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Doom 64 EX

From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:27, 29 May 2019 by Garrbot (talk | contribs) (updated template usage)
Doom 64 EX
Doom 64 EX cover
Developers
Midway Games
Windows Samuel "Kaiser" Villarreal
macOS (OS X) Samuel "Kaiser" Villarreal
Engines
Kex Engine
Release dates
Windows September 5, 2011
macOS (OS X) February 9, 2014[1]
Linux TBA
Doom 64 EX on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Although this fan-made port is available for free, it requires data from the Doom 64 ROM in order to work.
Great port that includes widescreen support, higher frame-rate, mouse look, and controller support.
Mouse aiming has been rendered broken on Windows 10 after Fall Creators update. Use the SDL fix.

General information

Official Site
Sourceforge page
GitHub page
Game page on The Doom Wiki
Doom64 EX Forums

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows
macOS (OS X)
Must be compiled manually to run on Linux. See the GitHub page for more information.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.cfg[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\doomsav*.dsg[Note 1]
macOS (OS X)
Linux

Video settings

Video settings
Video settings
Display settings
Display settings

Template:Video settings

Ultra-widescreen

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Set the seta "v_height" "xxx.000000" to you desired vertical resolution.
  4. Set the seta "v_width" "xxx.000000" to you desired horizontal resolution.
  5. Ensure that windowed/fullscreen mode is set to your desired mode in the seta "v_windowed" "x".
  6. Save and close.
  7. Launch the game directly from DOOM64.EXE.

Notes

Geometry outside the 16:9 dimensions is frequently culled out.

Field of view (FOV)

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Set the seta "r_fov" "xx.x" to your desired vertical field of view.
  4. Save and close.

Input settings

Mouse settings
Mouse settings
Controller settings.
Controller settings.

Template:Input settings

Audio settings

Fluidsynth settings
Fluidsynth settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Mouse aiming not working on Windows 10

After the Fall Creators update on Windows 10, mouse aiming has rendered broken without this fix.
Download the Win32 version of SDL version 1.2.15 and replace the outdated SDL .dll files in <path-to-game> with ones from the zip archive[2][3]

Other information

API

Technical specs Supported Notes
OpenGL 1.2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FluidSynth for MIDI playback
Input SDL 1.2

System requirements

Windows
Minimum
Operating system (OS) 98, 2000, XP, Vista
Processor (CPU) 600 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD)
Video card (GPU) 32 MB of VRAM
OpenGL 1.2 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Doom64 EX 2.4 Mac OS Version Available - Doom64 EX - last accessed on August 28, 2016
  2. Doom 64 EX mouse not working - Doom64EX
  3. Verified by User:AmethystViper on December 10, 2017
    Applying the SDL fix provided by dotfloat has addressed the mouse aiming issue under Windows 10 after the Fall Creator's update.