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User:Suicide machine/Research bunker/Hellforces config structure

From PCGamingWiki, the wiki about fixing PC games

config.cfg

Example of config.cfg


Structure of config.cfg is a byte file and it should be edited with hex editor.

Offset: Type (byte length) Description
0x00000000 Byte (1) 32-bit display (bool)
0x00000004 Byte (1) Triple buffering (bool)
0x00000008 Byte (1) Character shadows (bool)
0x00000010 Byte (1) Texture compression (bool)
0x00000014 Byte (1) Mirrors (bool)
0x00000018 Byte (1) Scene postprocessing (bool)
0x0000001C Byte (1) Hardware Acceleration (bool)
0x00000024 Unknown Draw distance ID
0x00000028 Unknown Display resolution ID
0x0000002C Unknown Anisotropic filtering ID
0x00000030 Unknown Texture filtering ID
0x00000034 Unknown Texture quality ID
0x00000038 Unknown Light map quality ID
0x0000003C Unknown Bump map quality ID
0x00000040 Byte (1) Sky projection (bool)
0x00000048 Byte (1) Bump mapping (bool)
0x0000004C Byte (1) Anti-aliasing ID
0x00000050 Byte (1) Gamma correction
0x00000054 Byte (1) Detail texture (bool)
0x00000058 Byte (1) Draw vegetation (bool)
0x0000005C Byte (1) Vegetation density (0-100)
0x00000060 Byte (1) Vegetation scissoring range (0-100)
0x00000064 Byte (1) Sound on (bool)
0x00000068 Byte (1) Use EAX (bool)
0x00000074 Byte (1) Hardware acceleration (bool)
0x00000078 Byte (1) Music on (bool)
0x00000081 Byte (1) N patches refinement
0x00000085 Byte (1) Shadow quality ID (0-4)
0x0000008E Byte (1) Refresh Frequency ID
0x00000092 Byte (1) Self-shading (bool)
0x00000096 Byte (1) Vegetation animation (bool)
0x0000009E Byte (1) Pixel Shader ID
0x000000A2 Byte (1) Vortex Shader ID
0x000000A6 Byte (1) Soft shadows (bool)
0x000000B2 Byte (1) Object Shadows (bool)