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Difference between revisions of "Amnesia: The Dark Descent"

From PCGamingWiki, the wiki about fixing PC games
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|steam          = 57300
 
|steam          = 57300
 
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==Save game location==
Amnesia: The Dark Descent is a survival horror game created by Frictional Games. It is available for PC, MAC, and Linux.
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<pre>C:\Users\o\Documents\Amnesia\Main\%PLAYERNAME%\</pre>
  
 
==Graphical Tweaks==
 
==Graphical Tweaks==
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To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:
 
To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:
  
#Replace the default "deferred_gbuffer_solid_frag.glsl" with [https://docs.google.com/leaf?id=0B4u3BAURaCvIZjEyYmM1NDctZDJiYy00OTNlLWIyODUtZGIzOGE0MThhOWU1&hl=ru&authkey=CKyfz_oD this] one in "amnesia the dark descent\core\shaders".
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#Replace the default "deferred_gbuffer_solid_frag.glsl" with [https://docs.google.com/leaf?id=0B4u3BAURaCvIZjEyYmM1NDctZDJiYy00OTNlLWIyODUtZGIzOGE0MThhOWU1&hl=ru&authkey=CKyfz_oD this] one in
#Change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder
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<pre>C:\Program Files (x86)\Amnesia - The Dark Descent\redist\core\shaders\</pre>
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#Change ParallaxQuality="1" and GBufferType="1" in
 +
 
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<pre>C:\Users\o\Documents\Amnesia\Main\main_settings.cfg</pre>
  
 
==System Requirements==
 
==System Requirements==
 
Windows
 
Windows
 
{{SysReq
 
{{SysReq
|minOS = Windows XP/Vista/7
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|minOS = Windows XP/Windows Vista/Windows 7
|minproc = 2.0Ghz
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|minproc = 2.0 GHz
 
|minmem = 2 GB
 
|minmem = 2 GB
 
|minHD = 3 GB free
 
|minHD = 3 GB free
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{{SysReq
 
{{SysReq
 
|minOS = Mac OS X 10.5.8 or Newer
 
|minOS = Mac OS X 10.5.8 or Newer
|minproc = 2.0Ghz
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|minproc = 2.0 GHz
 
|minmem = 1 GB
 
|minmem = 1 GB
 
|minHD = 2 GB free
 
|minHD = 2 GB free
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[http://www.frictionalgames.com/forum/thread-9942-post-89162.html AMD+Intel HD Laptop OpenGL Troubleshooting Guide !] Original thread containing on the Frictional Games forum
 
[http://www.frictionalgames.com/forum/thread-9942-post-89162.html AMD+Intel HD Laptop OpenGL Troubleshooting Guide !] Original thread containing on the Frictional Games forum
 
[[Category:Game]]
 
[[Category:Game]]
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[[Category:Linux Game]]
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[[Category:Mac Game]]

Revision as of 17:16, 7 March 2012

Template:Infobox

Save game location

C:\Users\o\Documents\Amnesia\Main\%PLAYERNAME%\

Graphical Tweaks

POM and Shadow Distorting

To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:

  1. Replace the default "deferred_gbuffer_solid_frag.glsl" with this one in
C:\Program Files (x86)\Amnesia - The Dark Descent\redist\core\shaders\
  1. Change ParallaxQuality="1" and GBufferType="1" in
C:\Users\o\Documents\Amnesia\Main\main_settings.cfg

System Requirements

Windows Template:SysReq

Mac OS X Template:SysReq

Useful Links

HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! Original thread containing on the Frictional Games forum

AMD+Intel HD Laptop OpenGL Troubleshooting Guide ! Original thread containing on the Frictional Games forum