Difference between revisions of "Billy Hatcher and the Giant Egg"
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{{stub}} | {{stub}} | ||
+ | {{ii}} Only released in European territories. | ||
+ | {{--}} Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, and poor controller support. | ||
{{Infobox game | {{Infobox game | ||
|cover = BillyHatcherandtheGiantEgg_cover.jpg | |cover = BillyHatcherandtheGiantEgg_cover.jpg | ||
Line 5: | Line 7: | ||
{{Infobox game/row/developer|Sonic Team}} | {{Infobox game/row/developer|Sonic Team}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Sega}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
Line 20: | Line 22: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | {{DRM|SafeDisc}}. | | Windows, OS X }} |
}} | }} | ||
{{ii}} This game is no longer available digitally. <!-- Used to be available digitally on Amazon (https://www.amazon.com/Billy-Hatcher-Giant-Egg-Download/dp/B004IPPEOA) and GamersGate (www.gamersgate.com/DD-BILLY/billy-hatcher-and-the-giant-egg), but no longer --> | {{ii}} This game is no longer available digitally. <!-- Used to be available digitally on Amazon (https://www.amazon.com/Billy-Hatcher-Giant-Egg-Download/dp/B004IPPEOA) and GamersGate (www.gamersgate.com/DD-BILLY/billy-hatcher-and-the-giant-egg), but no longer --> | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Stretched image, can't use "correct aspect ratio" (forcing 4:3) |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = Can change between windowed/fullscreen, no | + | |windowed notes = Can change between windowed/fullscreen, no aspect ratio option is present. (fullscreen) |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 65: | Line 67: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Can change between 30 FPS and 60 FPS | + | |60 fps notes = Can change between 30 FPS and 60 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 76: | Line 78: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
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|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 88: | Line 90: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Includes XInput and DirectInput controller support - albeit very limited. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = XInput controllers cannot remap the triggers (blocked, used for the camera) or analogue sticks (left one for movement, right one is unused). |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 183: | Line 185: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
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|physics notes = | |physics notes = | ||
|audio = DirectSound3D | |audio = DirectSound3D | ||
− | |audio notes = | + | |audio notes = May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
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|minGPU = 640x480 resolution and 16-bit color support | |minGPU = 640x480 resolution and 16-bit color support | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |||
|recOS = XP | |recOS = XP |
Revision as of 04:13, 23 May 2018
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by adding an image or additional information.
- Only released in European territories.
- Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, and poor controller support.
300px | |
Developers | |
---|---|
Sonic Team | |
Publishers | |
Sega | |
Release dates | |
Windows | May 31, 2006 |
macOS (OS X) | May 31, 2006 |
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is no longer available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | May require DirectSound 3D restoration software. |
System requirements
- In-game movies require a CPU with SSE support.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4 | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 640x480 resolution and 16-bit color support 32 MB of VRAM | 32-bit color support 64 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16