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Darksiders II

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:26, 27 June 2013 by Ricardinho (talk | contribs) (Clean up added missing sections)

Template:Infobox

Darksiders
Darksiders 2010
Darksiders II 2012
Darksiders II: Deathinitive Edition 2015
Darksiders Warmastered Edition 2016
Darksiders III 2018
Darksiders Genesis 2019

Key points

THQ promised to implement a configuration file to customise the experience, but this has not yet been implemented.[1][2]
The game has been ported poorly with numerous configuration and launching issues.[3][4]

General information

THQ Darksider II Forum - General Discussion - not PC-specific.
THQ Darksider II Forum - Technical Help & Bug Reporting - not PC-specific.
Steam Forum - Darksiders - general forum for Darksiders series.
Steam Community Discussion

Availability

Template:Availability Table

All versions require Steam.
A THQ account is not required for this game.

Improvements

Disabling intro logos

To make the game reach the menu faster rename the following files to something else. All of them can be found under

C:\Program Files (x86)\Steam\steamapps\common\Darksiders 2\media\videos\

  • 2011_THQ_Logo_FadeOut_720p.bik
  • Vigil_Logo1280x720.bik

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

The settings are only available after the cinematic introduction displayed when starting a new game. No real "Main menu" before starting/loading a game.

Vertical sync (Vsync)

Instructions

Borderless fullscreen windowed

Instructions

Anisotropic filtering (AF)

No in-game setting for Anisotropic Filtering. The type and amount of filtering used when not forced is unknown.
Instructions

Anti-aliasing (AA)

Natively available.[5]
Instructions

Input settings

Template:Input Settings

Key Remapping

Remappable keys.[6]
Key remapping menu is now added the options menu, as well as the previous location in the inventory menu, accessible with the 'O' key.
Some keyboard keys cannot be mapped to game commands, like Delete, or num_del, Insert keys. Also, Arrow keys, END, HOME, PGUP, PGDN, etc. are displayed as "UNKNOWN KEY" then setting it again displays as NUMPAD keys. Does not seem too bad, but UNKNOWN KEY can only be bound once. Arrows are functional still after this binding as NUM keys, but you cannot bind any NUMPAD keys as it is seen as already bound. "I" is hardbound to PAUSE, so that is also not "remappable".
If a key is already bound, you have to remap the action using that key before you can use it. This sends you on a goose chase if you need to remap the majority of the keys.
Each time you set a key your entire page scrolls back to the very top so you need to scroll all the way back down again (using your w,s,UP,DWN keys that require constant pressing as holding does not scroll, and cannot use the mouse scrollwheel) to get back to the section you were configuring.
The E key is hardcoded into the game and cannot be bound to certain actions (e.g. Move Horse Forward)

Issues fixed

Stuttering

Caused by uncapped framerate.
Instructions
Instructions
Instructions

High System Temperatures

Caused by uncapped framerate.
Instructions

Stuck After Start Game

Caused by slowdown in internet connection as game checks for THQ account.
Instructions

3D Vision effects not rendering correctly

Using 3D Vision in the game is subpar to what it could be, with effects and shadows not rendering at the correct depth.
Instructions

Using a 360 controller, only items from the first 3 rows can be sacrificed to upgrade a possessed weapon

Instructions

No dialogue voices or subtitles

Region locked copies may lack voices and subtitles, when language is changed to anything other than language native for their region.[7]

Instructions

Issuess Unresolved

Camera Turns While Strafing

Camera appears to turn towards target while strafing. No fix is available yet.[8]

Freezing While Exiting Pause Or Inventory Screens

Using the phasewalker at the first portal after Lilith gives it to you to reach Samael

Karkinos Does Not React To Eggs Thrown (Thus UNBEATABLE)

The only known "solution" is to get closer before you throw the egg at the soft part. It may be difficult but seems to be the only way to circumvent the problem. die twice is another way ,

When i get the Redemption, i can't use it, cause it didn't load itself. ( You can hear the 'klak' voice but nothing happened!)

A common, unresolved issue.[9]

System requirements

Template:System Requirements

References