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A.I.M. 2: Clan Wars

From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:49, 13 September 2018 by Garrbot (talk | contribs) (updated template usage)
A.I.M. 2: Clan Wars
A.I.M. 2: Clan Wars cover
Developers
SkyRiver Studios
Publishers
1C Company
Release dates
Windows February 17, 2006
A.I.M. 2: Clan Wars guide on StrategyWiki
A.I.M.
A.I.M.: Artificial Intelligence Machines 2004
A.I.M. 2: Clan Wars 2006
A.I.M. Racing 2007
A.I.M.3: War Protocol TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM-free
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\Data\Video\
  2. Delete or rename 1c.bik and srs.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\CONFIG\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/289180/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAVES\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/289180/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Anti-aliasing (AA)

Modify configuration file[1]
  1. Go to <path-to-game>\Data\CONFIG\
  2. Open cfg.ini.
  3. Find the line which starts with Antializing.
  4. Change the line to read Antializing=XX, where XX is the desired number of AA samples.
  5. Save and close the file.

Notes

Valid values are 0-15.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

Middleware

Middleware Notes
Cutscenes Bink Video

API

Technical specs Supported Notes
Direct3D 7, 8 DX7 used for in-game rendering, DX8 used for menus[2]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7500
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/289180/ in addition to or instead of this directory. The app ID (289180) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Steam Community Guide - 8x anti-aliasing/ 8x сглаживание - last accessed on 2016-08-21
  2. Re: dgVoodoo 2 for DirectX 11 - last accessed on 2016-08-30
    "Menu screen is corrupt because of a problem when loading .dds surfaces through into D3D8.
    It's fixed, but indeed, the game uses D3D8 for menus and DDraw/D3D for ingame and that part doesn't show up.
    "