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Absolute Drift

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Revision as of 13:57, 27 August 2019 by VetleBot (talk | contribs) (Update template usage.)
Absolute Drift
Absolute Drift cover
Developers
Funselektor Labs
Engines
Unity 4[Note 1]
Release dates
Windows July 29, 2015
macOS (OS X) July 29, 2015
Linux July 29, 2015

Key points

It's possible to apply into Beta #3, which has engine updated from Unity 4 to Unity 5 and better input manager, rewired, for far better controller support and compatibility.[2]

General information

Official site
Steam Community Discussions

Availability

Essential improvements

Skip intro videos

In the options menu, set Splash Screen to Off

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Microsoft Store
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Microsoft Store
macOS (OS X)
Linux $XDG_DATA_HOME/Steam/userdata/[steamID]/320140

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphical settings.
Graphical settings.
Unity launcher accessed by holding ⇧ Shift when launching game.
Unity launcher accessed by holding Shift when launching game.

Template:Video settings

Only graphical quality presets can be selected. There is no separate options.

Field of view (FOV)

Custom FOV in registry[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift
  2. Modify GAME_SETTINGS_CAMERA_FOV_h20207863 entry.
  3. Setting a value of 15 translates to 80° FOV, 16 translates to 82° FOV, etc. Set the value in Decimal mode and click OK.

Input settings

Input settings.
Input settings.
Keyboard keys and controller buttons.
Keyboard keys and controller buttons.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Native 3D
Use -vrmode DEVICE parameter. Some missing elements, e.g. pause menu.
Nvidia 3D Vision
See Helix Mod: Absolute Drift.

Other information

API

Technical specs Supported Notes
Direct3D 7, 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired As of December 24, 2015, Update #3 Beta only.[3]

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
macOS (OS X)
Minimum
Operating system (OS) 10.0
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required with Linux version.

Notes

  1. Unity engine build: 4.6.0b17[1]

References

  1. Verified by User:Soeb on 2016-07-19
  2. Steam Community :: Group Announcements :: Absolute Drift
  3. Logitech RumblePad2 Support / Configuration :: Absolute Drift General Discussion - last accessed on June 9, 2016
    "The Beta version of the game has a new input system which has support for the Rumblepad. (http://guavaman.com/projects/rewired/docs/SupportedControllers.html)"