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Doorways: Holy Mountains of Flesh

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Revision as of 10:43, 29 August 2019 by VetleBot (talk | contribs) (Update template usage.)
Doorways: Holy Mountains of Flesh
Doorways: Holy Mountains of Flesh cover
Developers
Saibot Studios
Engines
Unity 5[Note 1]
Release dates
Windows August 10, 2016
macOS (OS X) August 10, 2016[citation needed]
Linux August 10, 2016[citation needed]

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Doorways
Doorways: Prelude 2013
Doorways: The Underworld 2014
Doorways: Holy Mountains of Flesh 2016
Doorways: Old Prototype 2016

Key points

All DLCs have been integrated into the game for free in April 2019.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A demo is available on Steam.

Game data

Config and save files are not encrypted.
Config and save files on Linux actually have backslash in their file names.

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Saibot Studios\Doorways: Holy Mountains of Flesh
<path-to-game>\Doorways_Data\config[Note 2]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Saibot Studios/Doorways_ Holy Mountains of Flesh/prefs
<path-to-game>/Doorways Holy Mountains of Flesh/Doorways_Data\config
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\Doorways_Data\saves[Note 2]
macOS (OS X)
Linux <path-to-game>/Doorways Holy Mountains of Flesh/Doorways_Data\saves

Save game cloud syncing

System Native Notes
Steam Cloud
Does not synchronize between different operating systems. Copy and rename save file manually to transfer progress.

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game input settings 1/3.
In-game input settings 1/3.
In-game input settings 2/3.
In-game input settings 2/3.
In-game input settings 3/3.
In-game input settings 3/3.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

In-game language settings.
In-game language settings.

Localizations

Language UI Audio Sub Notes
English
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 [2]
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Quad Q8400
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon R7 250X
1 GB of VRAM
DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.10
Processor (CPU) Intel Core i5 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Intel HD 6100
Nvidia GeForce 750M
ATI Radeon HD 5770
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) SteamOS
Processor (CPU) Intel Core i5 3470
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
2 GB of VRAM

Notes

  1. Unity engine build: 5.4.1f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Mastan on 2019-04-30
  2. Verified by User:Mastan on 2019-05-02
    Though system requirements state that game requires D3D11, game can actually run using D3D9.