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Dead Man's Hand

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:12, 13 August 2018 by Garrbot (talk | contribs) (updated template usage)
Dead Man's Hand
Dead Man's Hand cover
Developers
Human Head Studios
Publishers
Atari
Engines
Unreal Engine 2
Release dates
Windows March 16, 2004
Dead Man's Hand on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\Saves\SaveDMH\[Note 1]

Video settings

Template:Video settings

Widescreen resolution

Edit INI files
  1. Go to the configuration file(s) location.
  2. Open DMH.ini.
  3. Adjust the following lines accordingly to your resolution
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480

Anisotropic filtering (AF)

Edit ini file[citation needed]
  1. Open DMH.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[citation needed]
  1. Open DMH.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section find UseVSync=False which can be set to true to enable v-sync

High frame rate

Edit ini file[citation needed]
  1. Open DMH.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line DesiredRefreshRate=60

Input settings

Template:Input settings

Mouse acceleration

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once)
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity

Mouse sensitivity

Edit User.ini[citation needed]
  1. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  2. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play
GameSpy services have been shut down;[1] see GameSpy for workarounds.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 3 - 800 MHz
AMD Athlon - 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1.2 GB
Video card (GPU) Nvidia GeForce 2
32 MB of VRAM
DirectX 9.0 compatible
Sound (audio device) DirectX 9.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References