Castles II: Siege and Conquest
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Quicksilver Software | |
Publishers | |
Interplay Entertainment | |
Release dates | |
DOS | 1992 |
Mac OS (Classic) | April 1994 |
Windows | October 21, 2008[1] |
macOS (OS X) | 2012 |
Linux | February 14, 2017[2] |
Castles | |
---|---|
Castles | 1991 |
Castles II: Siege and Conquest | 1992 |
Key points
- Using the "Save before quitting" feature may cause gameplay issues when the saves are loaded.[3] It's recommended that you don't use this feature.[4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Floppies or CD-ROM. Run in DOSBox. | |||
GOG.com | Bundled with Castles. Pre-packaged with DOSBox.[5] | |||
Steam |
Essential improvements
Skip intro videos
Edit C2CD.BAT[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\OPTIONS.DAT |
Windows | <path-to-game>\OPTIONS.DAT[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/670180/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\*.GAM |
Windows | <path-to-game>\*.GAM[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/670180/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Graphics settings (GOG.com version)
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Save games don't work correctly
- Using the save before quitting feature may break saves, causing issues with gameplay when the saves are loaded.[3]
- To avoid this issue simply save the game manually, then quit and choose Don't Save when prompted.[4]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 730 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/670180/
in addition to or instead of this directory. The app ID (670180) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- DOS
- Mac OS
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Pages needing references
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)