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29 June 2024
m 03:52 | Metal Gear Solid 2: Sons of Liberty - Master Collection Version diffhist +1,088 Chrisgess talk contribs Same as MGS3 - Adds a note to the mods section regarding the game's file loading priority system & where to put texture files, as a number of mod authors are not aware of it and pack their files in low priority folders (ie textures/flatlist/_win), or just zip loose files - resulting in some texture mods outright not working (typically with International & JPN version users, as their textures are overriden by textures/flatlist/ovr_eu/_win.) |
28 June 2024
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16:06 | Metal Gear Solid 3: Snake Eater - Master Collection Version 2 changes history +1,087 [Macgovern; Chrisgess] | |||
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16:06 (cur | prev) +567 Macgovern talk contribs →Modifications: Added missing self-ref, using edit notes verbatim as comment. | ||||
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15:55 (cur | prev) +520 Chrisgess talk contribs Adds a note to the mods section regarding the game's file loading priority system & where to put texture files, as a number of mod authors are not aware of it and pack their files in low priority folders (ie textures/flatlist/_win), or just zip loose files - resulting in some texture mods outright not working (typically with International & JPN version users, as their textures are overriden by textures/flatlist/ovr_eu/_win. Vortex is configured to handle this, hence previously recommending it.) |