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Alice: Madness Returns

From PCGamingWiki, the wiki about fixing PC games
Revision as of 06:15, 13 December 2017 by Garrbot (talk | contribs) (updated template usage)
Alice: Madness Returns
Alice: Madness Returns cover
Developers
Spicy Horse
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows June 14, 2011
Alice: Madness Returns on Wikipedia
American McGee's Alice
American McGee's Alice 2000
American McGee's Alice (2011) 2011
Alice: Madness Returns 2011

Key points

Frame rate is capped at 31 FPS.[1] See High frame rate to uncap.

General information

Official website
Steam Community Discussions

Availability

Game activation when launching the game for the first time.
Game activation when launching the game for the first time.
Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Origin
SecuROM 7 DRM.
Windows
Amazon.com
Origin
The Complete Collection; includes the "Weapons of Madness and Dresses Pack" DLC along with the remastered version of American McGee's Alice.
Windows
Amazon.com
Origin
Windows
Gamesplanet logo.svg
Origin
Windows
Origin
Origin
Windows

DLC and expansion packs

Name Notes
Weapons of Madness and Dresses Pack
Windows

Essential improvements

Skip intro videos

Use launch parameter[citation needed]

Use the -nostartupmovies command line argument

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19680/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19680/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Use Flawless Widescreen[citation needed]
Be aware that you first need a modified game .exe for the tool to work.
  1. Download Flawless Widescreen 1.0.12.
  2. Turn on Show hidden files in Windows and extract the files.
  3. Run the tool and select the Alice: Madness Returns plugin.
  4. Set the Additional FOV Modifier to a higher value like +30.0 and click Set FOV Boost.
Bind FOV commands to keys[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceInput.ini.
  3. Add the following lines under [Engine.PlayerInput]
Bindings=(Name="NumPadOne",Command="FOV 10")
Bindings=(Name="NumPadTwo",Command="FOV 20")
Bindings=(Name="NumPadThree",Command="FOV 30")
Bindings=(Name="NumPadFour",Command="FOV 40")
Bindings=(Name="NumPadFive",Command="FOV 50")
Bindings=(Name="NumPadSix",Command="FOV 60")
Bindings=(Name="NumPadSeven",Command="FOV 70")
Bindings=(Name="NumPadEight",Command="FOV 75")
Bindings=(Name="NumPadNine",Command="FOV 80")
Bindings=(Name="NumPadOne",Command="FOV 85",Alt=True)
Bindings=(Name="NumPadTwo",Command="FOV 95",Alt=True)
Bindings=(Name="NumPadThree",Command="FOV 100",Alt=True)
Bindings=(Name="NumPadFour",Command="FOV 105",Alt=True)
Bindings=(Name="NumPadFive",Command="FOV 110",Alt=True)
Bindings=(Name="NumPadSix",Command="FOV 115",Alt=True)
Bindings=(Name="NumPadSeven",Command="FOV 120",Alt=True)
Bindings=(Name="NumPadEight",Command="FOV 150",Alt=True)
Bindings=(Name="NumPadNine",Command="FOV 0",Alt=True)
Press NumPad 1-9 to decrease it.
Press NumPad 1-9 and Alt to increase it.
You may need to change it again a few times after completing a level or after some cutscene.

Windowed

Windowed Mode[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Change Fullscreen=True to Fullscreen=False
  4. Save and set the file to read-only.

Borderless fullscreen windowed

Use GeDoSaTo[citation needed]
  1. Install and run GeDoSaTo.
  2. Click Edit Settings and create a profile named AliceMadnessReturns.
  3. Add forceBorderlessFullscreen true to the text editor and click save.
  4. Click User Whitelist and add AliceMadnessReturns and click save.

Anisotropic filtering (AF)

Anisotropic Filtering[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Change MaxAnisotropy=16 to the desired value.
  4. Save and set the file to read-only.

Vertical sync (Vsync)

See high frame rate.
Vsync[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Change UseVsync=True to UseVsync=False to disable.
  4. Save and set the file to read-only.

High frame rate

Causes hit detection issues when exceeding an unknown threshold.[2] Be sure to cap the frame rate at 60 or 120 FPS[3][4] depending on your monitor refresh rate to prevent major problems.
Change frame rate smoothing[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\.
  2. Edit AliceEngine.ini.
  3. Near the top, change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save and set the file to read-only.
For more information, see the Unreal Engine 3 page.
May occasionally cause infinite loading screens when continuing a save. See Issues fixed.

Input settings

In-game key map settings.
In-game key map settings.
In-game camera settings.
In-game camera settings.
The gamepad layout for the game.
The gamepad layout for the game.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Subtitles become small and possibly hard to read on resolutions 1440p and beyond.
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

VR support

3D modes State GG3D Notes
Native 3D
Labeled as "3D Stereo" under Video settings.
Nvidia 3D Vision
TriDef 3D
iZ3D

Issues fixed

Save files lost during crash

Save files lost during crash[citation needed]
If your game crashes, usually the game will lose the file PC_ProfileList.sav which tells the game your profile name and progress.
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns and backup your profile folder as the next step will over write them.
  2. Start the game, create a profile(s) with exactly the same name as your previous profile(s) and exit.
  3. Replace the newly created profile(s) with your backed up copies.
  4. Start the game select your profile and it will say 0% progress with 0 time but it should resume from the correct place in the game.

Umbrella Item Bug

Umbrella Item Bug[5]
During the tutorial, with the fight with a Menacing Ruin, the player is asked to use an Umbrella item. However, regardless of focus or key-bindings, the action cannot be executed.
  1. Find the folder: Origin Games\Alice Madness Returns - The Complete Collection\Game\Alice2\AliceGame\Config\Default Input\
  2. Find the line:
    +Bindings=(Name="E",Command="TriggerBlock true | OnRelease TriggerBlock false")
  3. Change the E to whichever letter you want to be block.
  4. Save your changes and close out of the config file.
  5. Start the game; go to the configure controls option in game; reset controls to default.
  6. Since default for block is now the key you assigned in the config the default controls will reflect this; you can now change the remaining controls to your preference.
Alternative fix of the Umbrella Bug[6]
  1. Go to <path-to-game>\AliceGame\Config
  2. Make a copy of the DefaultInput.ini (for backup purposes) and open it (the original) in Notepad
  3. Find the line:
    Key_Block = TriggerBlock
    (Because of whitespace, a search for just Key_Block is recommended)
  4. Change it to this:
    Key_Block = TriggerBlock true | OnRelease TriggerBlock false
  5. Save your changes and close out of the config file.
  6. Start the game; no need to change any key bindings ingame, your block key should now work.

Extreme Stuttering even in the UI

Extreme Stuttering even in the UI[citation needed]

When DirectX SDK is installed (usually only developers), ensure that the 32-bit DirectX Control Panel (i.e. the DirectX Control Panel without "64-bit" in the title) is set to the Retail Version of DirectX 9.

  • Find the DirectX Control Panel in the Start Menu, under Programs. On Vista or Windows 7, just type "DirectX" into the search.

Alice: Madness Returns has stopped working (Steam)

Alice: Madness Returns has stopped working (Steam)[citation needed]

If your game keeps crashing on startup with this message, try running it as Administrator. It might give you a more accurate error message. The game might be missing the file cudart32_41_22.dll. This is because their Steam installer doesn't install their PhysX libraries. There is a fix for this:

  1. Install the latest PhysX.
  2. Go into the PhysX installation folder. This is most likely C:\Program Files (x86)\NVIDIA Corporation
  3. Do a search for a file that starts with cudart32_41. For example, my version has a filed named cudart32_41_4.dll. Yours might be newer, but it should work fine either way.
  4. Copy that file into <path-to-game>\Binaries\Win32
  5. Rename the file you just copied to the previously mentioned cudart32_41_22.dll. If you got a slightly different version in the error message, use that one.
The game should run now without that error.

Crash after visiting and completing Quiz Radula Room

Crash after visiting and completing Quiz Radula Room[7]

Answer the first question wrong and the second right, or answer the first two questions wrong and the third right and so on.

Notes

It seems if you answer wrongly until one of the questions is read aloud, the bug does not trigger.
Set PhysX to low until you finish the quest[8]

Infinite loading screen upon continuing a save when framerate cap is removed

Infinite loading screen fix[9]
  1. Change the resolution from the main menu to something significantly lower (720p from 1080p for instance).
  2. Load the save.
  3. Change the resolution back once the game has loaded.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

Disable HUD

Set a key to toggle the HUD ingame[10]
  1. Go to the configuration file(s) location.
  2. Open AliceInput.ini.
  3. Add the following lines in the [Engine.PlayerInput] section.
    Bindings=(Name="Divide",Command="ToggleHUD",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
    Bindings=(Name="Divide",Command="ShowHUD",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  4. This will bind the divide (/) key on the numpad to toggling the HUD. You can use another key, as long as it isn't bound elsewhere already.
  5. Right-click the file, and tick the box "Read only" so as to prevent the game from reverting the changes made. Note that this will lock any input settings until you remove the read-only flag from the file.

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista SP2, 7 SP1
Processor (CPU) AMD Athlon X2 1.6 GHz
Intel Core 2 Duo 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8.5 GB
Video card (GPU) ATI Radeon X1650
Nvidia GeForce 7600
256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/19680/ in addition to or instead of this directory. The app ID (19680) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References