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Cities XL: Platinum

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:58, 6 April 2013 by JRWR (talk | contribs) (Base Page with a common fixes)
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Template:Infobox Cities XL (series)

Availability

Template:Availability Table

Common Issues/Fixes

The game though does have some major memory leak problems, meaning that the longer you have the game open, the more and more memory it will use. Restart you game every hour or so to ensure the best experience.

  • Go to: C:\Program Files (x86)\Focus Home Interactive\Cities XL 2012\Data\Config
  • Open GlobalSettings.cfg with a decent editor
  • Search for <VisibilityEnabled>2</VisibilityEnabled> and change it to <VisibilityEnabled>0</VisibilityEnabled>
    • (These changes will draw your objects once, so it doesn't re-render it every time you change zoom levels)
  • Now change <ProcessEnabled>1</ProcessEnabled> to <ProcessEnabled>0</ProcessEnabled>
    • (This pre-renders objects in the game, so no real time rendering)
  • Now download http://www.ntcore.com/4gb_patch.php and when opening it, select your citiesxl exe file.
    • (This will patch the headers of the game, to allow it to use more than 2GB of RAM)
  • Go back to the globalsettings.cfg and search for <PoolSize>2048</PoolSize>
  • Change this to however much RAM you want it to use (obviously leave some for your system to run in the background - If you have 8GB, I say use 7GB for the game)
  • Now mark the file as Read Only
  • Run the game, and when you see the splash screen, go to task manager, right click on citiesxl exe and set affinity. Untick CPU 0, leaving 1,2,3 checked.
  • Close task manager and enjoy a much smoother experience.

Game data

Template:Game Location Table

Cloud Syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Input settings

Template:Input Settings

System requirements

Template:System Requirements


References