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A.I.M. 2: Clan Wars

From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:36, 17 April 2018 by Garrbot (talk | contribs) (updated template usage)
A.I.M. 2: Clan Wars
A.I.M. 2: Clan Wars cover
Developers
SkyRiver Studios
Publishers
1C Company
Release dates
Windows February 17, 2006
A.I.M. 2: Clan Wars guide on StrategyWiki
A.I.M.
A.I.M.: Artificial Intelligence Machines 2004
A.I.M. 2: Clan Wars 2006
A.I.M. Racing 2007
A.I.M.3: War Protocol TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM-free
Windows
GamersGate
Error: DRM 'GamersGate' not recognised
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\Data\Video\
  2. Delete or rename 1c.bik and srs.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\CONFIG\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/289180/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAVES\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/289180/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Anti-aliasing (AA)

Modify configuration file[1]
  1. Go to <path-to-game>\Data\CONFIG\
  2. Open cfg.ini.
  3. Find the line which starts with Antializing.
  4. Change the line to read Antializing=XX, where XX is the desired number of AA samples.
  5. Save and close the file.

Notes

Valid values are 0-15.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

Middleware

Middleware Notes
Cutscenes Bink Video

API

Technical specs Supported Notes
Direct3D 7, 8 DX7 used for in-game rendering, DX8 used for menus[2]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7500
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Steam Community Guide - 8x anti-aliasing/ 8x сглаживание - last accessed on 2016-08-21
  2. Re: dgVoodoo 2 for DirectX 11 - last accessed on 2016-08-30
    "Menu screen is corrupt because of a problem when loading .dds surfaces through into D3D8.
    It's fixed, but indeed, the game uses D3D8 for menus and DDraw/D3D for ingame and that part doesn't show up.
    "