Difference between revisions of "Amnesia: The Dark Descent"
From PCGamingWiki, the wiki about fixing PC games
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|steam = 57300 | |steam = 57300 | ||
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− | + | ==Save game location== | |
− | Amnesia | + | <pre>C:\Users\o\Documents\Amnesia\Main\%PLAYERNAME%\</pre> |
==Graphical Tweaks== | ==Graphical Tweaks== | ||
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To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following: | To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following: | ||
− | #Replace the default "deferred_gbuffer_solid_frag.glsl" with [https://docs.google.com/leaf?id=0B4u3BAURaCvIZjEyYmM1NDctZDJiYy00OTNlLWIyODUtZGIzOGE0MThhOWU1&hl=ru&authkey=CKyfz_oD this] one in | + | #Replace the default "deferred_gbuffer_solid_frag.glsl" with [https://docs.google.com/leaf?id=0B4u3BAURaCvIZjEyYmM1NDctZDJiYy00OTNlLWIyODUtZGIzOGE0MThhOWU1&hl=ru&authkey=CKyfz_oD this] one in |
− | #Change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg | + | |
+ | <pre>C:\Program Files (x86)\Amnesia - The Dark Descent\redist\core\shaders\</pre> | ||
+ | |||
+ | #Change ParallaxQuality="1" and GBufferType="1" in | ||
+ | |||
+ | <pre>C:\Users\o\Documents\Amnesia\Main\main_settings.cfg</pre> | ||
==System Requirements== | ==System Requirements== | ||
Windows | Windows | ||
{{SysReq | {{SysReq | ||
− | |minOS = Windows XP/Vista/7 | + | |minOS = Windows XP/Windows Vista/Windows 7 |
− | |minproc = 2. | + | |minproc = 2.0 GHz |
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 3 GB free | |minHD = 3 GB free | ||
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{{SysReq | {{SysReq | ||
|minOS = Mac OS X 10.5.8 or Newer | |minOS = Mac OS X 10.5.8 or Newer | ||
− | |minproc = 2. | + | |minproc = 2.0 GHz |
|minmem = 1 GB | |minmem = 1 GB | ||
|minHD = 2 GB free | |minHD = 2 GB free | ||
Line 41: | Line 46: | ||
[http://www.frictionalgames.com/forum/thread-9942-post-89162.html AMD+Intel HD Laptop OpenGL Troubleshooting Guide !] Original thread containing on the Frictional Games forum | [http://www.frictionalgames.com/forum/thread-9942-post-89162.html AMD+Intel HD Laptop OpenGL Troubleshooting Guide !] Original thread containing on the Frictional Games forum | ||
[[Category:Game]] | [[Category:Game]] | ||
+ | [[Category:Linux Game]] | ||
+ | [[Category:Mac Game]] |
Revision as of 17:16, 7 March 2012
Save game location
C:\Users\o\Documents\Amnesia\Main\%PLAYERNAME%\
Graphical Tweaks
POM and Shadow Distorting
To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:
- Replace the default "deferred_gbuffer_solid_frag.glsl" with this one in
C:\Program Files (x86)\Amnesia - The Dark Descent\redist\core\shaders\
- Change ParallaxQuality="1" and GBufferType="1" in
C:\Users\o\Documents\Amnesia\Main\main_settings.cfg
System Requirements
Windows Template:SysReq
Mac OS X Template:SysReq
Useful Links
HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! Original thread containing on the Frictional Games forum
AMD+Intel HD Laptop OpenGL Troubleshooting Guide ! Original thread containing on the Frictional Games forum