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Battle Engine Aquila

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Revision as of 00:00, 12 April 2018 by Garrbot (talk | contribs) (→‎Input settings: updated template usage)
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Battle Engine Aquila
Battle Engine Aquila cover
Developers
Lost Toys
Publishers
Encore Software
Release dates
Windows November 2, 2003
Battle Engine Aquila on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\video
  2. Delete or rename LTLogo.vid and OpeningFMV.vid.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\defaultoptions.bea[Note 1]
The main configuration file is encrypted.

Save game data location

System Location
Windows <path-to-game>\savegames\[Note 1]

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.[1]
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP, 2K
Processor (CPU) Intel Pentium II 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References