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Difference between revisions of "Controller:Razer Hydra"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox controller |title = Razer Hydra |cover = Razer_Hydra_controller.png |xinput = false |predecessor = |successor = |wikipedia = Ra...")
 
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|title        = Razer Hydra
 
|title        = Razer Hydra
 
|cover        = Razer_Hydra_controller.png
 
|cover        = Razer_Hydra_controller.png
|xinput      = false
+
|xinput      = hackable
 +
|connection method = USB-A
 
|predecessor  =  
 
|predecessor  =  
 
|successor    =  
 
|successor    =  
Line 11: Line 12:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Also known as <b>Sixense</b>, the company Razer co-operated with during the controller's production run.
 
{{ii}} Also known as <b>Sixense</b>, the company Razer co-operated with during the controller's production run.
{{++}} Allows motion controls in some non-VR games.
+
{{++}} Allows motion controls in some non-VR games.<ref>{{Refurl|url=https://press.razer.com/product-news/left-4-dead-2-half-life-2-and-team-fortress-2-now-support-full-motion-play-with-the-razer-hydra/|title=Left 4 Dead 2, Half-Life 2, And Team Fortress 2 Now Support Full Motion Play With The Razer Hydra|date=2021-06-15}}</ref>
 +
{{--}} Lacks native XInput support, requiring the use of a XInput wrapper (see [[#Windows|Windows]]) for games that do not support the controller natively.
 
{{--}} Not wireless.
 
{{--}} Not wireless.
 +
 +
'''Inputs'''
 +
* Motion sensing: weak magnetic field 6dof tracking system per controller
 +
* 2 controllers, each has:
 +
** 1 × clickable analog stick: {{Key|ls}}/{{Key|rs}} with button {{Key|6}}
 +
** 1 × analog trigger: {{Key|lt}}/{{Key|rt}}
 +
** 1 × digital shoulder button: {{Key|lb}}/{{Key|rb}}
 +
** 5 × digital action buttons: {{Key|1}}, {{Key|2}}, {{Key|3}}, {{Key|4}}, {{Key|5}} (middle button)
  
 
==Availability==
 
==Availability==
Line 18: Line 28:
 
{{ii}} {{store link|Amazon.co.uk|B007BYWJAC}}
 
{{ii}} {{store link|Amazon.co.uk|B007BYWJAC}}
  
==All operating systems==
+
==Use with PC platforms==
===Windows/Mac<ref>{{Refurl|url=https://press.razer.com/product-news/left-4-dead-2-half-life-2-and-team-fortress-2-now-support-full-motion-play-with-the-razer-hydra/|title=Left 4 Dead 2, Half-Life 2, And Team Fortress 2 Now Support Full Motion Play With The Razer Hydra|date=2021-06-15}}</ref>===
+
===Windows===
{{mm}} [[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay#Razer_Hydra.2C_a.k.a._Sixense|Games with native or hackable support]]
+
{{ii}} Requires [https://andersmalmgren.github.io/FreePIE/ FreePIE] application to be able to emulate XInput devices and act like Xbox controller.
{{mm}} [https://store.steampowered.com/app/491380/SteamVR_Driver_for_Razer_Hydra/ SteamVR Driver for Razer Hydra] - Used to emulate HTC Vive; requires an Oculus Rift.
+
{{ii}} Users are able to use Razer Hydra in SteamVR. It requres [https://store.steampowered.com/app/491380/SteamVR_Driver_for_Razer_Hydra/ SteamVR Driver for Razer Hydra] - Used to emulate HTC Vive; requires an Oculus Rift.
 +
{{ii}} [https://github.com/r57zone/Razer-Hydra-SteamVR-driver/releases OpenVR Razer Hydra driver] - the driver emulates Valve Index or HTC Vive controllers using Razer Hydra controllers. The type of controllers is switched in the settings. Changeable keyboard button press and crouch are supported.
 +
 
 
===Linux===
 
===Linux===
{{mm}} [https://github.com/yomboprime/hydrajoy Hydrajoy] - Emulates Linux's <i>uinput</i> module.
+
{{ii}} [https://github.com/yomboprime/hydrajoy Hydrajoy] - Emulates Linux's <i>uinput</i> module.
 +
 
 +
==Support in games==
 +
''For a list of games, see [[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay#Razer_Hydra|List of Games with native or hackable support]].''
  
 
{{References}}
 
{{References}}
 +
 +
[[Category:Motion controlled gamepads]]
 +
[[Category:Split Controllers]]

Latest revision as of 11:50, 3 November 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Razer Hydra
Razer Hydra cover
XInput support
Connection method
USB-A
Razer Hydra on Wikipedia

Key points

Also known as Sixense, the company Razer co-operated with during the controller's production run.
Allows motion controls in some non-VR games.[1]
Lacks native XInput support, requiring the use of a XInput wrapper (see Windows) for games that do not support the controller natively.
Not wireless.

Inputs

  • Motion sensing: weak magnetic field 6dof tracking system per controller
  • 2 controllers, each has:
    • 1 × clickable analog stick: ls/rs with button 6
    • 1 × analog trigger: lt/rt
    • 1 × digital shoulder button: lb/rb
    • 5 × digital action buttons: 1, 2, 3, 4, 5 (middle button)

Availability

Amazon.com
Amazon.co.uk

Use with PC platforms

Windows

Requires FreePIE application to be able to emulate XInput devices and act like Xbox controller.
Users are able to use Razer Hydra in SteamVR. It requres SteamVR Driver for Razer Hydra - Used to emulate HTC Vive; requires an Oculus Rift.
OpenVR Razer Hydra driver - the driver emulates Valve Index or HTC Vive controllers using Razer Hydra controllers. The type of controllers is switched in the settings. Changeable keyboard button press and crouch are supported.

Linux

Hydrajoy - Emulates Linux's uinput module.

Support in games

For a list of games, see List of Games with native or hackable support.


References