Difference between revisions of "Call of Juarez: Bound in Blood"
From PCGamingWiki, the wiki about fixing PC games
Line 93: | Line 93: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 110: | Line 110: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Enabling Vsync|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Enabling Vsync|ref={{cn|date=July 2016}}}} | ||
− | # Go to | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code> | + | # Open <code>Video.scr</code> with a text editor. |
− | # Scroll to the bottom and above <code>DisplayDeviceType</code> enter <code>VSync()</code> | + | # Scroll to the bottom and above <code>DisplayDeviceType</code> enter <code>VSync()</code>. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 273: | Line 264: | ||
{{ii}} The intro movies will be skipped and the menu movies will be displayed correctly. | {{ii}} The intro movies will be skipped and the menu movies will be displayed correctly. | ||
{{ii}} If the game is not starting or crashing after applying the fix, use [http://www.moddb.com/mods/call-of-juarez-bound-in-blood-windows-810-fix/downloads/crash-fix Windows 8/10 crash fix]. | {{ii}} If the game is not starting or crashing after applying the fix, use [http://www.moddb.com/mods/call-of-juarez-bound-in-blood-windows-810-fix/downloads/crash-fix Windows 8/10 crash fix]. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Max refresh rate is 60 Hz; this does not affect game render FPS, but determines your monitor's refresh rate. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set refresh rate manually|ref={{cn|date=July 2016}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Video.scr</code> with a text editor. | ||
+ | # Change <code>MaxRefresh(60)</code> to the screen refresh rate. | ||
}} | }} | ||
Revision as of 05:41, 25 May 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Techland | |
Publishers | |
Ubisoft | |
Engines | |
Chrome Engine 4|Chrome Engine|Chrome Engine 4 | |
Release dates | |
Windows | June 30, 2009 |
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retail version is DRM-free.[1] | |||
GamersGate | ||||
Incorrect store name. See here for available options. | TAGES DRM | |||
Steam | ||||
Incorrect store name. See here for available options. |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21980/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Anti-aliasing (AA)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Issues fixed
Game crashes during the first story cinematic
Instructions |
---|
Instructions |
---|
Run the game at screen refresh rate
- Max refresh rate is 60 Hz; this does not affect game render FPS, but determines your monitor's refresh rate.
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 64 3500+ | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0/10.0 compatible Shader model 3.0 support | |
Sound (audio device) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/21980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (21980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.