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Difference between revisions of "Counter-Strike"

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{{cleanup|Console command fixes do not match the standard}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Counter-Strike Box.jpg
 
|cover        = Counter-Strike Box.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Valve Corporation}}
 
{{Infobox game/row/developer|Valve Corporation}}
{{Infobox game/row/developer|Barking Dog Studios|ref=<ref name="Mapping help">[https://web.archive.org/web/20041109132514/http://www.firingsquad.com/features/gooseint/page4.asp Gooseman Counter-Strike Interview]</ref>}}
+
{{Infobox game/row/developer|Barking Dog Studios|ref=<ref>{{Refurl|url=https://web.archive.org/web/20041109132514/http://www.firingsquad.com/features/gooseint/page4.asp|title=Gooseman Counter-Strike Interview (retrieved)|date=2023-06-22}}</ref>}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Sierra Studios}}
+
{{Infobox game/row/publisher|Sierra Studios|1999-2005}}
{{Infobox game/row/publisher|Valve Corporation}}
+
{{Infobox game/row/publisher|Valve Corporation|2005-present}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|GoldSrc}}
 
{{Infobox game/row/engine|GoldSrc}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|June 19, 1999}}
+
{{Infobox game/row/date|Windows|November 9, 2000|ref=<ref>{{Refurl|url=https://web.archive.org/web/20041223165557/http://www.counter-strike.net/haxornews/nov2000.html#newsitem973748630,76563,|title=CS V1.0 Released! (retrieved)|date=2023-06-22}}</ref>}}
 
{{Infobox game/row/date|OS X|January 25, 2013}}
 
{{Infobox game/row/date|OS X|January 25, 2013}}
 
{{Infobox game/row/date|Linux|January 25, 2013}}
 
{{Infobox game/row/date|Linux|January 25, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|counter-strike|88}}
 +
{{Infobox game/row/reception|IGDB|counter-strike|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary}}
 +
{{Infobox game/row/taxonomy/series            | Counter-Strike}}
 
|steam appid  = 10
 
|steam appid  = 10
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|hltb        = 1953
 +
|lutris      = counter-strike
 +
|mobygames    = 2726
 
|strategywiki = Counter-Strike
 
|strategywiki = Counter-Strike
 
|wikipedia    = Counter-Strike (video game)
 
|wikipedia    = Counter-Strike (video game)
 
|winehq      = 10681
 
|winehq      = 10681
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
{{Series|Counter-Strike}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://counterstrike.wikia.com/wiki/Counter-Strike_Wiki Counter-Strike Wiki]
 
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike] and other GoldSrc-based games
 
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike] and other GoldSrc-based games
{{mm}} [http://www.cstrike-planet.com/forum/ Counter-Strike Planet Forums]
+
{{mm}} [https://steamcommunity.com/app/10/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/10/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Disc, Key | | Steam | Windows }}
 
{{Availability/row| Retail | | Disc, Key | | Steam | Windows }}
{{Availability/row| GMG | counter-strike | Steam |  |  | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | DRM-free | Later updates and releases remove the disc check and activation completely. | Steam | Windows }}
 +
{{Availability/row| Retail |  | Steam | Counter-Strike 1 Anthology. |  | Windows }}
 
{{Availability/row| Steam | 10 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 10 | Steam |  |  | Windows, OS X, Linux }}
 
}}
 
}}
 +
{{ii}} All non-Steam releases can be redeemed on Steam.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|game}}\Half-Life\cstrike\}}
+
{{Game data/config|Windows|{{P|game}}\Half-Life\cstrike\}}
{{Game data/row|OS X|{{P|game}}/Half-Life/cstrike/}}
+
{{Game data/config|OS X|{{P|game}}/Half-Life/cstrike/}}
{{Game data/row|Linux|{{P|game}}/Half-Life/cstrike/}}
+
{{Game data/config|Linux|{{P|game}}/Half-Life/cstrike/}}
 
}}
 
}}
 
{{ii}} {{File|*.cfg}} store the configuration.
 
{{ii}} {{File|*.cfg}} store the configuration.
Line 47: Line 74:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Counter Strike Video.png|In-game video settings.}}
 
{{Image|Counter Strike Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/counter-strike
+
|wsgf link                  = https://www.wsgf.org/dr/counter-strike
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= FOV is cropped, does not properly adjust FOV and you are unable to change it.
+
|widescreen resolution notes= Pre-25th Anniversary Half-Life Update Steam versions are {{term|Vert-}}; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View".
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = hackable
+
|ultrawidescreen            = true
|ultrawidescreen notes      = With DxWnd.
+
|ultrawidescreen notes      = Pre-25th Anniversary Update Steam versions are {{term|Vert-}}; The 25th Anniversary Update version has a setting for {{term|Hor+}} called "Allow widescreen Field of View".
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Both in-game and menu UI may become too small on displays with a high pixel density.
 
|fov                        = false
 
|fov                        = false
|fov notes                  =  
+
|fov notes                  = Fixed 90° horizontal.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]
 
|borderless windowed notes  = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]
|anisotropic                = true
+
|anisotropic                = always on
|anisotropic notes          = gl_ansio 16
+
|anisotropic notes          = <code>gl_ansio 16</code>{{cn}}
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[MSAA]], use the <code>-nomsaa</code> [[Glossary:Command line arguments|command line argument]] to disable.
 
|antialiasing notes        = [[MSAA]], use the <code>-nomsaa</code> [[Glossary:Command line arguments|command line argument]] to disable.
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Can be disabled using the console command <code>gl_vsync 0</code>
+
|vsync notes                =Triple Buffering.<br>Lower input latency forces a Double Buffering Vsync.<br> Always on for the retail version.Can be disabled in the Video settings or by using the console command <code>gl_vsync 0</code>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = See [[#Frame rate limit|Frame rate limit]].
+
|120 fps notes              = Capped at 72 FPS. See [[#Frame rate limit|Frame rate limit]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 92: Line 129:
  
 
===[[Glossary:Frame rate limit|Frame rate limit]]===
 
===[[Glossary:Frame rate limit|Frame rate limit]]===
{{Fixbox|1=
+
{{Fixbox|description=Set FPS limit<ref>{{Refcheck|user=Pufflesboi|date=2023-05-15|comment=Confirmed. I can get 120 FPS by overriding and changing my max to 120.}}</ref>|fix=
{{Fixbox/fix|Set FPS limit|ref={{cn|date=July 2016}}}}
+
# Go to {{folder|{{P|game}}}}.
# Go to <code>{{P|game}}</code> (you can alternatively type the commands below in the console)
+
# Open {{file|userconfig.cfg}} with a text editor. If it is not present, create it manually.
# Create a new file called <code>userconfig.cfg</code>
+
# Add the following lines into the config file:  
# Add the following lines:  
 
 
<pre>
 
<pre>
gl_vsync 0 // turn off Vsync
+
gl_vsync 0 // Disable Vsync
fps_max "desired FPS value"
+
fps_max "XX" // Replace "XX" with the desired FPS value.
 
fps_override 1
 
fps_override 1
 
</pre>
 
</pre>
  
 
'''Notes'''
 
'''Notes'''
{{ii}} By default the game is capped at 72 FPS (without Vsync).
 
 
{{ii}} The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.
 
{{ii}} The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.
 +
{{ii}} It is not recommended to set the FPS higher than 100 FPS as it might cause some issues such as slower movement.
 
}}
 
}}
  
 
===OpenGL texture filtering===
 
===OpenGL texture filtering===
{{Fixbox|1=
+
{{Fixbox|description=Disable OpenGL texture filtering<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=244861148</ref><ref>{{Refcheck|user=Mars icecream|date=2016-11|comment=Half-Life method applies to CS as well)}}</ref>|fix=
{{Fixbox/fix||Disable OpenGL texture filtering<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=244861148</ref><ref>{{Refcheck|user=Mars icecream|date=2016-11|comment=Half-Life method applies to CS as well)}}</ref>}}
+
{{ii}} Texture filtering is enabled by default when using the OpenGL renderer (This is disabled in Software rendering mode).
{{ii}} By default the filtering is enabled (not in Software rendering mode).
+
# Go to {{folder|{{P|game}}}}.
# Go to <code>{{P|game}}</code>.
+
# Open {{file|userconfig.cfg}} with a text editor. If it is not present, create it manually.
# Create a file called <code>autoexec.cfg</code>.
+
# Add this console command into the config file: <code>gl_texturemode gl_nearest_mipmap_linear</code>.
# Add new line <code>gl_texturemode gl_nearest_mipmap_linear</code>.
+
# Save the file.
 +
{{ii}} Alternatively, this console command can be used: <code>gl_texturemode gl_nearest</code>.
 +
}}
 +
 
 +
===OpenGL overbright lighting===
 +
{{ii}} Overbright lighting increases the rendering [[Glossary:High dynamic range (HDR)|dynamic range]], resulting brighter and more colorful visuals.
 +
{{--}} Overbright lighting normally only works on the Direct3D and software renderers.<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=5&t=47313|title=VOGONS • View topic - Half-Life overbright compatibility|date=9 June 2023}}</ref><ref>{{Refurl|url=https://github.com/ValveSoftware/halflife/issues/230|title=gl_overbright & OpenGL · Issue #230 · ValveSoftware/halflife|date=9 June 2023}}</ref>
 +
 
 +
<!-- NOTE FOR EDITORS: The profile name doesn't have any hyphen; don't change that! -->
 +
{{Fixbox|description=Nvidia cards: Enable the GL extension limiter|ref=<ref>{{Refurl|url=https://www.reddit.com/r/HalfLife/comments/8uitxw/halflife_with_openal_efx_surround_sound_and_hrtf/|title=Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife|date=May 2023}}</ref>|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# On the '''Half Life''' profile, set {{code|Extension limit}} to {{code|On}}. Apply changes.
 +
# Go to {{folder|{{P|game}}}}.
 +
# Create a file called {{file|autoexec.cfg}}.
 +
# Add new line {{code|gl_overbright "1"}}.
 
# Save the file.
 
# Save the file.
 +
 +
'''Notes'''
 +
{{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of other games and mods that share {{file|hl.exe}}, including [[Counter-Strike: Condition Zero]] and [[Day of Defeat]].
 +
{{ii}} Doing this disables the Steam version's built-in [[MSAA]]. On the '''Half Life''' profile, change {{code|Antialiasing - Mode}} to {{code|Override any application setting}} and {{code|Antialiasing - Setting}} to the desired level of antialiasing (such as {{code|4x [4x Multisampling]}} for a vanilla look, or {{code|32xS [Combined: 2x2 SS + 8x MS]}} for maximum antialiasing).
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Counter Strike Remapping.png|In-game key map settings.}}
 
{{Image|Counter Strike Remapping.png|In-game key map settings.}}
 
{{Image|Counter Strike Mouse.png|In-game mouse/joystick settings.}}
 
{{Image|Counter Strike Mouse.png|In-game mouse/joystick settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = true
+
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = false
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = false
 +
|other button prompts notes=  
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Counter Strike Audio.png|In-game audio settings.}}
 
{{Image|Counter Strike Audio.png|In-game audio settings.}}
 
{{Image|Counter Strike Voice.png|In-game voice settings.}}
 
{{Image|Counter Strike Voice.png|In-game voice settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and SFX volume sliders, can be fine tuned with console commands
|surround sound          = true
+
|surround sound          = false
|surround sound notes    =  
+
|surround sound notes    = True for retail.
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 168: Line 252:
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = Lost with Steampipe. EAX1, A3D 2.0
 
}}
 
}}
  
Line 180: Line 264:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 189: Line 272:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 198: Line 280:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 207: Line 288:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 216: Line 296:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
  |fan       = true
 +
|notes     = Fan translation by [https://igtcid.blogspot.com IGTC Team], [https://igtcid.blogspot.com/2017/11/counter-strike-16-indonesia-patch.html download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 225: Line 312:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 234: Line 320:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = false
 +
|fan      = true
 +
|notes    = Fan translation, [http://www.counterzone.com.br/cs-tradutor.php download].
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Available but not shown on Steam.
 +
  |fan       =
 +
}}
 +
{{L10n/switch
 +
|language  = Serbian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
|notes     = Fan translation, [https://srbifikatori.rs/igre/counter-strike download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 243: Line 352:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = false
 +
|notes    = Fan translation and full dubbing by [https://tsfukraine.wixsite.com/main/counter-strike?lang=en TSF], [https://drive.google.com/file/d/1msPQm817mAF0x06F5ZoYK_DDnfyHLM_J/view?usp=sharing download].
 +
  |fan       = true
 
}}
 
}}
 
}}
 
}}
Line 279: Line 395:
 
|self-hosting notes =  
 
|self-hosting notes =  
 
|direct ip          = true
 
|direct ip          = true
|direct ip notes    = Use <code>connect [IP address here]</code> in the console.
+
|direct ip notes    = Use <code>connect IP:port;password</code> in the console.
 
}}
 
}}
  
Line 285: Line 401:
 
|tcp  =  
 
|tcp  =  
 
|udp  = 6003, 7002, 27010, 27015, 27025
 
|udp  = 6003, 7002, 27010, 27015, 27025
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Run the game at screen refresh rate (Retail version)===
 +
{{ii}} The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode.
 +
{{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games|title=Command Line Options - Valve Developer Community|date=May 2023}}</ref>|fix=
 +
{{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate.
 +
}}
 +
 +
===Input Lag in Direct3D (Retail version)===
 +
{{ii}} On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.
 +
{{Fixbox|description=Set {{code|gl_d3dflip 1}} in the console|ref=<ref>{{Refurl|url=http://valvearchive.com/web_archive/sierrastudios.com/games/half-life/issues.html|title=valvearchive.com|date=9 June 2023}}</ref>|fix=
 +
}}
 +
 +
===Main menu issues (Retail Version)===
 +
{{ii}} In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game
 +
{{Fixbox|description=Run the game in [[Windows Compatibility Mode|compatibility mode]] for Windows XP (Service Pack 2)|ref=}}
 +
 +
===Fatal Error - Available memory less than 15MB (Retail version)===
 +
{{Fixbox|description=Run the game in compatibility mode for <code>Windows XP</code>|ref={{cn|date=October 2016}}}}
 +
 +
===Black screen on startup (Steam version)===
 +
{{Fixbox|description=Disable FBO rendering|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/70/discussions/0/864959809942784569/|title=Steam Community|date=May 2023}}</ref>|fix=
 +
# Add <code>-nofbo</code> in the game's launch options.
 +
}}
 +
 +
===Windows 7/Vista Performance Fix===
 +
{{ii}} In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
 +
 +
{{Fixbox|description=Set HL.exe to high priority|ref={{cn|date=August 2015}}|fix=
 +
# Open Half-Life.
 +
# Press {{key|Ctrl|Shift|Esc}} in order to open the Task Manager.
 +
# Under the {{code|Processes}} tab, find {{file|HL.exe}} and right click it.
 +
# Set its priority to high.
 +
}}
 +
 +
===Performance issues with dynamic lights on Intel graphics (OpenGL)===
 +
{{ii}} Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
 +
{{Fixbox|description=Use [https://www.vogons.org/viewtopic.php?t=63930 this GLIntercept config]|ref=<ref>{{cn}}</ref>|fix=
 +
'''Note'''
 +
{{--}} As this method uses a custom {{file|OpenGL32.dll}}, it should not be used in VAC-protected servers.
 +
{{++}} Doing this also fixes [[#OpenGL overbright lighting|overbright lighting]].
 +
}}
 +
 
===Shooting sound and fire animation not synchronized===
 
===Shooting sound and fire animation not synchronized===
{{Fixbox|1=
+
{{Fixbox|description=Use console commands: cl_lc 1, cl_lw 1"|ref={{cn|date=October 2016}}}}
{{Fixbox/fix|Use console commands: cl_lc 1, cl_lw 1"|ref={{cn|date=October 2016}}}}
 
}}
 
  
 
===Unable to switch from left-handed to right-handed weapon===
 
===Unable to switch from left-handed to right-handed weapon===
{{Fixbox|1=
+
{{Fixbox|description=Change to OpenGL or use console command "cl_righthand 1"|ref={{cn|date=October 2016}}}}
{{Fixbox/fix|Change to OpenGL or use console command "cl_righthand 1"|ref={{cn|date=October 2016}}}}
 
}}
 
  
 
===Unable to move diagonally===
 
===Unable to move diagonally===
{{Fixbox|1=
+
{{Fixbox|description=Use console commands: cl_upspeed 320, cl_backspeed 400, cl_sidespeed 400 and cl_forwardspeed 400"|ref={{cn|date=October 2016}}}}
{{Fixbox/fix|Use console commands: cl_upspeed 320, cl_backspeed 400, cl_sidespeed 400 and cl_forwardspeed 400"|ref={{cn|date=October 2016}}}}
 
}}
 
  
 
===Prevent admin slow-hacking===
 
===Prevent admin slow-hacking===
{{Fixbox|1=
+
{{Fixbox|description=Use console command "cl_filterstuffcmd 1"|ref=<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Admin_Slowhacking#Blocking|title=Admin Slowhacking - VALVe Developer Community|date=May 2023}}</ref>}}
{{Fixbox/fix|Use console command "cl_filterstuffcmd 1"|ref=<ref>[https://developer.valvesoftware.com/wiki/Admin_Slowhacking#Blocking Admin Slowhacking - VALVe Developer Community]</ref>}}
 
}}
 
  
 
===Low performance on laptops with a Nvidia graphics cards===
 
===Low performance on laptops with a Nvidia graphics cards===
{{Fixbox|1=
+
{{Fixbox|description=Opening Nvidia control panel and forcing game to run on dedicated card won't work on laptops. If the game is it's blocked or grayed out, you can do the same operation with an external program such as Nvidia Inspector|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/10/discussions/0/864959809929049360/|title=CS 1.6 Nvidia Optimus/SLI Fix :: Steam Community Discussions|date=May 2023}}</ref>}}
{{Fixbox/fix|Opening Nvidia control panel and forcing game to run on dedicated card won't work on laptops. If the game is it's blocked or grayed out, you can do the same operation with an external program such as Nvidia Inspector|ref=<ref>[http://steamcommunity.com/app/10/discussions/0/864959809929049360/ CS 1.6 nvidia Optimus/SLI Fix :: Steam Community Discussions]</ref>}}
 
}}
 
  
 
===Low frame rate on old hardware===
 
===Low frame rate on old hardware===
{{Fixbox|1=
+
{{Fixbox|description=Use theses console commands|ref={{cn|date=October 2016}}|fix=
{{Fixbox/fix|Use theses console commands|ref={{cn|date=October 2016}}}}
 
 
<pre>
 
<pre>
 
cl_minmodels 1
 
cl_minmodels 1
Line 334: Line 480:
 
{{API
 
{{API
 
|direct3d versions      = 7
 
|direct3d versions      = 7
|direct3d notes        = Lost with Linux update.<ref>[http://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
+
|direct3d notes        = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 345: Line 491:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes       = <ref name="64-bit">[https://blog.counter-strike.net/index.php/2016/05/14479/ Counter-Strike: Global Offensive » Release Notes for 5/25/2016]</ref>
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = false
 +
|linux executable notes = <ref name="64-bit"/>
 
}}
 
}}
  
Line 360: Line 517:
 
|physics notes    =  
 
|physics notes    =  
 
|audio            = Miles Sound System
 
|audio            = Miles Sound System
|audio notes      =  
+
|audio notes      = EAX 1.0 and A3D 2.0 support lost with Steampipe updates. Still present in retail.
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
 +
|input            = SDL
 +
|input notes      =
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = WON, Steamworks
+
|multiplayer      = World Opponent Network, Steamworks
 
|multiplayer notes= WON for retail, Steamworks for Steam.
 
|multiplayer notes= WON for retail, Steamworks for Steam.
 
}}
 
}}
  
 
===Console commands===
 
===Console commands===
{{mm}} [http://myweb.tiscali.co.uk/millard1/Cvar%20List/scripting.elxdraco.net/cvarlist/index.html An exhaustive list of all Goldsrc console commands]
+
{{mm}} [https://web.archive.org/web/20180704201551/myweb.tiscali.co.uk/millard1/Cvar%20List/scripting.elxdraco.net/cvarlist/index.html An exhaustive list of all Goldsrc console commands]
 
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.
 
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.
 
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.
 
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.
  
 
===Disable Echos===
 
===Disable Echos===
{{Fixbox|1=
+
{{Fixbox|description=Use the console command: <code>room_off 1</code> <ref>{{Refcheck|user=Pufflesboi|date=2023-05-15|comment=Yep, it works and I'm pretty sure that this also works with any other GoldSrc game.}}</ref>|
{{Fixbox/fix|Use console command "room_type 0"|ref={{cn|date=October 2016}}}}
 
 
}}
 
}}
  
 
===Disable Voice Chat===
 
===Disable Voice Chat===
{{Fixbox|1=
+
{{Fixbox|description=Use the console command: <code>voice_enable 0</code>|ref={{cn|date=October 2016}}}}
{{Fixbox/fix|Use console command "voice_enable 0"|ref={{cn|date=October 2016}}}}
+
 
 +
===Disable Commentator Voice Overs===
 +
{{Fixbox|description=Use the console command: <code>speak_enabled 0</code>|ref={{cn|date=October 2020}}
 
}}
 
}}
  
===Disable Radio Commands===
+
===Mods===
{{Fixbox|1=
+
The game has a lot of modifications available, most of them can be found on [https://gamebanana.com/mods/games/4254 GameBanana]. Here are some recommended ones:
{{Fixbox/fix|Use console command "ignorerad"|ref={{cn|date=October 2016}}}}
+
* [https://gamebanana.com/mods/223247 Original CT and T Player Models] - When Condition Zero was released, the original player models have been remade. Usually, you can switch from the original (LD) to the remade (HD) player models and vice versa in the Video settings but there have been cases where the LD player models aren't present in the game files. You can use this mod to replace the HD player models back to the LD player models.
 +
* [https://www.gvme.org/1999 Detailed (HD) Textures] - Makes the textures on maps HD. {{cn|date=2023-05-14|reason=I'm not sure if all the textures have been remade.}}
 +
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1725204346 Bots] - This adds AI bots for Counter-Strike, which allows you to play the game in singleplayer.
 +
* [https://gamebanana.com/mods/423965 Nexon CSO Skybox Replacements] - A remake of nearly all the original skybox textures.
 +
 
 +
==System requirements==
 +
===Retail ("WON") version (1.0-1.5)===
 +
{{System requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = 95, 98, NT 4.0
 +
|minCPU  = Intel Pentium 133 MHz
 +
|minRAM  = 24 MB
 +
|minHD    = 400 MB
 +
|minVRAM  =  
 +
 
 
}}
 
}}
  
==System requirements==
+
===Steam version (1.6 and newer)===
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 412: Line 587:
 
|minHD    = 4 GB
 
|minHD    = 4 GB
 
|minGPU  = Nvidia GeForce 8
 
|minGPU  = Nvidia GeForce 8
|minGPU2  = ATI X1600
+
|minGPU2  = ATI Radeon X1600
 
|minGPU3  = Intel HD 3000
 
|minGPU3  = Intel HD 3000
 
}}
 
}}

Latest revision as of 01:39, 17 January 2024

Counter-Strike
Counter-Strike cover
Developers
Valve Corporation
Barking Dog Studios[1]
Publishers
1999-2005 Sierra Studios
2005-present Valve Corporation
Engines
GoldSrc
Release dates
Windows November 9, 2000[2]
macOS (OS X) January 25, 2013
Linux January 25, 2013
Reception
Metacritic 88
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Contemporary
Series Counter-Strike
Counter-Strike on HowLongToBeat
Counter-Strike on IGDB
Counter-Strike guide on StrategyWiki
Counter-Strike on MobyGames
Counter-Strike on Wikipedia
Counter-Strike
Counter-Strike 2000
Counter-Strike: Condition Zero 2004
Counter-Strike: Source 2004
Counter-Strike NEO -White Memories- 2005
Counter-Strike Online (series)
Counter-Strike: Global Offensive 2012
Counter-Strike 2 2023

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Counter-Strike is a multiplayer first-person shooter game in the Counter-Strike series.

General information

GitHub Issue Tracker for Counter-Strike and other GoldSrc-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Icon overlay.png
Windows
Retail
DRM-free
Later updates and releases remove the disc check and activation completely.
Icon overlay.png
Windows
Retail
Icon overlay.png
Counter-Strike 1 Anthology.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All non-Steam releases can be redeemed on Steam.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Half-Life\cstrike\[Note 1]
macOS (OS X) <path-to-game>/Half-Life/cstrike/
Linux <path-to-game>/Half-Life/cstrike/
*.cfg store the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Pre-25th Anniversary Half-Life Update Steam versions are Vert-; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View".
Multi-monitor
Ultra-widescreen
Pre-25th Anniversary Update Steam versions are Vert-; The 25th Anniversary Update version has a setting for Hor+ called "Allow widescreen Field of View".
4K Ultra HD
Both in-game and menu UI may become too small on displays with a high pixel density.
Field of view (FOV)
Fixed 90° horizontal.
Windowed
Borderless fullscreen windowed
Use the -window -noborder command line arguments
Anisotropic filtering (AF)
gl_ansio 16[citation needed]
Anti-aliasing (AA)
MSAA, use the -nomsaa command line argument to disable.
Vertical sync (Vsync)
Triple Buffering.
Lower input latency forces a Double Buffering Vsync.
Always on for the retail version.Can be disabled in the Video settings or by using the console command gl_vsync 0
60 FPS
120+ FPS
Capped at 72 FPS. See Frame rate limit.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Frame rate limit

Set FPS limit[3]
  1. Go to <path-to-game>.
  2. Open userconfig.cfg with a text editor. If it is not present, create it manually.
  3. Add the following lines into the config file:
gl_vsync 0 // Disable Vsync
fps_max "XX" // Replace "XX" with the desired FPS value.
fps_override 1

Notes

The fps_override 1 command disables GoldSrc's arbitrary 100 FPS limit.
It is not recommended to set the FPS higher than 100 FPS as it might cause some issues such as slower movement.

OpenGL texture filtering

Disable OpenGL texture filtering[4][5]
Texture filtering is enabled by default when using the OpenGL renderer (This is disabled in Software rendering mode).
  1. Go to <path-to-game>.
  2. Open userconfig.cfg with a text editor. If it is not present, create it manually.
  3. Add this console command into the config file: gl_texturemode gl_nearest_mipmap_linear.
  4. Save the file.
Alternatively, this console command can be used: gl_texturemode gl_nearest.

OpenGL overbright lighting

Overbright lighting increases the rendering dynamic range, resulting brighter and more colorful visuals.
Overbright lighting normally only works on the Direct3D and software renderers.[6][7]
Nvidia cards: Enable the GL extension limiter[8]
  1. Download and run Nvidia Profile Inspector.
  2. On the Half Life profile, set Extension limit to On. Apply changes.
  3. Go to <path-to-game>.
  4. Create a file called autoexec.cfg.
  5. Add new line gl_overbright "1".
  6. Save the file.

Notes

Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of other games and mods that share hl.exe, including Counter-Strike: Condition Zero and Day of Defeat.
Doing this disables the Steam version's built-in MSAA. On the Half Life profile, change Antialiasing - Mode to Override any application setting and Antialiasing - Setting to the desired level of antialiasing (such as 4x [4x Multisampling] for a vanilla look, or 32xS [Combined: 2x2 SS + 8x MS] for maximum antialiasing).

Input

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Audio

In-game audio settings.
In-game audio settings.
In-game voice settings.
In-game voice settings.

Audio feature State Notes
Separate volume controls
Music and SFX volume sliders, can be fine tuned with console commands
Surround sound
True for retail.
Subtitles
Closed captions
Mute on focus lost
EAX support
Lost with Steampipe. EAX1, A3D 2.0

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Indonesian
Fan translation by IGTC Team, download.
Italian
Korean
Brazilian Portuguese
Fan translation, download.
Russian
Available but not shown on Steam.
Serbian
Fan translation, download.
Spanish
Ukrainian
Fan translation and full dubbing by TSF, download.

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect IP:port;password in the console.

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Run the game at screen refresh rate (Retail version)

The retail version of the game defaults to 60 Hz when running with Direct3D renderer in full-screen mode.
Use the -freq <rate> command line argument[9]
Example: -freq 120 forces a 120 Hz refresh rate.

Input Lag in Direct3D (Retail version)

On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.
Set gl_d3dflip 1 in the console[10]

Main menu issues (Retail Version)

In modern versions of windows the menu is usually not seen in full screen in addition to crashing when loading the game
Run the game in compatibility mode for Windows XP (Service Pack 2)

Fatal Error - Available memory less than 15MB (Retail version)

Run the game in compatibility mode for Windows XP[citation needed]

Black screen on startup (Steam version)

Disable FBO rendering[11]
  1. Add -nofbo in the game's launch options.

Windows 7/Vista Performance Fix

In Windows 7 or Vista with modern hardware, some users may experience extremely low frame rates during gameplay.
Set HL.exe to high priority[citation needed]
  1. Open Half-Life.
  2. Press Ctrl+ Shift+Esc in order to open the Task Manager.
  3. Under the Processes tab, find HL.exe and right click it.
  4. Set its priority to high.

Performance issues with dynamic lights on Intel graphics (OpenGL)

Dynamic light sources being present, such as the flashlight or flickering lights, causes significant frame rate drops and lag spikes on Intel graphics.
Use this GLIntercept config[12]

Note

As this method uses a custom OpenGL32.dll, it should not be used in VAC-protected servers.
Doing this also fixes overbright lighting.

Shooting sound and fire animation not synchronized

Use console commands: cl_lc 1, cl_lw 1"[citation needed]

Unable to switch from left-handed to right-handed weapon

Change to OpenGL or use console command "cl_righthand 1"[citation needed]

Unable to move diagonally

Use console commands: cl_upspeed 320, cl_backspeed 400, cl_sidespeed 400 and cl_forwardspeed 400"[citation needed]

Prevent admin slow-hacking

Use console command "cl_filterstuffcmd 1"[13]

Low performance on laptops with a Nvidia graphics cards

Opening Nvidia control panel and forcing game to run on dedicated card won't work on laptops. If the game is it's blocked or grayed out, you can do the same operation with an external program such as Nvidia Inspector[14]

Low frame rate on old hardware

Use theses console commands[citation needed]
cl_minmodels 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
fastsprites 0 //
cl_shadows 0
cl_corpsestay 0
gl_picmip 3
cl_weather 0
r_decals 0
mp_decals 0

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[16]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[15]
Linux
[15]

Middleware

Middleware Notes
Audio Miles Sound System EAX 1.0 and A3D 2.0 support lost with Steampipe updates. Still present in retail.
Input SDL
Multiplayer World Opponent Network, Steamworks WON for retail, Steamworks for Steam.

Console commands

An exhaustive list of all Goldsrc console commands
Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

Disable Echos

Use the console command: room_off 1 [17]

Disable Voice Chat

Use the console command: voice_enable 0[citation needed]

Disable Commentator Voice Overs

Use the console command: speak_enabled 0[citation needed]

Mods

The game has a lot of modifications available, most of them can be found on GameBanana. Here are some recommended ones:

  • Original CT and T Player Models - When Condition Zero was released, the original player models have been remade. Usually, you can switch from the original (LD) to the remade (HD) player models and vice versa in the Video settings but there have been cases where the LD player models aren't present in the game files. You can use this mod to replace the HD player models back to the LD player models.
  • Detailed (HD) Textures - Makes the textures on maps HD. [citation needed]
  • Bots - This adds AI bots for Counter-Strike, which allows you to play the game in singleplayer.
  • Nexon CSO Skybox Replacements - A remake of nearly all the original skybox textures.

System requirements

Retail ("WON") version (1.0-1.5)

Windows
Minimum
Operating system (OS) 95, 98, NT 4.0
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 24 MB
Hard disk drive (HDD) 400 MB

Steam version (1.6 and newer)

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 16 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core from Intel at 2.8 GHz
Dual-core from AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
OpenGL 2.1 compatible
Sound (audio device) OpenAL Compatible Sound Card
Other (Graphic Drivers: Nvidia 310, AMD 12.11)


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Gooseman Counter-Strike Interview (retrieved) - last accessed on 2023-06-22
  2. CS V1.0 Released! (retrieved) - last accessed on 2023-06-22
  3. Verified by User:Pufflesboi on 2023-05-15
    Confirmed. I can get 120 FPS by overriding and changing my max to 120.
  4. https://steamcommunity.com/sharedfiles/filedetails/?id=244861148
  5. Verified by User:Mars icecream on 2016-11
    Half-Life method applies to CS as well)
  6. VOGONS • View topic - Half-Life overbright compatibility - last accessed on 9 June 2023
  7. gl_overbright & OpenGL · Issue #230 · ValveSoftware/halflife - last accessed on 9 June 2023
  8. Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife - last accessed on May 2023
  9. Command Line Options - Valve Developer Community - last accessed on May 2023
  10. valvearchive.com - last accessed on 9 June 2023
  11. Steam Community - last accessed on May 2023
  12. [citation needed]
  13. Admin Slowhacking - VALVe Developer Community - last accessed on May 2023
  14. CS 1.6 Nvidia Optimus/SLI Fix :: Steam Community Discussions - last accessed on May 2023
  15. 15.0 15.1 Counter-Strike: Global Offensive » Release Notes for 5/25/2016
  16. Steam HL1 5.1 sound - Steam discussions forums.
  17. Verified by User:Pufflesboi on 2023-05-15
    Yep, it works and I'm pretty sure that this also works with any other GoldSrc game.