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Aliens versus Predator

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Revision as of 09:57, 6 January 2018 by Garrbot (talk | contribs) (→‎Video settings: updated template usage)
Template:Infobox game/row/macporter
Aliens versus Predator
Aliens versus Predator cover
Developers
Rebellion Developments
Publishers
Fox Interactive
Release dates
Windows April 30, 1999
Mac OS (Classic) 2001
Aliens versus Predator guide on StrategyWiki
Aliens versus Predator on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Aliens versus Predator
Subseries of Alien
Subseries of Predator
Aliens versus Predator 1999
Aliens versus Predator 2 2001
Aliens vs. Predator 2010

For 2010 remake, see Aliens vs. Predator (2010).

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Mac OS
GamersGate
Error: DRM 'GamersGate' not recognised
Classic 2000 edition.
Windows
GOG.com
DRM-free
Classic 2000 edition.
Windows
Green Man Gaming
Icon overlay.png
Classic 2000 edition.
Windows
Steam
Icon overlay.png
Classic 2000 edition.
Windows

Version differences

Classic 2000 edition includes the added content from the Gold Edition, as well as modifications to run the game on modern systems without requiring tweaking.
Only the GOG.com and Steam versions of Classic 2000 include multiplayer.

Essential improvements

Patches

Patches are available for both the Windows and Macintosh versions. Digital distribution versions are already patched.

Modifications

  • Aliens versus Predator Classic Redux - a completed project that updates and expands the original Aliens vs. Predator Classic 2000. It replaces almost every model, texture, and sound in the game with higher quality ones. Every single-player and standard multiplayer map has these improvements, and some single-player levels have significant additions.
  • AvP Direct3D9 Renderer - updated renderer for improved compatibility (almost pointless with classic 2000 version, except for resolution independent menu rendering)

Ports

  • An unofficial Linux port was created and it's source code is available here. It contains compiling instructions and required dependencies for compiling.

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Spanish

Network

Only the GOG.com and Steam versions of Classic 2000 include multiplayer.

Multiplayer types

Type Native Players Notes
LAN play
9 Co-op, Versus
Retail only; removed from digital distribution versions.[1]
Online play
9 Co-op, Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Retail only; removed from digital distribution versions.[1]

Issues fixed

Game crashes at the end of the mission

In some missions game crashes, when player presses any key at the results screen.
Use a restart function[2]
  1. Play through a level like you normally would.
  2. At the end of a level, when the game displays stats press Esc to restart the mission.
  3. Press Esc again to go to in-game menu and choose Abort Play to go back to main menu.
  4. Choose Single Player and after that choose a campaign, they you've just been playing.
  5. Choose a newly unlocked mission from the list and continue your playthrough.

Other information

Remove the save limit

By default, the number of saves per level is limited to 8, 4, or 2 (from the easiest to the hardest difficulty).
Use an argument[3]

Use the -unlimitedsaves command line argument.

Enable quick save and quick load

By default, saving and loading can only be done via the menus.
Edit config file[4]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND F5 QUICKSAVE
    BIND F9 QUICKLOAD
  4. When in-game, press F5 to save and F9 to load.

Notes

Quick saving and loading always uses the first save slot.

Enable crouch mode toggle

Useful when playing as the Alien.
Edit config file[4]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND C CROUCHMODE 1
    BIND X CROUCHMODE 0
  4. When in-game, press C to enable the toggle and X to disable.

Other information

API

ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 10
Processor (CPU) Intel Pentium II 400 MMX
System memory (RAM) 128 MB
Hard disk drive (HDD) 500 MB

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3730/ in addition to or instead of this directory. The app ID (3730) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 Predator Self Destruct? :: Aliens versus Predator Classic 2000 General Discussions
  2. Verified by User:Suicide_machine on 2016-08-19
  3. Cite error: Invalid <ref> tag; no text was provided for refs named update
  4. 4.0 4.1 AVP Classic console commands WORK! - Steam Users' Forums (retrieved)