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- * 450 MHz CPU or greater * Pentium 2 450 MHz (Steam version requires 1.4 GHz CPU)32 KB (4,677 words) - 05:57, 3 December 2023
- ===SMT and HT causing inconsistent CPU usage=== ...bling it may increase CPU core utilization and improve game performance in CPU intensive scenarios.<ref name="DSOGaming">{{Refurl|url=https://www.dsogamin27 KB (3,156 words) - 03:44, 10 February 2024
- ...on-exhaustive) lists: [https://wiki.pcsx2.net/Category:CPU_intensive_games CPU-intensive games], [https://wiki.pcsx2.net/Category:GPU_intensive_games GPU- |minother = CPU supporting SSE4.1.21 KB (2,513 words) - 15:48, 14 February 2024
- ...rocess-with-cpu-affinity-set/ CPU affinity] to the real core number of the CPU (not threads). For example, with a a six-core (12 threads) CPU the command should look like this:27 KB (3,317 words) - 17:08, 14 March 2024
- ...een_at_launch_on_dual_core_CPU_systems|Black screen at launch on dual core CPU systems]] for a workaround. ...GB of VRAM and a very powerful GPU. For 1440p60 a 3080 is required; also a CPU with fast single-thread-performance, like a Ryzen 5600X by AMD or a 10900K31 KB (4,011 words) - 09:34, 26 April 2024
- ...rectX API and serves to explicitly define the maximum number of frames the CPU can process ahead of the frame currently being drawn by the graphics subsys .... Values of 1 and 2 will help reduce input latency in exchange for greater CPU usage.<ref>{{Refurl|url=https://displaylag.com/reduce-input-lag-in-pc-games57 KB (8,558 words) - 04:47, 7 May 2024
- ...he stability and performance of gameplay. It tends to distribute the heavy CPU load to the GPU, as well. ===High CPU usage or stuttering===29 KB (3,633 words) - 20:08, 12 May 2024
- ===Does not Seem to Use all CPU Cores=== ===CPU utilization fix===25 KB (2,932 words) - 14:51, 18 May 2024
- ...When using VSync,the game places most of its processing load on the first CPU core only(typically 99%) which may cause stuttering and occasional framerat * For a 4/4 (core/thread) CPU {{code|cmd.exe /C start "" /affinity e "{{P|game}}\deadspace3.exe"}}20 KB (2,408 words) - 01:08, 22 May 2024
- |minCPU = Dual Core CPU @ 2.5 GHz |recCPU = Quad Core CPU @ 2.5 GHz18 KB (2,141 words) - 16:30, 12 February 2023
- |minCPU = 64-bit Dual Core CPU running at 2.0 GHz or higher |recCPU = 64-bit Dual Core CPU running at 3.0 GHz or higher9 KB (897 words) - 14:30, 21 October 2022
- |minCPU = 1.8 GHz Intel Core 2 Duo or equivalent AMD CPU |recCPU = 2.4 GHz Intel Core 2 Duo or equivalent AMD CPU8 KB (837 words) - 12:14, 21 October 2022
- |minCPU = Intel CPU Core i3-2100 |recCPU = Intel CPU Core i7-37709 KB (889 words) - 07:40, 21 October 2022
- |minCPU = Dual Core CPU |recCPU = Quad Core CPU9 KB (860 words) - 05:10, 29 October 2022
- |minCPU = Dual Core CPU |recCPU = Quad Core CPU9 KB (873 words) - 17:50, 27 October 2022
- |minCPU = Intel/AMD CPU 1.1 GHz |recCPU = Intel/AMD CPU 1.8 GHz10 KB (1,006 words) - 19:19, 21 April 2023
- |minCPU = 1.2 GHz Single-Core CPU |recCPU = 2.0 GHz or higher Dual-Core CPU9 KB (962 words) - 17:52, 4 May 2023
- ...es when a text box appears, a problem which causes the game to reserve all CPU resources that it can, and game bugs such as the aforementioned AI attitude {{++}} Includes the 64-bit compatibility patch, a CPU usage fix, a no-CD patch, and multiple bug fixes. It can also replace the R15 KB (1,807 words) - 09:06, 9 September 2023
- .... As few elements as possible are emulated, therefore most of the expected CPU performance can be obtained with a variable overhead depending on the syste ...M|NT Virtual DOS Machine}} including full emulation capabilities of 16-bit CPU instructions.<ref>{{Refurl|url=https://en.wikipedia.org/wiki/Virtual_DOS_ma17 KB (2,549 words) - 10:21, 17 October 2023
- ...any option to set affinity of the game's process ({{file|tra.exe}}) to one CPU thread|ref=<ref>{{Refcheck|user=Dgrdsv|date=2023-11-27}}</ref>|fix= * Options for controlling process CPU affinity vary from using Windows Task Manager to applications like [https:/21 KB (2,434 words) - 19:32, 8 December 2023