Difference between revisions of "FidelityFX Super Resolution"
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{{ii}} FidelityFX Super Resolution is used to upsample an input image into a higher resolution. | {{ii}} FidelityFX Super Resolution is used to upsample an input image into a higher resolution. | ||
{{++}} Open source, can be used with most modern GPUs, including NVIDIA cards. | {{++}} Open source, can be used with most modern GPUs, including NVIDIA cards. | ||
− | {{++}} Can be used on any game on Windows with Magpie. <ref>{{Refurl|url=https://www.notebookcheck.net/Magpie-allows-AMD-FidelityFX-Super-Resolution-support-in-any-Windows-game-not-really-as-good-as-native-FSR-but-seems-to-get-the-job-done.553404.0.html|title=Vaidyanathan Subramaniam|date=2021-08-10}}</ref> | + | {{++}} Can be used on any game on Windows with Magpie.<ref>{{Refurl|url=https://www.notebookcheck.net/Magpie-allows-AMD-FidelityFX-Super-Resolution-support-in-any-Windows-game-not-really-as-good-as-native-FSR-but-seems-to-get-the-job-done.553404.0.html|title=Vaidyanathan Subramaniam|date=2021-08-10}}</ref> |
− | {{++}} Can be used on almost any Vulkan game on Linux with [[Proton]]. <ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref> | + | {{++}} Can be used on almost any Vulkan game on Linux with [[Proton]].<ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref> |
− | {{--}} Generally worse than [[DLSS]] in terms of visual quality and performance, and unlike [[DLSS]], it isn't mean't to be used as anti-aliasing. <ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref> | + | {{--}} Generally worse than [[DLSS]] in terms of visual quality and performance, and unlike [[DLSS]], it isn't mean't to be used as anti-aliasing.<ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref> |
'''General information''' | '''General information''' | ||
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| [[Godfall]] || | | [[Godfall]] || | ||
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− | | [[Grand Theft Auto V]] || See [[ | + | | [[Grand Theft Auto V]] || See [[Grand Theft Auto V#FidelityFX Super Resolution .28FSR.29]] |
|- | |- | ||
| [[Kingshunt]] || | | [[Kingshunt]] || |
Revision as of 08:26, 4 October 2021
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Developers | |
---|---|
AMD | |
Release dates | |
Windows | June 22, 2021[1] |
Key points
- FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
- Open source, can be used with most modern GPUs, including NVIDIA cards.
- Can be used on any game on Windows with Magpie.[2]
- Can be used on almost any Vulkan game on Linux with Proton.[3]
- Generally worse than DLSS in terms of visual quality and performance, and unlike DLSS, it isn't mean't to be used as anti-aliasing.[4]
General information
Game compatibility
Compatibility list
Game | Additional Notes |
---|---|
22 Racing Series | |
Anno 1800 | |
Arcadegeddon | |
Asterigos | |
Baldur's Gate III | |
Chernobylite | |
Deathloop | |
Dota 2 | |
Edge of Eternity | |
Elite Dangerous | |
Far Cry 6 | |
Farming Simulator 22 | |
Forspoken | |
Godfall | |
Grand Theft Auto V | See Grand Theft Auto V#FidelityFX Super Resolution .28FSR.29 |
Kingshunt | |
Marvel's Avengers | |
Myst (2021) | |
Necromunda: Hired Gun | |
OpenVR | Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See here. |
Resident Evil Village | |
RetroArch | [5] |
RPCS3 | [6] |
Swordsman | |
Terminator: Resistance | |
The Riftbreaker | |
Vampire: The Masquerade - Bloodlines 2 | |
Vampire: The Masquerade - Bloodhunt | |
Wine | Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. |
X4: Foundations |
References
- ↑ AMD FidelityFX Super Resolution: What it is and how to use it - last accessed on 2021-07-17
- ↑ Vaidyanathan Subramaniam - last accessed on 2021-08-10
- ↑ AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
- ↑ [1] - last accessed on 2021-08-01
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [2] or version 1.9.9 bump
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [3] or v0.0.18 Alpha bump