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Akiba's Trip: Undead & Undressed

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Revision as of 02:56, 6 August 2018 by Garrbot (talk | contribs) (updated template usage)
AKIBA'S TRIP: Undead & Undressed
AKIBA'S TRIP: Undead & Undressed cover
Developers
Acquire
Publishers
XSEED
Marvelous
Engines
PhyreEngine
Release dates
Windows May 26, 2015
Akiba's Trip: Undead & Undressed guide on StrategyWiki
Akiba's Trip: Undead & Undressed on Wikipedia

Key points

Frame rate is capped at 30 FPS[1] and changing it alters gameplay. See AkibaInterceptor.
The game's internal resolution may be too blurry by default.[2] See AkibaInterceptor.
Mouse support is very poor, playing with a controller is highly recommended.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

AkibaInterceptor

AkibaInterceptor is a small utility for adjusting the resolution and frame rate in AKIBA'S TRIP.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\config.dat
<path-to-game>\gamepad.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/333980/pfx/[Note 2]
Config file is in hex format.

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\333980\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/333980/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launcher, "Play" rebinding tab.
Launcher, "Play" rebinding tab.
Launcher, "UI/Other" rebinding tab.
Launcher, "UI/Other" rebinding tab.

Template:Video settings

Input settings

In-game input settings.
In-game input settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Issues unresolved

Poor mouse support

The mouse mostly mimics a right stick, and the cursor isn't restricted to the window nor hidden. When the cursor reaches the edge of the screen, it stops the right stick movement, making camera control nearly impossible.[3]

High frame rate issues

The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.[4] At very high frame rates, some actions are completely impossible.[5]

Issues fixed

Resolution looks blurry or upscaled

The game uses a lower rendering resolution than the selected one,[2] and outlines of the objects are mostly unaffected by the game's native anti-aliasing.[6]
Downsample from high resolutions[citation needed]

Monitor falls asleep when playing with controller

Prevent system sleep[citation needed]

Mouse cursor always visible when playing

Hide cursor[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes MPEG-4 Advanced Video Codec

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i3-530 2.93 GHz
AMD Phenom II X4 810 2.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/333980/ in addition to or instead of this directory. The app ID (333980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References