Downtown Run
From PCGamingWiki, the wiki about fixing PC games
Revision as of 00:23, 20 November 2017 by Garrbot (talk | contribs) (→Skip intro videos: updated template usage)
Developers | |
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Ubisoft | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | March 27, 2003 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Released as City Racer in North America.
Availability
Essential improvements
Skip intro videos
Delete/rename Intro.bik[3] |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Splitscreen (choice of horizontal or vertical). |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME, 2000, XP | 98SE, ME, 2000, XP |
Processor (CPU) | 500 MHz Intel Pentium III or similar | 1 GHz Intel Pentium III or similar |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 650 MB | 650 MB |
Video card (GPU) | 3D AGP accelerated, hardware T&L, OpenGL or DirectX compatible 32 MB of VRAM DirectX 8.1 compatible | 3D AGP accelerated, hardware T&L, OpenGL or DirectX compatible 64 MB of VRAM DirectX 8.1 compatible |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Garrett on September 21, 2017