Difference between revisions of "Brütal Legend"
From PCGamingWiki, the wiki about fixing PC games
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|minmem = 1 GB | |minmem = 1 GB | ||
|minHD = 9 GB | |minHD = 9 GB | ||
− | |minGPU = GeForce 8800 | + | |minGPU = GeForce 8800 |
− | |minGPU2 = Radeon 3850 | + | |minGPU2 = Radeon 3850 |
− | |minGPU3 = Intel HD 2000 | + | |minGPU3 = Intel HD 2000 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
Line 118: | Line 118: | ||
|recproc = 2.5 GHz dual core | |recproc = 2.5 GHz dual core | ||
|recmem = 2 GB | |recmem = 2 GB | ||
− | |recGPU = GeForce 660 | + | |recGPU = GeForce 660 |
− | |recGPU2 = Radeon 7000 | + | |recGPU2 = Radeon 7000 |
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
}} | }} | ||
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|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 9 GB | |minHD = 9 GB | ||
− | |minGPU = GeForce 8800GT | + | |minGPU = GeForce 8800GT |
− | |minGPU2 = ATi HD 2600 | + | |minGPU2 = ATi HD 2600 |
− | |minGPU3 = Intel HD 3000 | + | |minGPU3 = Intel HD 3000 |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|recproc = 2.5 GHz Intel Core i5 | |recproc = 2.5 GHz Intel Core i5 | ||
|recmem = 4 GB | |recmem = 4 GB | ||
− | |recGPU = GeForce 285 | + | |recGPU = GeForce 285 |
− | |recGPU2 = ATi HD 4670 | + | |recGPU2 = ATi HD 4670 |
}} | }} | ||
{{System Requirements | {{System Requirements | ||
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|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 9 GB | |minHD = 9 GB | ||
− | |minGPU = GeForce 220 | + | |minGPU = GeForce 220 |
− | |minGPU2 = Radeon HD 4550 | + | |minGPU2 = Radeon HD 4550 |
− | |minGPU3 = Intel HD 4000 | + | |minGPU3 = Intel HD 4000 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
}} | }} |
Revision as of 22:42, 15 June 2013
Template:Infobox Key points
- Well made PC port with improvements over PS3/Xbox 360 versions.
- Hi-fi option unlocks the 30 FPS cap.
- The game does not support cross-platform multi-player[1].
General information
- Double Fine Action Forums - Brütal Legend - not PC specific.
- Brütal Legend Support FAQ on DF Action Forums
- Steam Community Discussions
Availability
Improvements
Skip intro video
Instructions |
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Switch controller icons to PS3
Instructions |
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Game data
-
screen.dat
stores all the settings data. -
*.sav
files store the save data.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
X and Y axis inversion won't save
System requirements
Template:System Requirements Template:System Requirements Template:System Requirements