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Alien Swarm: Reactive Drop

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Alien Swarm: Reactive Drop
Alien Swarm: Reactive Drop cover
Developers
Reactive Drop Team
Engines
Source
Release dates
Windows April 20, 2017
Alien Swarm
Alien Swarm 2010
Alien Swarm: Reactive Drop 2017

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Free download.
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\reactivedrop\cfg\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/563560/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games and settings.

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Romanian
Russian
Spanish
Swedish
Thai
Turkish
Ukrainian

Network

For more information, see the "Source Dedicated Server" section of our Source engine article.

Multiplayer types

Type Native Players Notes
LAN play
32 Co-op, Versus
8 (Co-op) or 32 (Deathmatch) marines, up to 32 total including spectators
Online play
32 Co-op, Versus
8 (Co-op) or 32 (Deathmatch), up to 32 total including spectators

Connection types

Type Native Notes
Matchmaking
lobby search
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter connect followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 1200, 27000-27015
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video
Multiplayer Steamworks

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) ATI Radeon X800
Nvidia GeForce 6600 or better
128 MB of VRAM
DirectX 9.0 compatible
Shader model 2.0 support

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/563560/ in addition to or instead of this directory. The app ID (563560) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References