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Difference between revisions of "Amnesia: The Dark Descent"

From PCGamingWiki, the wiki about fixing PC games
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==Useful Links==
 
==Useful Links==

Revision as of 16:33, 17 July 2012

Template:Infobox

Save game location

C:\Users\o\Documents\Amnesia\Main\%PLAYERNAME%\

Graphical Tweaks

POM and Shadow Distorting

To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:

  1. Replace the default "deferred_gbuffer_solid_frag.glsl" with this one inTemplate:CitadelFile
C:\Program Files (x86)\Amnesia - The Dark Descent\redist\core\shaders\
  1. Change ParallaxQuality="1" and GBufferType="1" in
C:\Users\o\Documents\Amnesia\Main\main_settings.cfg

Graphical Bugs

Walking on the Ceiling

Sometime (usually starting a few 'levels' in) the game will flip around, your hand and the lantern will remain as if you are normally holding it but the entire game seems as if you are walking upside down on the ceiling.

This bug is caused by outdated graphics cards and updating your drivers will usually fix this.

Lamp lights through walls

Depending on your hardware configuration, you may be able to see the glow of every wall lamp in the level through walls. This bug has appeared in computers that have enabled both Intel HD integrated graphics and a separate AMD or Nvidia card. Either disable Switchable graphics in the BIOS or tell the graphics software to use the High Performance card, and the problem should disappear.


Adjusting in game gamma does nothing

One possible problem here is that you're using something else which is taking control of gamma options, probably fl.ux. Turn it off and the game should let you adjust gamma properly again.

System Requirements

Template:SysReq BaseTemplate

Integrated graphics and very low budget cards might not work

Template:SysReq BaseTemplate

Integrated Intel Graphics not supported

Useful Links

HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! Original thread containing on the Frictional Games forum

AMD+Intel HD Laptop OpenGL Troubleshooting Guide ! Original thread containing on the Frictional Games forum