Difference between revisions of "BattleBlock Theater"
m (→Video settings: misc. fixes) |
(Added in the API and Middleware tables.) |
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Line 14: | Line 14: | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://www.battleblocktheater.com/game/ Official website] | {{mm}} [http://www.battleblocktheater.com/game/ Official website] | ||
{{mm}} [http://battlewiki.battleblocktheater.com/index.php/Main_Page Official wiki] | {{mm}} [http://battlewiki.battleblocktheater.com/index.php/Main_Page Official wiki] | ||
+ | {{mm}} [http://steamcommunity.com/app/238460/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
Line 38: | Line 38: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = true |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
Line 104: | Line 104: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, SFX, Quips, Chat. | |separate volume notes = Music, SFX, Quips, Chat. | ||
− | |surround sound = | + | |surround sound = na |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = Only cutscenes, narrations aren't subtitled. | |subtitles notes = Only cutscenes, narrations aren't subtitled. | ||
|closed captions = false | |closed captions = false | ||
Line 212: | Line 212: | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 4 |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
Line 218: | Line 218: | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
|online play notes = Can feature 2 local players. | |online play notes = Can feature 2 local players. | ||
|local co-op = true | |local co-op = true | ||
Line 235: | Line 235: | ||
|asynchronous notes = | |asynchronous notes = | ||
}} | }} | ||
+ | |||
{{Network/Connections | {{Network/Connections | ||
|matchmaking = true | |matchmaking = true | ||
Line 247: | Line 248: | ||
|direct ip notes = | |direct ip notes = | ||
}} | }} | ||
+ | |||
{{Network/Ports | {{Network/Ports | ||
|tcp = | |tcp = | ||
Line 261: | Line 263: | ||
==Other information== | ==Other information== | ||
{{ii}} Players can use their own images as character face. Images must be PNG format, be 128x128px size and put in folder <code>{{p|game}}/GameData/UserFaces/</code>. Images can have alpha channel to make them partly transparent in-game. Maximum amount of files is 60. | {{ii}} Players can use their own images as character face. Images must be PNG format, be 128x128px size and put in folder <code>{{p|game}}/GameData/UserFaces/</code>. Images can have alpha channel to make them partly transparent in-game. Maximum amount of files is 60. | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2.0 | ||
+ | |opengl notes = Linux only. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= Linux only.{{cn}} | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 267: | Line 306: | ||
|minOS = XP | |minOS = XP | ||
− | |minCPU = 3.3 GHz | + | |minCPU = Intel Core 2 Duo 3.3 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
Line 274: | Line 313: | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
}} | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = | + | |minOS = Any distribution |
− | |minCPU = 3.3 GHz | + | |minCPU = Intel Core 2 Duo 3.3 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB |
Revision as of 15:18, 27 January 2015
Cover image missing, please upload it | |
Developers | |
---|---|
The Behemoth | |
Release dates | |
Windows | May 15, 2014 |
Linux | May 15, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file and save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | There is a bug where steam client states game doesn't use the Steam Cloud[1] This also means it's impossible to disable the Steam Cloud until it's fixed. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Traditional Chinese | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play | 4 | Can feature 2 local players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues fixed
Joining friends game forces to use keyboard
Game is designed to use input device you are using and locks to it outside main menu. When joining friends game via steam overlay and clicking invitation game locks itself to keyboard and you have to return to main menu to change back to controller.
Workaround for this is to start steam in big picture mode so you can select invitation with controller. You may also try to join friends game via matchmaking.
Other information
- Players can use their own images as character face. Images must be PNG format, be 128x128px size and put in folder
<path-to-game>/GameData/UserFaces/
. Images can have alpha channel to make them partly transparent in-game. Maximum amount of files is 60.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Core 2 Duo 3.3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Any distribution | |
Processor (CPU) | Intel Core 2 Duo 3.3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/238460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (238460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.