452:
 
|recGPU2  = AMD Radeon HD 6790
 
|recGPU2  = AMD Radeon HD 6790
 
|recDX    = 9.0c
 
|recDX    = 9.0c
 +
|notes    = {{ii}} 32-bit Systems are not supported. But the game works on 32-bit Systems however.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:45, 14 October 2023

Dragon Ball Xenoverse
Dragon Ball Xenoverse cover
Developers
Dimps
Windows QLOC
Publishers
Bandai Namco Entertainment
Release dates
Windows February 27, 2015
Reception
OpenCritic 71
IGDB 74
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Fighting, RPG
Art styles Anime
Themes Fantasy
Series Dragon Ball
Dragon Ball Xenoverse on HowLongToBeat
Dragon Ball Xenoverse on IGDB
Dragon Ball Xenoverse guide on StrategyWiki
Dragon Ball Xenoverse on MobyGames
Dragon Ball Xenoverse on Wikipedia
Dragon Ball
Dragon Ball Xenoverse 2015
Dragon Ball Xenoverse 2 2016
Dragon Ball FighterZ 2018
Super Dragon Ball Heroes: World Mission 2019
Dragon Ball Z: Kakarot 2020
Dragon Ball: The Breakers 2022
Dragon Ball: Sparking! Zero TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
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Windows
Green Man Gaming
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Region locked in Latin America.
Windows
Humble Store
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Windows
Steam
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Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Season Pass
Windows
Pre-order DLC Includes Super Saiyan 4 Vegeta, along with a gold and silver outfit.
Windows
GT Pack 1
Windows
GT Pack 2 (+ Mira and Towa)
Windows
Resurrection ‘F’ pack
Windows
Movie Costumes Pack Free. No longer available.
Windows
Unlike Xenoverse 2, the Pre-order content was never made available as a separate DLC for people who didn't pre-order.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BANDAI NAMCO Games\DB Xenoverse\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\323470\remote\DBXV.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Letterboxed 16:9. See Widescreen resolution.
Multi-monitor
Pillarboxed 16:9. See Widescreen resolution.
Ultra-widescreen
Pillarboxed 16:9. See Widescreen resolution.
4K Ultra HD
[1]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA only. Force SGSSAA with 0x004010C5 bits via Nvidia Profile Inspector.
Vertical sync (Vsync)
Both Vsync and refresh rate limiter options in-game.
60 FPS and 120+ FPS
Game appears to be limited to 150 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use replacement xgcore.dll[citation needed]
  1. Download the modified xgcore.dll.
  2. Move it to the installation folder and replace the original file.

Notes

The HUD and menus stretch from 16:9, along with partially broken visuals at multi-monitor resolutions.

Cel shading

Toggle cel shading[citation needed]

Use Helix Mod: Dragon Ball Xenoverse to toggle.

Input

Control settings.
Control settings.
Camera settings.
Camera settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Mouse X-axis inversion also available.
Controller
Controller support
XInput + DirectInput
Full controller support
Controller remapping
Three presets available for Xbox 360 controllers; Fully remappable for DirectInput devices.
Controller sensitivity
Controller Y-axis inversion
Controller X-axis inversion also available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Input settings icon - Generic Controller.svg
For DualShock use the PlayStation Buttons Mod
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts

Audio

Game settings.
Game settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects, Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Most sound currently playing will mute, but game will continue to run and some new sounds will play.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
6 Versus
Use Nucleus Co-op.
LAN play
Online play
Versus, Co-op

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok With a highly modified Street Fighter IV Engine
Interface Iggy

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon 64 X2 5200+, 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 3870
32-bit Systems are not supported. But the game works on 32-bit Systems however.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References