Difference between revisions of "Aliens vs. Predator (2010)"
From PCGamingWiki, the wiki about fixing PC games
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]] |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 118: | Line 118: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = unknown |
|touchscreen notes = | |touchscreen notes = | ||
|button prompts = unknown | |button prompts = unknown | ||
Line 221: | Line 221: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{ii}} Game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set display refresh rate|ref={{cn|date=May 2017}}}} | ||
+ | # Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | ||
+ | # Copy <code>SpecialK32.dll</code> to the installation folder. | ||
+ | # Rename <code>SpecialK32.dll</code> to <code>dxgi.dll</code>. | ||
+ | # Start the game and exit. | ||
+ | # Open <code>dxgi.ini</code> in the installation folder. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
+ | }} | ||
+ | |||
===No servers available=== | ===No servers available=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
Line 236: | Line 249: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 254: | Line 267: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3, 5 |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
Line 264: | Line 277: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP / Vista / 7 |
− | |minCPU = 3. | + | |minCPU = Intel Pentium 4 - 3.2 GHz |
+ | |minCPU2 = Athlon 64 3000+ - 3.2 GHz | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 16 GB | |minHD = 16 GB | ||
− | |minGPU = | + | |minGPU = NVIDIA GeForce 6600 |
− | |minGPU2 = ATI X1800 | + | |minGPU2 = ATI Radeon X1800 |
+ | |minDX = 9.0c | ||
+ | |minVRAM = 128 MB | ||
+ | |||
+ | |recCPU = Intel Core 2 Duo E6400 | ||
+ | |recRAM = 2 GB | ||
+ | |recGPU = NVIDIA GeForce 8800 | ||
+ | |recGPU2 = ATI Radeon HD 2900 PRO | ||
+ | |recVRAM = 512 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 15:11, 24 May 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Rebellion Developments | |
Publishers | |
Sega | |
Engines | |
Asura | |
Release dates | |
Windows | February 16, 2010 |
Aliens versus Predator | |
---|---|
Subseries of Alien | |
Subseries of Predator | |
Aliens versus Predator | 1999 |
Aliens versus Predator 2 | 2001 |
Aliens vs. Predator | 2010 |
For the original 1999 game, see Aliens versus Predator.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/10680/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/10680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Windows Dedicated Server available under Tools in the Steam client. | |
Direct IP |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | Use Helix Mod to improve 3D support. |
Issues fixed
Run the game at screen refresh rate
- Game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count.
Instructions |
---|
No servers available
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP / Vista / 7 | |
Processor (CPU) | Intel Pentium 4 - 3.2 GHz Athlon 64 3000+ - 3.2 GHz |
Intel Core 2 Duo E6400 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | NVIDIA GeForce 6600 ATI Radeon X1800 128 MB of VRAM DirectX 9.0c compatible | NVIDIA GeForce 8800 ATI Radeon HD 2900 PRO 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/10680/
in addition to or instead of this directory. The app ID (10680) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.