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Difference between revisions of "American Conquest"

From PCGamingWiki, the wiki about fixing PC games
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== Known Issues ==
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==Issues unresolved==
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==Issues fixed==
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=== Game running too fast/slow ===
 
=== Game running too fast/slow ===
Like Cossacks, the previous title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.  
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*Like Cossacks, the previous title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.  
  
On modern machines, it is advisable to ''set the "Game Mode" to "Slow Mode"'' and the ''"Game Speed" slider to about 80%''. Note that adjustments to the "Game Speed" slider affect ''everything'', even the scrolling speed, so it is recommended to adjust the "Scrolling Speed" slider after one has found a comfortable "Game Speed" setting.
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*On modern machines, it is advisable to ''set the "Game Mode" to "Slow Mode"'' and the ''"Game Speed" slider to about 80%''. Note that adjustments to the "Game Speed" slider affect ''everything'', even the scrolling speed, so it is recommended to adjust the "Scrolling Speed" slider after one has found a comfortable "Game Speed" setting.  
 
 
Note further that due to the game's heavy focus on micromanagement, the AI has a significant advantage to any human player. A slower game speed will allow the player more time for micromanagement and decision making, while at faster speeds, untrained player will be overwhelmed quickly. Therefore, the "Game Speed" slider is effectively a difficulty modifier (and arguably more so than the "Easy/Med/Hard/V. Hard" options) and can be set to lower percentages if the game is perceived as too difficult.
 
  
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*Note further that due to the game's heavy focus on micromanagement, the AI has a significant advantage to any human player. A slower game speed will allow the player more time for micromanagement and decision making, while at faster speeds, untrained player will be overwhelmed quickly. Therefore, the "Game Speed" slider is effectively a difficulty modifier (and arguably more so than the "Easy/Med/Hard/V. Hard" options) and can be set to lower percentages if the game is perceived as too difficult.
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=== Palette corruption ===
 
=== Palette corruption ===
The game uses an 8-bit palette which does not always display properly on Windows XP/Vista/7. See [[rainbow color problems in older games]] for solutions.
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{{Fixbox|1=
 
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{{Fixbox/fix|Description}}
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*The game uses an 8-bit palette which does not always display properly on Windows XP/Vista/7. See [[rainbow color problems in older games]] for solutions.
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== System requirements ==
 
== System requirements ==
 
{{System Requirements
 
{{System Requirements
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|minHD    = 3.5 GB
 
|minHD    = 3.5 GB
 
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{{References}}
  
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 14:41, 23 May 2013

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Template:Infobox

American Conquest
American Conquest 2002
American Conquest: Fight Back 2003
American Conquest: Divided Nation 2006

General information

Steam Users' Forums
Steam Community Discussions
GOG.com Community Discussions
GOG.com Support Page
ModDB Page
Cossacks World forum - For American Conquest
Cossacks World downloads
The Hawks Group - Mods reenacting historical battles for many games

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Issues unresolved

Issues fixed

Instructions

Game running too fast/slow

Instructions

Palette corruption

Instructions

System requirements

Template:System Requirements


References