Difference between revisions of "Brütal Legend"
From PCGamingWiki, the wiki about fixing PC games
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− | {{Infobox | + | {{Infobox game |
− | |cover | + | |cover = Brutal Legend cover.jpg |
− | |developer | + | |developers = |
− | | | + | {{Infobox game/row/developer|Double Fine Productions}} |
− | | | + | {{Infobox game/row/osxporter|Edward Rudd}} |
− | | | + | {{Infobox game/row/linporter|Edward Rudd}} |
+ | |publishers = | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Buddha}} | ||
+ | |releasedates = | ||
+ | {{Infobox game/row/date|Windows|February 26, 2013}} | ||
+ | {{Infobox game/row/date|OS X|May 7, 2013}} | ||
+ | {{Infobox game/row/date|Linux|May 7, 2013}} | ||
}} | }} | ||
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'''Key points''' | '''Key points''' | ||
{{++}} Well made PC port with [http://steamcommunity.com/app/225260/discussions/0/846945411122720849/ improvements over PS3/Xbox 360 versions]. | {{++}} Well made PC port with [http://steamcommunity.com/app/225260/discussions/0/846945411122720849/ improvements over PS3/Xbox 360 versions]. |
Revision as of 11:41, 31 July 2013
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Cover image missing, please upload it | |
Developers | |
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Double Fine Productions | |
Engines | |
Buddha | |
Key points
- Well made PC port with improvements over PS3/Xbox 360 versions.
- Hi-fi option unlocks the 30 FPS cap.
- The game does not support cross-platform (between any systems) multi-player[1].
General information
- Double Fine Action Forums - Brütal Legend - not PC specific.
- Brütal Legend Support FAQ on DF Action Forums
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
The GOG.com version is cheaper and the only DRM-free version but it does not include a Linux version or a soundtrack purchase option. It also does not come with multi-player.
Improvements
Skip intro video
Instructions |
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Switch controller icons to PS3
Instructions |
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Game data
Configuration file and save game location
-
screen.dat
stores all the settings. -
*.sav
files store the save data. - In the Steam version, the Steam user id is added to the path.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
Issues unresolved
X and Y axis inversion won't save
System requirements
Template:System Requirements Template:System Requirements Template:System Requirements
References
Categories:
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (XDG)
- Pages with broken file links
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows
- Mac
- Linux