Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Doom 3"

From PCGamingWiki, the wiki about fixing PC games
(Adding Doom 3: Redux to essential improvements and an official method to run the game without Steam.)
(Replacing the Tweaks Guide with an archived version since the site refuses to work otherwise.)
 
(310 intermediate revisions by 89 users not shown)
Line 1: Line 1:
 +
{{Disambig|the original release|the BFG Edition from 2012|[[Doom 3: BFG Edition]]}}
 
{{Infobox game
 
{{Infobox game
 +
|title        = Doom<sup>3</sup>
 
|cover        = Doom 3 cover.png
 
|cover        = Doom 3 cover.png
 
|developers  =  
 
|developers  =  
Line 5: Line 7:
 
{{Infobox game/row/developer|Splash Damage}}
 
{{Infobox game/row/developer|Splash Damage}}
 
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}
 
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}
{{Infobox game/row/osxporter|Aspyr Media}}
+
{{Infobox game/row/porter|Aspyr Media|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
{{Infobox game/row/publisher|CyberFront|Japan}}
+
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}
{{Infobox game/row/osxporter|Aspyr Media}}
+
{{Infobox game/row/publisher|Electronic Arts Brasil|Brazil}}
 +
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|id Tech 4}}
 
{{Infobox game/row/engine|id Tech 4}}
Line 16: Line 19:
 
{{Infobox game/row/date|Linux|October 5, 2004}}
 
{{Infobox game/row/date|Linux|October 5, 2004}}
 
{{Infobox game/row/date|OS X|March 14, 2005}}
 
{{Infobox game/row/date|OS X|March 14, 2005}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|doom-3|87}}
 +
{{Infobox game/row/reception|IGDB|doom-3|86}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Doom }}
 
|steam appid  = 9050
 
|steam appid  = 9050
 
|steam appid side = 9070
 
|steam appid side = 9070
|gogcom page  =  
+
|gogcom id    = 1733124578
 +
|gogcom id side = 1492054092
 +
|official site= https://web.archive.org/web/20070918100218/http://www.doom3.com/
 +
|hltb        = 2704
 +
|igdb        = doom-3
 +
|lutris      = doom-3
 +
|mobygames    = 14320
 
|strategywiki = Doom 3
 
|strategywiki = Doom 3
 
|wikipedia    = Doom 3
 
|wikipedia    = Doom 3
 
|winehq      = 1278
 
|winehq      = 1278
 +
|license      = commercial
 
}}
 
}}
{{Series|Doom}}
 
{{Disambig|the original Doom 3|the BFG Edition|[[Doom 3: BFG Edition]]}}
 
  
'''Key points'''
+
{{Introduction
{{--}} EAX support suffers from frequent visual glitches.{{cn|date=February 2018}}
+
|introduction      = '''''Doom 3''''' (stylized as '''''Doom<sup>3</sup>''''') is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:horror}} {{Glossary:sci-fi}} {{Glossary:FPS}} game developed by [[Company:id Software|id Software]] and published by [[Company:Activision|Activision]]. It is part of the ''[[Series:Doom|Doom]]'' series, but rather than being a continuation of the storyline of its predecessors, it is a reboot of the series, and uses the [[Engine:id Tech 4|id Tech 4]].
 +
 
 +
|release history  = On October 15, 2012, publisher [[Company:Bethesda Softworks|Bethesda Softworks]] delisted the original ''Doom 3'' and ''Resurrection of Evil'' expansion pack from all digital storefronts outside of the ''Super id Software Pack'' on Steam in preparation of ''[[Doom 3: BFG Edition]]''.<ref>{{Refurl|url=https://www.eurogamer.net/if-you-want-the-original-doom-3-from-steam-you-have-to-pay-76|title=If you want the original Doom 3 from Steam you have to pay £76 - Eurogamer.net|date=2024-02-27}}</ref> However after many complaints from players and Steam users, the base game and expansion pack were eventually reinstated on Steam on November 3, 2012.<ref>{{Refurl|url=https://www.eurogamer.net/original-doom-3-returns-to-steam|title=Original Doom 3 returns to Steam - Eurogamer.net|date=2024-02-27}}</ref><ref>{{Refurl|url=https://www.doomworld.com/forum/topic/61851-no-longer-can-buy-original-doom-3-by-itself-on-steam/?page=3&tab=comments#comment-1118673|title=No longer can buy original Doom 3 by itself on Steam - Doomworld|date=2024-02-27}}</ref>
 +
 
 +
On August 10, 2022, Bethesda has simplified and merged all store listings of the original ''Doom 3'', the ''Resurrection of Evil'' expansion pack, and ''Doom 3: BFG Edition'' into one package on Steam.<ref>{{Refurl|url=https://steamcommunity.com/games/208200/announcements/detail/3404177923731666002|title=We’re simplifying the id Software Steam Store Listings - Steam Community Annoucements|date=2024-02-27}}</ref> On February 27, 2023, the original ''Doom 3'' and ''Resurrection of Evil'' was re-released through [[Store:GOG.com|GOG.com]] and bundled with ''Doom 3: BFG Edition''.<ref>{{Refurl|url=https://www.gog.com/news/bethesdas_legendary_titles_up_to_80_and_a_doom_3_update|title=BETHESDA’S LEGENDARY TITLES UP TO -80% AND A DOOM 3 UPDATE! - GOG.com|date=2024-02-27|snippet=Now, when it comes to '''DOOM 3 Update''', as we’ve mentioned, the original version of DOOM 3 has been added to our DOOM 3: BFG Edition. That means this title will now be visible in our store as just '''DOOM 3''' and it contains both ''BFG Edition'' and ''Original Version''. In addition, ''Original Version'' is also available to play in multiplayer mode. Make sure to gather some friends and go on a good old quality DOOM rampage!}}</ref>
 +
 
 +
|current state    = EAX support introduced in v1.3 suffers from frequent visual glitches.<ref>{{Refurl|url=https://github.com/dhewm/dhewm3/pull/71|title=Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub|date=9 June 2023}}</ref> See [[#Visual twitch bug with OpenAL/EAX|visual twitch bug with OpenAL/EAX]] for a solution. The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Forcing Ultra quality settings]] for a workaround with modern graphics cards.
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]
 
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]
{{mm}} [http://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]
+
{{mm}} [https://www.doomworld.com Doomworld] — A major fansite for the series
{{mm}} [http://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack
+
{{GOG.com links|1733124578|doom_series|for game series}}
 +
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]
 +
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | Disc check removed in [[#Patches|Patch v1.2]].<ref>[http://www.tweakguides.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> | | Windows, Linux, OS X}}
+
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>{{Refurl|url=https://tweakguides.pcgamingwiki.com/Doom3_4.html|title=TweakGuides.com - Doom 3 Tweak Guide|date=May 2023}}</ref><br> PC/Linux: 3 CDs, Mac: 1 DVD. | | Windows, OS X, Linux}}
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 1039-1 | Steam | Includes '''Resurrection of Evil'''; sold with [[Doom 3: BFG Edition]]. | | Windows }}
{{Availability/row| GamersGate | DD-DOOM3M | unknown | | | OS X }}
+
{{Availability/row| GOG.com | doom_3 | key | Includes '''Resurrection of Evil'''; sold with [[Doom 3: BFG Edition]] as of February 27, 2023.<ref>{{Refurl|url=https://www.gog.com/en/news/bethesdas_legendary_titles_up_to_80_and_a_doom_3_update|title=Bethesda’s legendary titles up to -80% and a DOOM 3 Update!|date=2023-02-27}}</ref> | | Windows }}
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}
+
{{Availability/row| GMG | doom-3-pc | Steam | Includes '''Resurrection of Evil'''; sold with [[Doom 3: BFG Edition]]. | | Windows }}
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}
+
{{Availability/row| Humble | doom-3 | Steam | Includes '''Resurrection of Evil'''; sold with [[Doom 3: BFG Edition]]. Resurrection of Evil is available via [https://www.humblebundle.com/store/doom-3-dlc-resurrection-of-evil a separate page], but is redundant as its primary store page already includes it. | | Windows }}
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility | | OS X }}
+
{{Availability/row| Steam | 208200 | Steam, Key | Sold with [[Doom 3: BFG Edition]] and includes '''Resurrection of Evil'''. Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref> | | Windows }}
{{Availability/row| Steam | 9050 | Steam | Using the {{file|Doom3.exe}} executable from the retail v1.3.1 patch allows the game to become playable without Steam.<ref name="running without steam">{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}
+
{{Availability/row| GamersGate | doom-3 | Steam | {{store link|GamersGate|doom-3-pack|Package with expansion}} also available. | | Windows | unavailable }}
 +
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility. Removed in 2019.<ref>{{Refurl|url=http://www.insidemacgames.com/forum/index.php?showtopic=48963|title=What is left for FPS on macOS? - Inside Mac Games Forum|date=2020-11-28|snippet=Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year.}}</ref>  | | OS X | unavailable }}
 +
{{Availability/row| Steam | 9050 | Steam, Key | (Original version) Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref> No longer sold separately due to being included with [[Doom 3: BFG Edition]].| | Windows | unavailable }}
 +
}}
 +
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].
 +
{{ii}} [https://download.cnet.com/Doom-3-demo/3000-7441_4-10319942.html DOOM 3 demo]. Also available [steam://install/9100 on Steam].
 +
{{++}} CD keys can be activated offline and have unlimited uses.<ref>{{Refurl|url=https://www.gog.com/forum/doom_series/doom_3_asking_for_cd_key|title=Doom 3 asking for CD key|date=2023-03-03}}</ref><ref name="cd key">{{Refcheck|user=Amethystviper|date=2024-02-27|comment=CD keys I received with the GOG.com and Steam versions of the game still works with the numerous times I have performed a clean re-install of the base game and expansion pack. I also tested a few random CD keys from the retail version that may have already been used, but they also still worked, even on the Steam version's executable while disconnected from the internet. I can also confirm that using my GOG.com CD keys with the retail version also worked and vice-versa.}}</ref>
 +
{{++}} GOG.com and Steam CD-keys will work on the retail version and vice-versa.<ref name="cd key" />
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        = An additional campaign that features new levels, new weapons, and new monsters.
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 
}}
 
}}
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Doom 3: Resurrection of Evil | | Windows, Linux }}
+
{{DLC/row| Resurrection of Evil | Includes and requires [[#Patches|Patch 1.2]]. No longer sold separately on Steam due to being already included with the base game after August 10 2022. | Windows, Linux }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://tweakguides.pcgamingwiki.com/Doom3_10.html|title=TweakGuides.com - Doom 3 Tweak Guide|date=May 2023}}</ref><ref>{{Refcheck|user=Amethystviper|date=2024-02-24|comment=Tried the command-line parameter on v1.3.1 without of my CD keys registered, which caused the game to launch with the intro video playing and prompting a CD key registration screen.}}</ref>|fix=
 +
 +
'''Note'''
 +
{{ii}} Only works when a valid CD key has been registered.
 +
}}
 +
 
===Patches===
 
===Patches===
[http://www.patches-scrolls.com/doom3.php Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.
+
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.
  
===Co-op mod===
+
===Source ports===
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
+
{{Source ports table|collapsed=no|content=
It also adds in challenge maps, and 42 custom maps.
+
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit (requires compiling from source code for the base game and supported mods), widescreen resolutions, and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.
+
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}
 +
}}
  
===[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]===
+
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.
+
{{ii}} A series of bugfixes, balance changes, enemy AI tweaks, and quality-of-life improvements for the original Doom 3 game, its Resurrection of Evil expansion pack, and [[#Modifications|The Lost Mission]] campaign port without any drastic gameplay changes. It is also compatible with dhewm3.
{{++}} Adds the following features and improvements while retaining vanilla gameplay:
 
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
 
* High resolution textures, menus, UI, and HUD.
 
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
 
* Features options for field of view, texture resolutions, anisotropic filtering, [[Glossary:Anti-aliasing (AA)#Fast Approximate Anti-Aliasing (FXAA)|FXAA]], motion blur, and screen blood.
 
* Restores cut content and alpha version features.
 
 
 
{{--}} Not available for Resurrection of Evil.
 
  
 
==Game data==
 
==Game data==
 
{{Image|Doom 3 General.png|In-game general settings.}}
 
{{Image|Doom 3 General.png|In-game general settings.}}
 
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\base}}
+
{{Game data/config|Windows|{{p|game}}\base\*.cfg|{{p|game}}\d3xp\*.cfg}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|~/.doom3/base}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.doom3/base/*.cfg|{{p|linuxhome}}/.doom3/d3xp/*.cfg}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
 +
{{ii}} {{file|autoexec.cfg}} may be created and used to override settings in {{file|DoomConfig.cfg}}.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\base\savegames}}
+
{{Game data/saves|Windows|{{p|game}}\base\savegames\|{{p|game}}\base\d3xp\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
{{Game data/row|Linux|}}
+
{{Game data/saves|Linux|{{p|linuxhome}}/.doom3/base/savegames/|{{p|linuxhome}}/.doom3/d3xp/savegames/}}
 
}}
 
}}
 +
{{ii}} Certain mods may store their save game data and configuration files in their unique mod folders (e.g. {{folder|{{p|game}}\d3le}} for [[#Mods|The Lost Mission]] campaign port).
 +
{{ii}} [[#Source ports|dhewm3]] moves save game data and configuration files for the base game, expansion pack, and mods to {{file|{{p|userprofile}}\Documents\My Games\dhewm3|folder}}.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     = Syncs save games.
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = true
|uplay notes           =  
+
|gog galaxy notes          = Not listed on store page.
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Syncs save games. Applies to the base game and expansion.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =
 +
|xbox cloud                =
 +
|xbox cloud notes          =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}
 
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}
 
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/doom-3
+
|wsgf link                  = https://www.wsgf.org/dr/doom-3
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 107: Line 168:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Only 4:3 resolutions up to 1600x1200 are supported by default. See [[#Widescreen resolution|Widescreen resolution]] for a workaround.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See the [http://www.wsgf.org/dr/doom-3 WSGF entry].
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = Enable nvidia DSR in the Nvidia Control Panel. Under the '''Manage 3D settings''' section.
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use <code>g_fov X</code> in console (Default 90). [http://www.moddb.com/mods/doom-3-redux Doom 3: Redux] adds an FOV slider.
+
|fov notes                  = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 121: Line 182:
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Controlled by Video Quality setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
+
|anisotropic notes          = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Up to 16x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]].
+
|antialiasing notes        = Up to 16x [[MSAA]] (Nvidia) or 8x (AMD/Intel). Use [[#Source ports|dhewm3]] for 16x for AMD users.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              = Frame rate is capped at 60 FPS.<ref>{{Refurl|url=http://forums.guru3d.com/showthread.php?t=188466|title=Doom 3 Engine Games and why i got banned from 3drealms...... - Guru3D.com Forums|date=February 19, 2018}}</ref>
+
|120 fps notes              = Frame rate is capped at 62.5 FPS.<ref>{{Refurl|url=https://github.com/dhewm/dhewm3/issues/230|title=Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3|date=9 June 2023}}</ref> See [[#High frame rate|High frame rate]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 137: Line 201:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Widescreen resolutions|ref=<ref name="Doom 3 | Widescreen Gaming Forum">[http://www.wsgf.org/dr/doom-3 Doom 3 | Widescreen Gaming Forum  ]</ref>|fix=
+
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.
+
}}
 +
{{Fixbox|description=Install the [[#Doom 3 Enhanced Edition|Doom 3 Enhanced Edition]] or [[#Doom 3: Redux|Doom 3: Redux]] mod|ref=<ref>{{Refcheck|user=Amethystviper|date=2023-03-05|comment=Tested Doom 3: Enhanced Edition on a clean installation of the game and it includes widescreen resolutions and aspect-ratio options within the Advanced Video options along with other video settings. Doom 3: Redux also has widescreen resolution options built-in as well.}}</ref>|fix=
 +
}}
 +
{{Fixbox|description=Manually edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=
 +
# Open {{file|{{p|game}}\base\DoomConfig.cfg}} with a text editor (e.g. Notepad).
 +
# Search for the lines <code>seta r_customHeight "<value>"</code> and <code>seta r_customWidth "<value>"</code> and change them to desired resolution values (e.g. <code>seta r_customHeight "1080"</code> and <code>seta r_customWidth "1920"</code> for 1920x1080).
 +
# Search for the line <code>seta r_mode "<value>"</code> and set this to "{{code|-1}}" to enable custom resolutions in the game.
 +
# Search for the line <code>seta r_aspectRatio "<value>"</code>. For 4:3 resolutions (e.g. 1024x768), set this to {{code|0}}. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to {{code|1}}. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to {{code|2}}.
  
# Go to <code>{{P|game}}\base\</code>
+
'''Notes'''
# Edit <code>DoomConfig.cfg</code>.
+
{{ii}} This method assumes the latest [[#Patches|patches]] are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work.
# Find these lines:<code>seta r_customHeight "xxx"</code> <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution.  
+
{{ii}} If these lines are not available in the {{file|DoomConfig.cfg}} file, then add them manually.
# Now find this line: <code>seta r_mode "x"</code>. Change the "x" to "-1".
+
{{ii}} 21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both [https://community.pcgamingwiki.com/files/file/1477-doom-3-fov-fixes/ Doom 3] and [https://community.pcgamingwiki.com/files/file/2480-doom-3-resurrection-of-evil-aspect-ratio-219-fov-fix/ Resurrection of Evil].
# Find this line: <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".
+
{{ii}} These values can be set in the developer console. Omit the command {{code|seta}} when doing so, and use {{code|vid_restart}} to apply changes.
 +
{{--}} HUD, menus, and FMV cutscenes are {{Term|stretched}} unless played on [[#CstDoom3|CstDoom3]]. [[#Source ports|dhewm3]] can also fix menu scaling.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=
 +
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
 +
# Type in {{code|g_fov <value>}} to the desired FOV value.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.
+
{{ii}} Alternatively, {{code|g_fov <value>}} can be manually edited in {{file|DoomConfig.cfg}}.
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.
+
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.
{{--}} HUD, menus, and FMV cutscenes are stretched.<ref>http://www.wsgf.org/dr/doom-3</ref>
 
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|description=Changing Anisotropic filtering|ref={{cn|date=September 2016}}|fix=
+
{{ii}} Anisotropic filtering scales with the "Video Quality" option.
In Doom 3, anisotropic filtering is bound with "Video Quality" option. Therefore:
+
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=
* Low Quality - Disabled Anisotropic Filtering
+
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
* Medium Quality - Anisotropic Filtering x1 (?)
+
# Type in {{code|image_anisotropy <value>}} between values of {{code|1}}-{{code|8}}.
* High Quality - Anisotropic Filtering x8
+
# To apply new settings, type in {{code|vid_restart}} to restart the renderer.
* Ultra Quality - Anisotropic Filtering x8
+
}}
 +
 
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{ii}} The game's frame rate is capped at 62.5 FPS.
 +
{{Fixbox|description=Unlock the frame rate cap|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=891278647|title=Micro Stutter Fix - Steam Community Guides|date=2022-09-06}}</ref>|fix=
 +
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3 if the console is locked) or {{key|~}} (Doom 3 if the console is unlocked or dhewm3).
 +
# Type in the following commands: {{code|com_fixedTic 1}}, {{code|com_preciseTic 0}} (Doom 3). Or {{code|com_fixedTic -1}} (Dhwem 3 provides a built-in fps uncap feature with correct game physics, making the following step optional for later versions)
 +
# Apply the [https://github.com/dhewm/dhewm3/pull/297#issuecomment-643841696 uncapped FPS fix] for dwehm3; otherwise, issues such as audio desyncing during cutscenes or the game speed becoming too fast can occur. Some have reported the DLL causes crashes.
 +
}}
  
It's possible to set up custom amount of anistropic filtering.
+
===Gamma===
# In order to do it, open a console, by pressing {{key|Ctrl|Alt|~}}.
+
{{ii}} Adjusting the game's gamma and brightness levels with the stock Doom 3 engine will also affect the operating system. [[#Source ports|dhewm3]] as of v1.5.2 by default fixes this by allowing gamma and brightness levels to be adjusted through shaders instead; the original behavior can be restored by setting the value of the {{code|r_gammaInShaders}} CVar to {{code|0}}.<ref>{{Refurl|url=https://github.com/dhewm/dhewm3/releases/tag/1.5.2|title=Release dhewm3 1.5.2 · dhewm/dhewm3 - Github|date=2023-11-05}}</ref><ref>{{Refcheck|user=Amethystviper|date=2023-11-05|comment=After using "r_brightness 10" console command and using the in-game brightness slider from the options menu, the brightness of the entire operating system also changed; setting it back to "1" restored the original brightness levels on the OS.}}</ref>
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.
+
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=
# To apply new settings, type in <code>vid_restart</code>, to restart the renderer.
+
# Open the console with {{key|Ctrl|Alt|~}} (Doom 3 if the console is locked) or {{key|~}} (Doom 3 if the console is unlocked or dhewm3).
 +
# Type in {{code|r_gamma <value>}} where {{code|<value>}} is the desired gamma levels (default <code>1</code>).
 
}}
 
}}
  
===Disable head bob===
+
===Enable plasma gun projectile shadows===
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=
+
{{Fixbox|description=Edit lights.mtr found in pak000.pk4|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/VXYO4ea this comparison] of before and after enabling plasma gun's projectile shadows.}}</ref>|fix=
:1. Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.
+
# Open {{file|{{p|game}}\base\pak000.pk4}} with [https://www.7-zip.org 7-Zip] or a similar program.
:2. Add the following commands:
+
# Go to {{file|materials}} folder.
 +
# Open {{file|lights.mtr}} with a text editor.
 +
# Search for the line {{code|plasmaglow}}, and delete the {{code|noshadows}} line under it.
 +
# Save the changes and update the contents of {{file|pak000.pk4}} when prompted by 7-Zip.
 +
}}
 +
 
 +
===Disable head bobbing===
 +
{{Fixbox|description=Disable head bobbing through these settings|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=
 +
# Create {{file|autoexec.cfg}} file in {{file|{{P|game}}\base|folder}}.
 +
# Add the following commands, and save the file.
 
<pre>seta pm_runbob "0"
 
<pre>seta pm_runbob "0"
 
seta pm_runpitch "0"
 
seta pm_runpitch "0"
Line 178: Line 273:
 
seta pm_bobup "0"
 
seta pm_bobup "0"
 
seta pm_crouchbob "0"</pre>
 
seta pm_crouchbob "0"</pre>
:3. Save the file.
 
 
}}
 
}}
  
===Tweaking video settings===
+
==Input==
{{ii}} TweakGuides has created [http://www.tweakguides.com/Doom3_1.html a comprehensive guide] for tweaking the game.
 
 
 
It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). For example, to turn on plasma gun projectile shadows, go to <code>materials</code> folder, open <code>lights.mtr</code> (use WordPad or other text editor), search for <code>plasmaglow</code> and delete the <code>noshadows</code> line under it, then save the changes. Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.
 
 
 
==Input settings==
 
 
{{Image|Doom 3 Remapping.png|In-game key map settings.}}
 
{{Image|Doom 3 Remapping.png|In-game key map settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = true
+
|acceleration option      = false
|acceleration option notes = Mouse Smoothness in menu, no other acceleration.
+
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
Line 199: Line 288:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = false
 
|controller support notes  =
 
|full controller          = false
 
|full controller notes    =
 
|controller remap          = false
 
|controller remap notes    =
 
|controller sensitivity    = false
 
|controller sensitivity notes=
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=
 
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts           = false
+
|controller support        = hackable
|button prompts notes     =  
+
|controller support notes  = Lacks native support with the stock engine. Use [[#Source ports|dhewm3]] for controller support.
|controller hotplug        = false
+
|full controller          = hackable
|controller hotplug notes  =  
+
|full controller notes    = Requires [[#Source ports|dhewm3]]. In-game controls must be configured first in the Control settings or using one of the pre-made control layout provided in the developer console, otherwise the game's menus can be navigated by using the left or right stick to simulate mouse controls and the face buttons or triggers for the mouse buttons.
 +
|controller remap          = hackable
 +
|controller remap notes    = Requires [[#Source ports|dhewm3]]. Axes and buttons can be remapped from the in-game Options menu under Controls. Pre-made configuration files provided with dhewm3 is based on the controller layout used in [[Doom 3: BFG Edition]]. An [https://github.com/dhewm/dhewm3/issues/536#issuecomment-1928710201 alternative configuration] based on the layout from the original Xbox port is also available.
 +
|controller sensitivity    = hackable
 +
|controller sensitivity notes = Applicable to [[#Source ports|dhewm3]] only. Adjust the value of {{code|seta joy_yawSpeed}} and {{code|joy_pitchSpeed}} for vertical and horizontal sensitivity in {{file|dhewm3.cfg}}. Advanced configuration can be found on [https://github.com/dhewm/dhewm3/blob/master/Configuration.md#using-gamepads dhewm3's Gamepad Configuration] section.
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes = Applicable to dhewm3 only. Set {{code|joy_invertLook}} to {{code|1}} in {{file|dhewm3.cfg}}.
 +
|xinput controllers        = hackable
 +
|xinput controllers notes  = Requires [[#Source ports|dhewm3]] for XInput controllers.
 +
|xbox prompts              = hackable
 +
|xbox prompts notes        = dhewm3 references XInput notations through SDL2.
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|playstation controllers  = hackable
 +
|playstation controller models = DS3, DS4, DS
 +
|playstation controllers notes = Requires [[#Source ports|dhewm3]] for PlayStation controllers.
 +
|playstation prompts      = hackable
 +
|playstation prompts notes = dhewm3 references PlayStation notations through SDL2.
 +
|light bar support        = hackable
 +
|light bar support notes  = Static Blue. Applicable to dhewm3 only.
 +
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = USB, Bluetooth
 +
|playstation connection modes notes = <ref>{{Refcheck|user=Amethystviper|date=2024-02-25|comment=Tested with a V1 PlayStation 4 controller via Bluetooth and DualSense controller via USB in dhewm3.}}</ref>
 +
|tracked motion controllers = hackable
 +
|tracked motion controllers notes = [[Controller:Razer Hydra|Razer Hydra]]{{cn|date=2024-02-25|reason=}}
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = hackable
 +
|other controllers notes  = [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]] and other controllers supported by SDL2 can be used with [[#Source ports|dhewm3]].
 +
|other button prompts     = generic
 +
|other button prompts notes= Controller-specific buttons are referenced in dhewm3's control settings as text only, otherwise no button prompts are used.
 +
|controller hotplug        = hackable
 +
|controller hotplug notes  = Use [[#Source ports|dhewm3]] for hotplugging support on applicable controllers.
 
|haptic feedback          = false
 
|haptic feedback          = false
|haptic feedback notes    =  
+
|haptic feedback notes    = The game lacks haptic feedback.
|simultaneous input        = false
+
|digital movement supported = true
|simultaneous input notes  =  
+
|digital movement supported notes= Through keyboard controls only.
 +
|simultaneous input        = hackable
 +
|simultaneous input notes  = Applicable to dhewm3 only.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = false
+
|steam hook input          = unknown
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 232: Line 354:
 
|surround sound notes    = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref>
 
|surround sound notes    = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref>
 
|subtitles                = hackable
 
|subtitles                = hackable
|subtitles notes          = A CC/Subtitle mod is available [http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this].
+
|subtitles notes          = A Subtitle mod is available [https://www.moddb.com/mods/doom3cc/downloads/doom-3-closed-captions-doom-3-cc-v20-no-radar-version here] and its readme can be viewed [https://web.archive.org/web/20160401145254/http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt]. This mod also seems to be incompatible with many other mods.  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 238: Line 360:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|eax support notes        = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://web.archive.org/web/20130404181345/https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 244: Line 368:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = See [https://www.moddb.com/mods/doom3cc/downloads/doom-3-closed-captions-doom-3-cc-v20-no-radar-version doom 3 CC mod].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = See [https://www.moddb.com/mods/doom3cc/downloads/doom-3-closed-captions-doom-3-cc-v20-no-radar-version doom 3 CC mod].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = See [https://www.moddb.com/mods/doom3cc/downloads/doom-3-closed-captions-doom-3-cc-v20-no-radar-version doom 3 CC mod].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = n/a
  |notes    =  
+
  |notes    = Retail only. Patch for digital release [https://www.moddb.com/mods/d3hdp-doom-3-essential-hd-pack/downloads/doom-3-traduzione-ufficiale-italiana1 here].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = n/a
  |notes    = Only available in Polish retail release.
+
  |notes    = Retail only. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here]. Fan translation for Resurrection of Evil [https://chomikuj.pl/haukax16/DOOM+3+Resurrection+of+Evil+Spolszczenie+haukax16,4978451291.rar(archive) here].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://gadarf.com/traducao-doom3-portugues/ download].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = n/a
  |notes    = Only available in Russian retail release.
+
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = no
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = Retail only for the Resurrection of Evil expansion; patch for digital releases [https://community.pcgamingwiki.com/files/file/2247-doom-3-resurrection-of-evil-official-spanish-translation/ here]. Also [https://www.moddb.com/mods/doom3cc/downloads/doom-3-closed-captions-doom-3-cc-v20-no-radar-version see doom 3 CC mod] for subtitle support for base version of the game. .
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 310: Line 435:
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = hackable
 
|local play          = hackable
|local play players  =  
+
|local play players  = 2
 
|local play modes    = Co-op
 
|local play modes    = Co-op
|local play notes    = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].
+
|local play notes    = Use [https://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 16
 
|lan play players    = 16
 
|lan play modes      = Co-op, Versus
 
|lan play modes      = Co-op, Versus
|lan play notes      = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.
+
|lan play notes      = Use the [https://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.
 
|online play          = true
 
|online play          = true
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    = Co-op, Versus
 
|online play modes    = Co-op, Versus
|online play notes    = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.
+
|online play notes    = Use the [https://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 341: Line 466:
 
|tcp  = 27650, 27666
 
|tcp  = 27650, 27666
 
|udp  = 27650, 27666
 
|udp  = 27650, 27666
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
Line 365: Line 490:
 
|osvr                        =  
 
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|tracked motion controllers  = true
 
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}
 
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
|3rd space gaming vest      = true
+
|3rd space gaming vest      = hackable
|3rd space gaming vest notes =  
+
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player
 
|novint falcon              = hackable
 
|novint falcon              = hackable
 
|novint falcon notes        = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.
 
|novint falcon notes        = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 384: Line 509:
  
 
==Issues fixed==
 
==Issues fixed==
===General===
+
===Visual twitch bug with OpenAL/EAX===
====Textures are low-resolution, even on Ultra quality====
+
{{--}} Using OpenAL (<code>seta s_useOpenAL "1"</code> in <code>DoomConfig.cfg</code>), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use a SoundBlaster Audigy card.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/9050/discussions/0/35222218803254228/#c622954302094417534|title=Audio of EAX 4.0 effects? :: Steam Community Discussions|date=May 2023}}</ref>|fix=
:1. Go to <code>{{p|game}}/base/</code>
+
{{ii}} If this still doesn't work, try the old <code>SBA2_BETADRV_US_2_05_0000</code> drivers (works only on Windows XP).<ref>{{Refurl|url=https://forums.extremeoverclocking.com/showthread.php?t=216287#post2256463|title=DOOM 3: "Screen Twitching" when EAX is ON? - EXTREME Overclocking Forums|date=May 2023}}</ref>
:2. Create a new file called {{file|autoexec.cfg}}.
+
}}
:3. Add the following lines to the new {{file|autoexec.cfg}} file:
+
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx EAXEFX].}}
 +
 
 +
===Incorrect EAX effect in Doom3: Resurrection of Evil with OpenAL/EAX===
 +
{{++}} X-fi and audigy 2 Sound card are not affected by this problem.{{cn|date=2022-07-22|reason=Why wouldn't it be affected?}}
 +
{{ii}} Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
 +
{{ii}} The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
 +
{{Fixbox|description=Download fix EFX files [https://community.pcgamingwiki.com/files/file/2477-doom-3-resurrection-of-evil-eax-fix/ Doom3_ROE_EAX_FIX].}}
 +
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx/pull/30 EAXEFX].}}
 +
 
 +
===Weapons sound being "drowned" or near inaudible===
 +
{{ii}} OpenAL scales down all sounds temporarily if the mixed result would be too loud. This could happen in doom3, especially when using EAX. The patcher below will provide a fix that consist of scaling down volume of all sounds to prevent the issue (just set your system speaker volume a bit higher if needed).
 +
{{Fixbox|description=Use the patcher provided in [https://github.com/bibendovsky/eaxefx EAXEFX].}}
 +
 
 +
===Textures are low-resolution, even on Ultra quality===
 +
{{++}} This fix is included in the GOG.com version.<ref>{{Refurl|url=https://www.moddb.com/mods/doom-3-redux/news/discussing-the-new-gog-release-and-redux-21|title=Discussing the new GOG release and Redux 2.1 - ModDB|date=2023-10-27}}</ref>
 +
{{Fixbox|description=Force Ultra quality settings via autoexec.cfg|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.}}</ref>|fix=
 +
:1. Go to {{folder|{{p|game}}\base}}.
 +
:2. Create a new file called {{file|autoexec.cfg}} if one did not already exist.
 +
:3. Add the following lines in the {{file|autoexec.cfg}} file:
 
<pre>seta r_renderer "best"
 
<pre>seta r_renderer "best"
 +
seta com_videoRam "1024"
 +
seta com_machineSpec "3"
 +
seta r_shadows "1"
 +
seta r_skipBump "0"
 +
seta r_skipSpecular "0"
 +
seta r_skipNewAmbient "0"
 +
seta image_anisotropy "8"
 +
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
 
seta image_ignoreHighQuality "0"
 
seta image_ignoreHighQuality "0"
 +
seta image_roundDown "1"
 +
seta image_preload "1"
 +
seta image_forceDownSize "0"
 +
seta image_downSize "0"
 
seta image_downSizeBump "0"
 
seta image_downSizeBump "0"
 
seta image_downSizeSpecular "0"
 
seta image_downSizeSpecular "0"
 +
seta image_useCache "0"
 
seta image_usePrecompressedTextures "0"
 
seta image_usePrecompressedTextures "0"
 
seta image_useNormalCompression "0"
 
seta image_useNormalCompression "0"
 
seta image_useCompression "0"
 
seta image_useCompression "0"
seta image_roundDown "0"
+
seta image_useAllFormats "1"
seta image_downSize "0"
 
seta image_lodbias "-2"
 
seta image_anisotropy "16"
 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
 
seta com_purgeAll "1"
 
seta com_machineSpec "3"
 
seta com_allowConsole "1"
 
 
seta g_showBrass "1"
 
seta g_showBrass "1"
 +
seta g_decals "1"
 
seta g_doubleVision "1"
 
seta g_doubleVision "1"
 
seta g_bloodEffects "1"
 
seta g_bloodEffects "1"
 
seta g_projectileLights "1"
 
seta g_projectileLights "1"
 
seta g_muzzleFlash "1"</pre>
 
seta g_muzzleFlash "1"</pre>
:4. Save the file.
+
:4. Save the file. The game should now default to Ultra quality every time it is launched.
 +
:5. (Optional) Copy the newly created {{file|autoexec.cfg}} into the {{folder|{{p|game}}\d3xp}} for Resurrection of Evil and any mod folders to apply these changes automatically when loading the expansion pack and respective mods.<br />
 +
'''Notes:'''
 +
{{ii}} {{code|com_videoRam}} must be set explicitly. Value "-1" does not work in some cases.
 
}}
 
}}
  
====Micro stuttering====
+
===Micro stuttering===
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=
+
{{ii}} This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
:1. Add the following lines to the '''autoexec.cfg''' file:
+
{{Fixbox|description=See [[#High frame rate|High frame rate]] for a potential workaround|fix=
<pre>seta r_swapInterval "1"
 
seta com_fixedTic "1"</pre>
 
:2. Save the file and start the game.
 
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.
 
 
}}
 
}}
  
====Performance improving for low-end systems====
+
===Low resolution font scaling===
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=
+
{{ii}} By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
# Open '''DoomConfig.cfg''' file
+
{{Fixbox|description=Remove the font scaling limit|ref=<ref>{{Refcheck|user=Amethystviper|date=2022-09-06|comment=See [https://imgur.com/a/aUJD39F this comparison] of before and after removing the font limiter.}}</ref>|fix=
# <code>seta image_useCache "1"</code>
+
:1. Add the lines to {{file|autoexec.cfg}} or change it manually in {{file|DoomConfig.cfg}}:
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.
+
<pre>seta gui_mediumFontLimit "0"
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128
+
seta gui_smallFontLimit "0"</pre>
 +
:2. Save the file. The game should now render the text in higher quality regardless of resolution.
 +
}}
 +
 
 +
===Improving performance for low-end systems===
 +
{{Fixbox|description=Configuration files|ref={{cn|date=July 2016}}|fix=
 +
# Open {{file|DoomConfig.cfg}} file
 +
# {{code|seta image_useCache "1"}}
 +
# Set {{code|image_cacheMegs}} to about 1/4 of the machine's total system RAM.
 +
# Set {{code|image_cacheMinK}} = "image_cacheMegs" × 128
 
# Save the file and start the game.
 
# Save the file and start the game.
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code>
+
{{ii}} Assuming at least 1 GB of system RAM is used:<br />{{code|seta image_useCache "1"}}<br />{{code|seta image_cacheMegs "256"}}<br />{{code|seta image_cacheMinK "32768"}}</code>
 +
}}
 +
 
 +
===Mouse not working===
 +
{{Fixbox|description=Wired mouse: {{file|doom3.exe}} executable name|ref={{cn|date=2024-02-25|reason=This has been mentioned without a known cause of the issue or confirmation of a fix since 2019}}|fix=
 +
}}
 +
{{Fixbox|description=Wireless gaming mouse: Set the mouse's rate to at least 250|ref={{cn|date=2024-02-25|reason=This has been mentioned without a known cause of the issue or confirmation of a fix since 2019}}|fix=
 
}}
 
}}
  
===Linux===
+
===Poor performance/"slow-motion" effect on Nvidia cards===
====Game won't launch correctly (Retail)====
+
{{ii}} Doom 3 and other [[Engine:id Tech 4|id Tech 4]] games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the dhewm3 sourceport and/or microstutter fix. This issue can potentially be fixed through using an {{file|autoexec.cfg}} file containing the necessary CVar tweaks.
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}
 
  
====No Sound====
+
{{Fixbox|description=Configure an {{file|autoexec.cfg}} file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this Steam guide].|ref={{cn|date=2024-02-25|reason=}}|fix=
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}
 
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=
 
# Open and edit the config file
 
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code>
 
# Save the file
 
 
}}
 
}}
  
==Issues unresolved==
+
===Game won't launch correctly (Linux on Retail)===
===Visual twitch bug with OpenAL/EAX===
+
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=2024-02-25|reason=No confirmation of this fix since 2017}}|fix=
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).
+
}}
  
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref>
+
===No Sound (Linux)===
 +
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=2024-02-25|reason=No confirmation of this fix since 2017}}}}
 +
{{Fixbox|description=Specify the default audio output|ref={{cn|date=2024-02-25|reason=Has not been confirmed since 2019.}}|fix=
 +
# Open and edit the config file.
 +
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of the ALSA audio output, for example <code>hw:0,0</code>.
 +
# Save the file.
 +
}}
  
 
==Other information==
 
==Other information==
===Cheats===
 
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.
 
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions     =  
+
|direct3d versions       =  
|direct3d notes         =  
+
|direct3d notes           =  
|directdraw versions   =  
+
|directdraw versions     =  
|directdraw notes       =  
+
|directdraw notes         =  
|opengl versions       = 2.0
+
|opengl versions         = 2.0
|opengl notes           =  
+
|opengl notes             =  
|glide versions         =  
+
|glide versions           =  
|glide notes           =  
+
|glide notes             =  
|software mode         =  
+
|software mode           =  
|software mode notes   =  
+
|software mode notes     =  
|mantle support         =  
+
|mantle support           =  
|mantle support notes   =  
+
|mantle support notes     =  
|vulkan support        =  
+
|vulkan versions          =  
|vulkan support notes   =  
+
|vulkan notes             =  
|dos modes             =  
+
|dos modes               =  
|dos modes notes       =  
+
|dos modes notes         =  
|shader model versions =  
+
|shader model versions   =  
|shader model notes    =  
+
|shader model notes       =
|64-bit executable     = hackable
+
|windows 32-bit exe      = true
|64-bit executable notes= Use the source port
+
|windows 64-bit exe      = hackable
 +
|windows arm app          = false
 +
|windows exe notes        = A [[#Source ports|source port]] is required for 64-bit.
 +
|mac os x powerpc app     = true
 +
|macos 32-bit app        = true
 +
|macos 64-bit app        = hackable
 +
|macos arm app            = hackable
 +
|macos app notes          = Intel support was added in a patch, but is 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref> A [[#Source ports|source port]] is required for 64-bit or ARM.
 +
|linux powerpc app        = hackable
 +
|linux 32-bit executable = true
 +
|linux 64-bit executable  = hackable
 +
|linux arm app            = hackable
 +
|linux executable notes   = A [[#Source ports|source port]] is required for 64-bit or for other architectures like ARM or PPC.
 
}}
 
}}
  
Line 485: Line 659:
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL2
|input notes      =  
+
|input notes      = Used by [[#Source ports|dhewm3]].
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = PunkBuster
+
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
|anticheat        = PunkBuster
 +
|anticheat notes  =
 
}}
 
}}
  
===Linux Installation===
+
===Linux installation===
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:
+
To install Doom 3 on Linux, create a new folder and copy the following retail files to the {{folder|{{p|game}}\base}} folder:
  
<pre>:base/pak000.pk4
+
<pre>base\pak000.pk4
:base/pak001.pk4
+
base\pak001.pk4
:base/pak002.pk4
+
base\pak002.pk4
:base/pak003.pk4
+
base\pak003.pk4
:base/pak004.pk4</pre>
+
base\pak004.pk4</pre>
  
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:
+
If installing the expansion pack, also copy the following retail pk4 to the {{folder|{{P|game}}\d3xp}} folder:
  
 
<code>:d3xp/pak000.pk4</code>
 
<code>:d3xp/pak000.pk4</code>
  
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code>
+
After copying all pk4 files to the hard drive, run the [https://www.patches-scrolls.com/doom3.php Linux patch] and direct it to the  new Doom 3 folder. Start the game with the command: <code>doom3</code>. To launch the expansion use: <code>doom3 +set fs_game d3xp</code>
  
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).
+
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary].
  
===Mod Support===
+
===Modifications===
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
 
 
====Tools and Information====
 
====Tools and Information====
*[http://doom3world.org Doom 3 World] - An unofficial id tech community
+
* [https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World.
*[https://modwiki.xnet.fi Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World
+
* [https://iddevnet.dhewm3.org idDevNet Mirror] - An unofficial mirror of the defunct iddevnet.com website for Doom 3 and [[Quake 4]] by the developer of the dhewm3 source port.
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site
 
  
====Doom 3 Mod Lists====
+
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====
*[http://www.moddb.com/games/doom-iii Moddb]
+
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
*[https://www.nexusmods.com/doom3/ NexusMods]
+
{{++}} Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.
  
====Total Conversions====
+
====[https://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====
[http://www.thedarkmod.com/main/ The Dark Mod] is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.
+
{{ii}} For ATI/AMD video card users, see [https://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.
 +
{{++}} Adds the following features and improvements while retaining vanilla gameplay:
 +
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
 +
* High resolution textures, menus, UI, and HUD.
 +
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
 +
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.
 +
* Restores cut content and alpha version features.
 +
{{ii}} Resurrection of Evil compatibility patch [https://www.moddb.com/mods/doom-3-redux/downloads/resurrection-of-evil-patch-for-doom-3-redux here] ([https://yadi.sk/d/IToBxiCruoAcZA mirror]).
  
===Open Source Engine===
+
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====
The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the [https://github.com/TTimo/doom3.gpl github repository], if you are willing to compile the code yourself. The same group that worked on ioquake3 has said they will add features to the code and release compiled binaries under the title [http://www.iodoom3.org/ iodoom3]. You will have to obtain the art assets separately.
+
{{ii}} A port of the BFG Edition campaign ''The Lost Mission'' for the original 2004 version of Doom 3.
 +
{{ii}} Requires the Resurrection of Evil expansion pack.
 +
{{++}} Features new additions not seen in the BFG Edition version.
  
Another available source port is [https://github.com/dhewm/dhewm3 dhewm3], which adds 64-bit support, EFX on all platforms, and other features.
+
====[https://www.moddb.com/mods/d3hdp-doom-3-essential-hd-pack D3HDP - DooM 3 Essential HD Pack]====
 +
{{ii}} A visual overhaul for Doom 3, Resurrection of Evil, and The Lost Mission with additional lighting, map, and material fixes.
 +
 
 +
====[https://www.moddb.com/games/doom-iii/addons/sound-tweak Enhanced / Tweaked Sounds]====
 +
{{ii}} A collection of enhanced, volume adjusted sound effects and ambient background noise without drastically altering the original audio.
 +
 
 +
====[http://ducttape.glenmurphy.com/ Duct Tape]====
 +
{{ii}} The Duct Tape Mod is a small patch for doom 3.
 +
{{++}} Adds flashlight to all the guns except the pistol.
 +
{{--}} Incompatible with other mods like Doom 3: Redux.
 +
 
 +
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====
 +
{{ii}} Alternative for Duct Tape Mod that uses a head lamp instead.
 +
{{ii}} The mod contains its own configuration folder after launching it once, separate from its actual folder, any resolution or other configurations must be made in the DoomConfig file the mod creates inside the folder yafm-hl it auto generates in the root folder when launched.
 +
{{++}} Compatible with all weapons while preserving the muzzle flash effects.
 +
 
 +
====[https://www.moddb.com/mods/opencoop Open Coop Mod]====
 +
{{ii}} Allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
 +
{{ii}} It also adds in challenge maps, and 42 custom maps.
 +
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.
 +
{{ii}} Expansion pack [https://www.moddb.com/games/doom-iii/addons/opencoop-unofficial-expansion-pack-beta here], unofficial patch [https://www.moddb.com/games/doom-iii/downloads/opencoop-custom-patch-v21c here] and compatibility patch for [[#Doom 3 Enhanced Edition|Enhanced Edition]] [https://www.moddb.com/mods/doom-3-enhanced-edition/addons/d3ee-opencoop-support-addon-wip here].
 +
 
 +
===Advanced tweaks===
 +
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in {{file|{{P|game}}/base/pak000.pk4}} (<code>.pk4</code> files can be opened with [https://www.7-zip.org 7-Zip] or similar programs). Particularly the {{file|def|folder}} folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.
 +
{{ii}} TweakGuides has created [https://web.archive.org/web/20220812192512/https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.
 +
 
 +
===Adjust shotgun spread===
 +
{{Fixbox|description=Follow this [https://steamcommunity.com/app/9050/discussions/0/1746773321969033088/#c1864993478904929479 guide]}}
 +
{{Fixbox|description=Use [https://www.moddb.com/mods/doom-3-enhanced-edition/addons/d3fe-gameplay-changes-addon the shotgun spread patch] provided in [[#Doom 3 Enhanced Edition|Enhanced Edition]]'s optional gameplay add-ons|ref=<ref>{{Refcheck|user=Amethystviper|date=2024-02-25|comment=Can verify this fixed the shotgun spread without editing the game's pak000.pk4 file.}}</ref>|fix=
 +
}}
 +
 
 +
===Cheats===
 +
Visit [https://gamefaqs.gamespot.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.
  
 
==System requirements==
 
==System requirements==
{{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 538: Line 752:
 
|minCPU2  = AMD Athlon XP 1500+
 
|minCPU2  = AMD Athlon XP 1500+
 
|minRAM  = 384 MB
 
|minRAM  = 384 MB
|minHD    = 2.2 GB
+
|minHD    = 2.2 GB plus 400 MB for swap file
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
 
|minDX    = 9.0b
 
|minDX    = 9.0b
 +
|minaudio = DirectX 9.0b compatible 16-bit sound card
  
 
|recOS    = XP
 
|recOS    = XP
 +
|notes    = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.
 
}}
 
}}
  
Line 548: Line 764:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.6.8
+
|minOS    = 10.3.8
|minCPU  = Intel Core 2 Duo 1.8 GHz
+
|minCPU  = PowerPC G4 1.5 GHz
|minRAM  = 1 GB
+
|minRAM  = 512 MB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minGPU  = ATI Radeon x1600
+
|minGPU  = ATI Radeon 9600
|minGPU2  = Nvidia GeForce 7300
+
|minGPU2  = Nvidia GeForce FX5200
|minVRAM  = 128 MB
+
|minVRAM  = 64 MB
  
 
|recOS    =  
 
|recOS    =  
|recRAM   = 2 GB
+
|recCPU   = PowerPC G5 2 GHz
 +
|recVRAM  = 128 MB
 
}}
 
}}
  
Line 569: Line 786:
 
|minGPU  = OpenGL hardware acceleration
 
|minGPU  = OpenGL hardware acceleration
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
 +
|minOGL  = 2.0
  
 
|recOS    = 2.6 kernel
 
|recOS    = 2.6 kernel

Latest revision as of 16:33, 28 February 2024

This page is for the original release. For the BFG Edition from 2012, see Doom 3: BFG Edition.

Doom3
Doom3 cover
Developers
id Software
Splash Damage
Resurrection of Evil Nerve Software
macOS (OS X) Aspyr Media
Publishers
Activision
Japan CYBERFRONT Corporation
Brazil Electronic Arts Brasil
OS X Aspyr Media
Engines
id Tech 4
Release dates
Windows August 3, 2004
Linux October 5, 2004
macOS (OS X) March 14, 2005
Reception
Metacritic 87
IGDB 86
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Horror, Sci-fi
Series Doom
Doom 3 on HowLongToBeat
Doom 3 on IGDB
Doom 3 guide on StrategyWiki
Doom 3 on MobyGames
Doom 3 on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Doom 3 (stylized as Doom3) is a singleplayer and multiplayer horror sci-fi FPS game developed by id Software and published by Activision. It is part of the Doom series, but rather than being a continuation of the storyline of its predecessors, it is a reboot of the series, and uses the id Tech 4.

On October 15, 2012, publisher Bethesda Softworks delisted the original Doom 3 and Resurrection of Evil expansion pack from all digital storefronts outside of the Super id Software Pack on Steam in preparation of Doom 3: BFG Edition.[1] However after many complaints from players and Steam users, the base game and expansion pack were eventually reinstated on Steam on November 3, 2012.[2][3]

On August 10, 2022, Bethesda has simplified and merged all store listings of the original Doom 3, the Resurrection of Evil expansion pack, and Doom 3: BFG Edition into one package on Steam.[4] On February 27, 2023, the original Doom 3 and Resurrection of Evil was re-released through GOG.com and bundled with Doom 3: BFG Edition.[5]

EAX support introduced in v1.3 suffers from frequent visual glitches.[6] See visual twitch bug with OpenAL/EAX for a solution. The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See Forcing Ultra quality settings for a workaround with modern graphics cards.

General information

Doom Wiki
Doomworld — A major fansite for the series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Community Discussions for Resurrection of Evil expansion pack

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM was removed in Patch 1.2.[7]
PC/Linux: 3 CDs, Mac: 1 DVD.
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Includes Resurrection of Evil; sold with Doom 3: BFG Edition.
Windows
GOG.com
CD key
Includes Resurrection of Evil; sold with Doom 3: BFG Edition as of February 27, 2023.[8]
Windows
Green Man Gaming
Icon overlay.png
Includes Resurrection of Evil; sold with Doom 3: BFG Edition.
Windows
Humble Store
Icon overlay.png
Includes Resurrection of Evil; sold with Doom 3: BFG Edition. Resurrection of Evil is available via a separate page, but is redundant as its primary store page already includes it.
Windows
Steam
Icon overlay.png
CD key
Sold with Doom 3: BFG Edition and includes Resurrection of Evil. Use DOOM3.exe from Patch 1.3.1 to run without Steam.[9]
Windows
GamersGate (unavailable)
Icon overlay.png
Package with expansion also available.
Windows
Mac App Store (unavailable)
Icon overlay.png
Updated for Intel Mac compatibility. Removed in 2019.[10]
macOS (OS X)
Steam (unavailable)
Icon overlay.png
CD key
(Original version) Use DOOM3.exe from Patch 1.3.1 to run without Steam.[11] No longer sold separately due to being included with Doom 3: BFG Edition.
Windows
A faithful higher resolution icon for Windows can be downloaded from the Files section.
DOOM 3 demo. Also available on Steam.
CD keys can be activated offline and have unlimited uses.[12][13]
GOG.com and Steam CD-keys will work on the retail version and vice-versa.[13]

Monetization

Type Notes
Expansion pack An additional campaign that features new levels, new weapons, and new monsters.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Resurrection of Evil Includes and requires Patch 1.2. No longer sold separately on Steam due to being already included with the base game after August 10 2022.
Windows
Linux

Essential improvements

Skip intro videos

Use the +disconnect command line argument[14][15]

Note

Only works when a valid CD key has been registered.

Patches

Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Source ports

Name Description
dhewm3 Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit (requires compiling from source code for the base game and supported mods), widescreen resolutions, and uses OpenAL EFX for improved EAX support.
Windows
macOS (OS X)
Linux
fhDOOM Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more.
Windows
Linux

Doom 3 Enhanced Edition

A series of bugfixes, balance changes, enemy AI tweaks, and quality-of-life improvements for the original Doom 3 game, its Resurrection of Evil expansion pack, and The Lost Mission campaign port without any drastic gameplay changes. It is also compatible with dhewm3.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\base\*.cfg[Note 1]
<path-to-game>\d3xp\*.cfg[Note 1]
macOS (OS X)
Linux $HOME/.doom3/base/*.cfg
$HOME/.doom3/d3xp/*.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.
autoexec.cfg may be created and used to override settings in DoomConfig.cfg.

Save game data location

System Location
Windows <path-to-game>\base\savegames\[Note 1]
<path-to-game>\base\d3xp\[Note 1]
macOS (OS X)
Linux $HOME/.doom3/base/savegames/
$HOME/.doom3/d3xp/savegames/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
Certain mods may store their save game data and configuration files in their unique mod folders (e.g. <path-to-game>\d3le for The Lost Mission campaign port).
dhewm3 moves save game data and configuration files for the base game, expansion pack, and mods to %USERPROFILE%\Documents\My Games\dhewm3.

Save game cloud syncing

System Native Notes
GOG Galaxy
Not listed on store page.
Steam Cloud
Syncs save games. Applies to the base game and expansion.

Video

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 resolutions up to 1600x1200 are supported by default. See Widescreen resolution for a workaround.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90°. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Controlled by Video Quality setting. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 16x MSAA (Nvidia) or 8x (AMD/Intel). Use dhewm3 for 16x for AMD users.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62.5 FPS.[16] See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use the dhewm3 source port[17]
Install the Doom 3 Enhanced Edition or Doom 3: Redux mod[18]
Manually edit DoomConfig.cfg[19]
  1. Open <path-to-game>\base\DoomConfig.cfg with a text editor (e.g. Notepad).
  2. Search for the lines seta r_customHeight "<value>" and seta r_customWidth "<value>" and change them to desired resolution values (e.g. seta r_customHeight "1080" and seta r_customWidth "1920" for 1920x1080).
  3. Search for the line seta r_mode "<value>" and set this to "-1" to enable custom resolutions in the game.
  4. Search for the line seta r_aspectRatio "<value>". For 4:3 resolutions (e.g. 1024x768), set this to 0. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to 1. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to 2.

Notes

This method assumes the latest patches are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work.
If these lines are not available in the DoomConfig.cfg file, then add them manually.
21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both Doom 3 and Resurrection of Evil.
These values can be set in the developer console. Omit the command seta when doing so, and use vid_restart to apply changes.
HUD, menus, and FMV cutscenes are stretched unless played on CstDoom3. dhewm3 can also fix menu scaling.

Field of view (FOV)

Set FOV manually[20]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in g_fov <value> to the desired FOV value.

Notes

Alternatively, g_fov <value> can be manually edited in DoomConfig.cfg.
In multiplayer, g_fov can only be changed between 90 and 110.

Anisotropic filtering (AF)

Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[20]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in image_anisotropy <value> between values of 1-8.
  3. To apply new settings, type in vid_restart to restart the renderer.

High frame rate

The game's frame rate is capped at 62.5 FPS.
Unlock the frame rate cap[21]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3 if the console is locked) or ~ (Doom 3 if the console is unlocked or dhewm3).
  2. Type in the following commands: com_fixedTic 1, com_preciseTic 0 (Doom 3). Or com_fixedTic -1 (Dhwem 3 provides a built-in fps uncap feature with correct game physics, making the following step optional for later versions)
  3. Apply the uncapped FPS fix for dwehm3; otherwise, issues such as audio desyncing during cutscenes or the game speed becoming too fast can occur. Some have reported the DLL causes crashes.

Gamma

Adjusting the game's gamma and brightness levels with the stock Doom 3 engine will also affect the operating system. dhewm3 as of v1.5.2 by default fixes this by allowing gamma and brightness levels to be adjusted through shaders instead; the original behavior can be restored by setting the value of the r_gammaInShaders CVar to 0.[22][23]
Set gamma manually[20]
  1. Open the console with Ctrl+Alt+~ (Doom 3 if the console is locked) or ~ (Doom 3 if the console is unlocked or dhewm3).
  2. Type in r_gamma <value> where <value> is the desired gamma levels (default 1).

Enable plasma gun projectile shadows

Edit lights.mtr found in pak000.pk4[24]
  1. Open <path-to-game>\base\pak000.pk4 with 7-Zip or a similar program.
  2. Go to materials folder.
  3. Open lights.mtr with a text editor.
  4. Search for the line plasmaglow, and delete the noshadows line under it.
  5. Save the changes and update the contents of pak000.pk4 when prompted by 7-Zip.

Disable head bobbing

Disable head bobbing through these settings[25]
  1. Create autoexec.cfg file in <path-to-game>\base.
  2. Add the following commands, and save the file.
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_walkbob "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse Smoothness in menu, but no acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Lacks native support with the stock engine. Use dhewm3 for controller support.
Full controller support
Requires dhewm3. In-game controls must be configured first in the Control settings or using one of the pre-made control layout provided in the developer console, otherwise the game's menus can be navigated by using the left or right stick to simulate mouse controls and the face buttons or triggers for the mouse buttons.
Controller remapping
Requires dhewm3. Axes and buttons can be remapped from the in-game Options menu under Controls. Pre-made configuration files provided with dhewm3 is based on the controller layout used in Doom 3: BFG Edition. An alternative configuration based on the layout from the original Xbox port is also available.
Controller sensitivity
Applicable to dhewm3 only. Adjust the value of seta joy_yawSpeed and joy_pitchSpeed for vertical and horizontal sensitivity in dhewm3.cfg. Advanced configuration can be found on dhewm3's Gamepad Configuration section.
Controller Y-axis inversion
Applicable to dhewm3 only. Set joy_invertLook to 1 in dhewm3.cfg.
Controller types
XInput-compatible controllers
Requires dhewm3 for XInput controllers.
Xbox button prompts
dhewm3 references XInput notations through SDL2.
Impulse Trigger vibration
PlayStation controllers
DualShock 3, DualShock 4, DualSense
Requires dhewm3 for PlayStation controllers.
PlayStation button prompts
dhewm3 references PlayStation notations through SDL2.
Light bar support
Static Blue. Applicable to dhewm3 only.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
[26]
Tracked motion controllers
Razer Hydra[citation needed]
Button/gesture prompts
Generic/other controllers
Nintendo Switch Pro Controller and other controllers supported by SDL2 can be used with dhewm3.
Button prompts Input settings icon - Generic Controller.svg Controller-specific buttons are referenced in dhewm3's control settings as text only, otherwise no button prompts are used.
Additional information
Controller hotplugging
Use dhewm3 for hotplugging support on applicable controllers.
Haptic feedback
The game lacks haptic feedback.
Digital movement supported
Through keyboard controls only.
Simultaneous controller+KB/M
Applicable to dhewm3 only.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
5.1 (software), 7.1 (EAX hardware accelerated)[27]
Subtitles
A Subtitle mod is available here and its readme can be viewed [1]. This mod also seems to be incompatible with many other mods.
Closed captions
Mute on focus lost
EAX support
EAX 4[27] (Patch 1.3 and OpenAL required[28]). DirectSound otherwise.[29]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
See doom 3 CC mod.
French
See doom 3 CC mod.
German
See doom 3 CC mod.
Italian
Retail only. Patch for digital release here.
Polish
Retail only. Patch for digital release here. Fan translation for Resurrection of Evil here.
Brazilian Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here.
Spanish
Retail only for the Resurrection of Evil expansion; patch for digital releases here. Also see doom 3 CC mod for subtitle support for base version of the game. .

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Use Doom 3 Splitscreen Edition mod.
LAN play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27650, 27666
UDP 27650, 27666
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Devices
3RD Space Gaming Vest
Official Game Mod (version 1.3.1) Single Player
Novint Falcon
The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.

Issues fixed

Visual twitch bug with OpenAL/EAX

Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
Use a SoundBlaster Audigy card.[30]
If this still doesn't work, try the old SBA2_BETADRV_US_2_05_0000 drivers (works only on Windows XP).[31]
Use the patcher provided in EAXEFX.

Incorrect EAX effect in Doom3: Resurrection of Evil with OpenAL/EAX

X-fi and audigy 2 Sound card are not affected by this problem.[citation needed]
Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
Download fix EFX files Doom3_ROE_EAX_FIX.
Use the patcher provided in EAXEFX.

Weapons sound being "drowned" or near inaudible

OpenAL scales down all sounds temporarily if the mixed result would be too loud. This could happen in doom3, especially when using EAX. The patcher below will provide a fix that consist of scaling down volume of all sounds to prevent the issue (just set your system speaker volume a bit higher if needed).
Use the patcher provided in EAXEFX.

Textures are low-resolution, even on Ultra quality

This fix is included in the GOG.com version.[32]
Force Ultra quality settings via autoexec.cfg[33]
1. Go to <path-to-game>\base.
2. Create a new file called autoexec.cfg if one did not already exist.
3. Add the following lines in the autoexec.cfg file:
seta r_renderer "best"
seta com_videoRam "1024"
seta com_machineSpec "3"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta image_ignoreHighQuality "0"
seta image_roundDown "1"
seta image_preload "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useCompression "0"
seta image_useAllFormats "1"
seta g_showBrass "1"
seta g_decals "1"
seta g_doubleVision "1"
seta g_bloodEffects "1"
seta g_projectileLights "1"
seta g_muzzleFlash "1"
4. Save the file. The game should now default to Ultra quality every time it is launched.
5. (Optional) Copy the newly created autoexec.cfg into the <path-to-game>\d3xp for Resurrection of Evil and any mod folders to apply these changes automatically when loading the expansion pack and respective mods.

Notes:

com_videoRam must be set explicitly. Value "-1" does not work in some cases.

Micro stuttering

This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
See High frame rate for a potential workaround

Low resolution font scaling

By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Remove the font scaling limit[34]
1. Add the lines to autoexec.cfg or change it manually in DoomConfig.cfg:
seta gui_mediumFontLimit "0"
seta gui_smallFontLimit "0"
2. Save the file. The game should now render the text in higher quality regardless of resolution.

Improving performance for low-end systems

Configuration files[citation needed]
  1. Open DoomConfig.cfg file
  2. seta image_useCache "1"
  3. Set image_cacheMegs to about 1/4 of the machine's total system RAM.
  4. Set image_cacheMinK = "image_cacheMegs" × 128
  5. Save the file and start the game.
Assuming at least 1 GB of system RAM is used:
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "32768"

Mouse not working

Wired mouse: doom3.exe executable name[citation needed]
Wireless gaming mouse: Set the mouse's rate to at least 250[citation needed]

Poor performance/"slow-motion" effect on Nvidia cards

Doom 3 and other id Tech 4 games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the dhewm3 sourceport and/or microstutter fix. This issue can potentially be fixed through using an autoexec.cfg file containing the necessary CVar tweaks.
Configure an autoexec.cfg file according to this Steam guide.[citation needed]

Game won't launch correctly (Linux on Retail)

Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed]

No Sound (Linux)

Use the OSS wrapper for specific audio device[citation needed]
Specify the default audio output[citation needed]
  1. Open and edit the config file.
  2. Find seta s_alsa_pcm and replace default with the name of the ALSA audio output, for example hw:0,0.
  3. Save the file.

Other information

API

Technical specs Supported Notes
OpenGL 2.0
ExecutablePPC 32-bit 64-bitARM Notes
Windows
A source port is required for 64-bit.
macOS (OS X)
Intel support was added in a patch, but is 32-bit only.[35] A source port is required for 64-bit or ARM.
Linux
A source port is required for 64-bit or for other architectures like ARM or PPC.

Middleware

Middleware Notes
Input SDL2 Used by dhewm3.
Anti-cheat PunkBuster

Linux installation

To install Doom 3 on Linux, create a new folder and copy the following retail files to the <path-to-game>\base folder:

base\pak000.pk4
base\pak001.pk4
base\pak002.pk4
base\pak003.pk4
base\pak004.pk4

If installing the expansion pack, also copy the following retail pk4 to the <path-to-game>\d3xp folder:

:d3xp/pak000.pk4

After copying all pk4 files to the hard drive, run the Linux patch and direct it to the new Doom 3 folder. Start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary.

Modifications

Tools and Information

  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World.
  • idDevNet Mirror - An unofficial mirror of the defunct iddevnet.com website for Doom 3 and Quake 4 by the developer of the dhewm3 source port.

CstDoom3

CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.

Doom 3: Redux

For ATI/AMD video card users, see here for a fix.
Adds the following features and improvements while retaining vanilla gameplay:
  • Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
  • High resolution textures, menus, UI, and HUD.
  • Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
  • Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
  • Restores cut content and alpha version features.
Resurrection of Evil compatibility patch here (mirror).

The Lost Mission

A port of the BFG Edition campaign The Lost Mission for the original 2004 version of Doom 3.
Requires the Resurrection of Evil expansion pack.
Features new additions not seen in the BFG Edition version.

D3HDP - DooM 3 Essential HD Pack

A visual overhaul for Doom 3, Resurrection of Evil, and The Lost Mission with additional lighting, map, and material fixes.

Enhanced / Tweaked Sounds

A collection of enhanced, volume adjusted sound effects and ambient background noise without drastically altering the original audio.

Duct Tape

The Duct Tape Mod is a small patch for doom 3.
Adds flashlight to all the guns except the pistol.
Incompatible with other mods like Doom 3: Redux.

Yet Another Flashlight Mod

Alternative for Duct Tape Mod that uses a head lamp instead.
The mod contains its own configuration folder after launching it once, separate from its actual folder, any resolution or other configurations must be made in the DoomConfig file the mod creates inside the folder yafm-hl it auto generates in the root folder when launched.
Compatible with all weapons while preserving the muzzle flash effects.

Open Coop Mod

Allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
It also adds in challenge maps, and 42 custom maps.
Patch 1.3.1 is required for this mod.
Expansion pack here, unofficial patch here and compatibility patch for Enhanced Edition here.

Advanced tweaks

It is possible to easily change many things in the game simply by modifying text files located in <path-to-game>/base/pak000.pk4 (.pk4 files can be opened with 7-Zip or similar programs). Particularly the def folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.
TweakGuides has created a comprehensive guide for tweaking the game.

Adjust shotgun spread

Follow this guide
Use the shotgun spread patch provided in Enhanced Edition's optional gameplay add-ons[36]

Cheats

Visit GameFAQs for list of cheats.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 384 MB
Hard disk drive (HDD) 2.2 GB plus 400 MB for swap file
Video card (GPU) 64 MB of VRAM
DirectX 9.0b compatible
Sound (audio device) DirectX 9.0b compatible 16-bit sound card
Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.3.8
Processor (CPU) PowerPC G4 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce FX5200
64 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) 2.4 kernel
Processor (CPU) 1 GHz or higher
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) OpenGL hardware acceleration
64 MB of VRAM
OpenGL 2.0 compatible
Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
The game supports Intel HD Graphics 3000 and greater
The game does not support the GMA 950 and GMA X3100 integrated video chipsets


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9050/ in addition to or instead of this directory. The app ID (9050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. If you want the original Doom 3 from Steam you have to pay £76 - Eurogamer.net - last accessed on 2024-02-27
  2. Original Doom 3 returns to Steam - Eurogamer.net - last accessed on 2024-02-27
  3. No longer can buy original Doom 3 by itself on Steam - Doomworld - last accessed on 2024-02-27
  4. We’re simplifying the id Software Steam Store Listings - Steam Community Annoucements - last accessed on 2024-02-27
  5. BETHESDA’S LEGENDARY TITLES UP TO -80% AND A DOOM 3 UPDATE! - GOG.com - last accessed on 2024-02-27
    "Now, when it comes to DOOM 3 Update, as we’ve mentioned, the original version of DOOM 3 has been added to our DOOM 3: BFG Edition. That means this title will now be visible in our store as just DOOM 3 and it contains both BFG Edition and Original Version. In addition, Original Version is also available to play in multiplayer mode. Make sure to gather some friends and go on a good old quality DOOM rampage!"
  6. Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub - last accessed on 9 June 2023
  7. TweakGuides.com - Doom 3 Tweak Guide - last accessed on May 2023
  8. Bethesda’s legendary titles up to -80% and a DOOM 3 Update! - last accessed on 2023-02-27
  9. Verified by User:AmethystViper on February 19, 2018
  10. What is left for FPS on macOS? - Inside Mac Games Forum - last accessed on 2020-11-28
    "Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year."
  11. Verified by User:AmethystViper on February 19, 2018
  12. Doom 3 asking for CD key - last accessed on 2023-03-03
  13. 13.0 13.1 Verified by User:Amethystviper on 2024-02-27
    CD keys I received with the GOG.com and Steam versions of the game still works with the numerous times I have performed a clean re-install of the base game and expansion pack. I also tested a few random CD keys from the retail version that may have already been used, but they also still worked, even on the Steam version's executable while disconnected from the internet. I can also confirm that using my GOG.com CD keys with the retail version also worked and vice-versa.
  14. TweakGuides.com - Doom 3 Tweak Guide - last accessed on May 2023
  15. Verified by User:Amethystviper on 2024-02-24
    Tried the command-line parameter on v1.3.1 without of my CD keys registered, which caused the game to launch with the intro video playing and prompting a CD key registration screen.
  16. Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3 - last accessed on 9 June 2023
  17. Verified by User:Keith on 2019-11-13
  18. Verified by User:Amethystviper on 2023-03-05
    Tested Doom 3: Enhanced Edition on a clean installation of the game and it includes widescreen resolutions and aspect-ratio options within the Advanced Video options along with other video settings. Doom 3: Redux also has widescreen resolution options built-in as well.
  19. Doom 3 | WSGF
  20. 20.0 20.1 20.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
  21. Micro Stutter Fix - Steam Community Guides - last accessed on 2022-09-06
  22. Release dhewm3 1.5.2 · dhewm/dhewm3 - Github - last accessed on 2023-11-05
  23. Verified by User:Amethystviper on 2023-11-05
    After using "r_brightness 10" console command and using the in-game brightness slider from the options menu, the brightness of the entire operating system also changed; setting it back to "1" restored the original brightness levels on the OS.
  24. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after enabling plasma gun's projectile shadows.
  25. Verified by User:Mars icecream on 2017
  26. Verified by User:Amethystviper on 2024-02-25
    Tested with a V1 PlayStation 4 controller via Bluetooth and DualSense controller via USB in dhewm3.
  27. 27.0 27.1 Doom 3 EAX Patch - SoundBlaster.com (retrieved)
  28. Games: Doom3 - Creative Labs: Connect (retrieved)
  29. PC Gaming Surround Sound Round-up - last accessed on May 2023
  30. Audio of EAX 4.0 effects? :: Steam Community Discussions - last accessed on May 2023
  31. DOOM 3: "Screen Twitching" when EAX is ON? - EXTREME Overclocking Forums - last accessed on May 2023
  32. Discussing the new GOG release and Redux 2.1 - ModDB - last accessed on 2023-10-27
  33. Verified by User:Amethystviper on 2022-09-06
    Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.
  34. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after removing the font limiter.
  35. MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support - last accessed on 9 June 2023
  36. Verified by User:Amethystviper on 2024-02-25
    Can verify this fixed the shotgun spread without editing the game's pak000.pk4 file.