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Blake Stone: Aliens of Gold

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Revision as of 04:19, 16 April 2019 by Garrbot (talk | contribs) (→‎Audio settings: updated template usage)
Blake Stone: Aliens of Gold
Blake Stone: Aliens of Gold cover
Developers
JAM Productions
Publishers
Apogee Software
Engines
Wolfenstein 3D engine
Release dates
DOS December 3, 1993[1]
Windows March 10, 2009[2]
macOS (OS X) June 18, 2013[3]
Linux July 24, 2014[4]
Blake Stone: Aliens of Gold on Wikipedia
Blake Stone
Blake Stone: Aliens of Gold 1993
Blake Stone: Planet Strike 1994

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Official site

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Floppies or CD-ROM. See run in DOSBox (retail).
DOS
Official website
DRM-free
Windows
GOG.com
DRM-free
Pre-packaged with DOSBox.[5]
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Also sold as part of The Apogee Throwback Pack.
Windows
macOS (OS X)

Essential improvements

Patches

The latest retail patch is v3.0. Digital distribution versions are already fully patched.

BStone

BStone is a native port of the engine source code with support for higher resolutions and other features. Linux users should download the hosted precompiled version if you do not wish to compile the software from source code and extract bstone bin file into the installation folder.

Skip intro videos

Use bstone with the --no_screens command line argument.

Run in DOSBox (retail)

To run Blake Stone correctly in DOSBox change cycles=auto to cycles=max. Leave all other DOSBox settings at their defaults.[6]

WDC game editor

WDC supports editing maps, enemies, music and many other game features. You must start a new game for the map changes to take effect.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\CONFIG.BS6
Windows <path-to-game>\CONFIG.BS6[Note 1]
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/358190/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\SAVEGAM*.BS6
Windows <path-to-game>\SAVEGAM*.BS6[Note 1]
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/358190/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

300px
DOSBox Configurator settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

DOS
Minimum Recommended
Operating system (OS)
Processor (CPU) 386/20
System memory (RAM) 528k of conventional memory
Hard disk drive (HDD) 8 MB
Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 (Snow Leopard) or later
Processor (CPU) Intel Core 2 Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/358190/ in addition to or instead of this directory. The app ID (358190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References